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Acid.cpp
00001 #include "Acid.h" 00002 00003 Acid::Acid() 00004 { 00005 00006 } 00007 00008 Acid::~Acid() 00009 { 00010 00011 } 00012 00013 void Acid::init(int height,int width,int speed) 00014 { 00015 Vector2D Boss_pos = _Boss.get_pos(); 00016 _width = width; 00017 _height = height; 00018 // Set Acid's position 00019 _x = Boss_pos.x + 3; 00020 _y = Boss_pos.y + 5; 00021 00022 srand(time(NULL)); 00023 00024 _velocity.x = 0; 00025 _velocity.y = 1.5*speed; 00026 00027 } 00028 00029 void Acid::draw(N5110 &lcd) 00030 { 00031 lcd.drawRect(_x,_y,_width,_height,FILL_BLACK); 00032 } 00033 00034 void Acid::update() 00035 { 00036 _x += _velocity.x; 00037 _y += _velocity.y; 00038 } 00039 00040 void Acid::set_velocity(Vector2D v) 00041 { 00042 _velocity.x = v.x; 00043 _velocity.y = v.y; 00044 } 00045 00046 Vector2D Acid::get_velocity() 00047 { 00048 Vector2D v = {_velocity.x,_velocity.y}; 00049 return v; 00050 } 00051 00052 Vector2D Acid::get_pos() 00053 { 00054 Vector2D p = {_x,_y}; 00055 return p; 00056 } 00057 00058 void Acid::set_pos(Vector2D p) 00059 { 00060 _x = p.x; 00061 _y = p.y; 00062 } 00063 00064 00065 00066 00067 00068 00069 00070 00071 00072 00073
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