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main.cpp
00001 #include "mbed.h" 00002 00003 InterruptIn button(USER_BUTTON); 00004 DigitalOut led(LED1); 00005 Timer debounceTimer; 00006 long debounceDelay = 50; 00007 bool debounced = false; 00008 00009 void buttonPressed() 00010 { 00011 if (debounceTimer.read_ms() > debounceDelay) { 00012 debounceTimer.stop(); 00013 debounced = false; 00014 } 00015 if (debounced == false) { 00016 00017 led = 1; 00018 00019 debounceTimer.start(); 00020 debounced = true; 00021 } 00022 } 00023 00024 void buttonReleased() 00025 { 00026 if (debounceTimer.read_ms() > debounceDelay) { 00027 debounceTimer.stop(); 00028 debounced = false; 00029 } 00030 if (debounced == false) { 00031 00032 led = 0; 00033 00034 debounceTimer.start(); 00035 debounced = true; 00036 } 00037 } 00038 00039 void setup() 00040 { 00041 // button.mode(PullUp); 00042 button.rise(&buttonReleased); // attach the address of the buttonReleased function to the rising edge 00043 button.fall(&buttonPressed); // attach the address of the buttonPressed function to the falling edge 00044 } 00045 00046 void loop() 00047 { 00048 // put your main code here, to run repeatedly: 00049 00050 } 00051 00052 int main() 00053 { 00054 setup(); 00055 while(1) loop(); 00056 }
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