Fork of Silabs MemoryLCD library

Dependents:   demoUI whrmDemoUI Host_Software_MAX32664GWEB_HR_EXTENDED Host_Software_MAX32664GWEC_SpO2_HR-_EXTE ... more

C++ library for Sharp Microelectronics 1.28 inch LCD TFT, LS013B7DH03, SPI bus. Forked from Silicon Labs MemoryLCD display driver.

Revision:
0:a0faa86660d4
Child:
5:26851f9655cf
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/GraphicsDisplay.cpp	Wed Mar 18 10:57:16 2015 -0500
@@ -0,0 +1,184 @@
+/* mbed GraphicsDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ */
+ 
+#include "GraphicsDisplay.h"
+
+const unsigned char FONT8x8[97][8] = {
+{0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00}, // columns, rows, num_bytes_per_char
+{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // space 0x20
+{0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00}, // !
+{0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00}, // "
+{0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00}, // #
+{0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00}, // $
+{0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00}, // %
+{0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00}, // &
+{0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00}, // '
+{0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00}, // (
+{0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00}, // )
+{0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00}, // *
+{0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00}, // +
+{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30}, // ,
+{0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00}, // -
+{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00}, // .
+{0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00}, // / (forward slash)
+{0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00}, // 0 0x30
+{0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00}, // 1
+{0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00}, // 2
+{0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00}, // 3
+{0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00}, // 4
+{0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00}, // 5
+{0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00}, // 6
+{0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00}, // 7
+{0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00}, // 8
+{0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00}, // 9
+{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00}, // :
+{0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30}, // ;
+{0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00}, // <
+{0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00}, // =
+{0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00}, // >
+{0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00}, // ?
+{0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00}, // @ 0x40
+{0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00}, // A
+{0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00}, // B
+{0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00}, // C
+{0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00}, // D
+{0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00}, // E
+{0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00}, // F
+{0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00}, // G
+{0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00}, // H
+{0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // I
+{0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00}, // J
+{0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00}, // K
+{0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00}, // L
+{0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00}, // M
+{0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00}, // N
+{0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00}, // O
+{0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00}, // P 0x50
+{0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00}, // Q
+{0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00}, // R
+{0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00}, // S
+{0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00}, // T
+{0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00}, // U
+{0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00}, // V
+{0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00}, // W
+{0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00}, // X
+{0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00}, // Y
+{0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00}, // Z
+{0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00}, // [
+{0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00}, // \ (back slash)
+{0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00}, // ]
+{0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00}, // ^
+{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF}, // _
+{0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00}, // ` 0x60
+{0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00}, // a
+{0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00}, // b
+{0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00}, // c
+{0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00}, // d
+{0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00}, // e
+{0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00}, // f
+{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C}, // g
+{0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00}, // h
+{0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00}, // i
+{0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C}, // j
+{0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00}, // k
+{0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00}, // l
+{0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00}, // m
+{0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00}, // n
+{0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00}, // o
+{0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78}, // p
+{0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F}, // q
+{0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00}, // r
+{0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00}, // s
+{0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00}, // t
+{0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00}, // u
+{0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00}, // v
+{0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00}, // w
+{0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00}, // x
+{0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C}, // y
+{0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00}, // z
+{0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00}, // {
+{0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00}, // |
+{0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00}, // }
+{0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00}, // ~
+{0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}}; // DEL
+    
+GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) {
+    foreground((uint16_t)Black);
+    background((uint16_t)White);
+    // current pixel location
+	_x = 0;
+	_y = 0;
+	// window settings
+	_x1 = 0;
+	_x2 = 0;
+	_y1 = 0;
+	_y2 = 0;
+}
+    
+void GraphicsDisplay::character(int column, int row, int value) { 
+    blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0]));
+}
+
+void GraphicsDisplay::window(int x, int y, int w, int h) {
+    // current pixel location
+    _x = x;
+    _y = y;
+    // window settings
+    _x1 = x;
+    _x2 = x + w - 1;
+    _y1 = y;
+    _y2 = y + h - 1;
+}
+    
+void GraphicsDisplay::putp(int colour) {
+    // put pixel at current pixel location
+    pixel(_x, _y, colour);
+    // update pixel location based on window settings
+    _x++;
+    if(_x > _x2) {
+        _x = _x1;
+        _y++;
+        if(_y > _y2) {
+            _y = _y1;
+        }
+    }
+}
+
+void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { 
+    window(x, y, w, h);
+    for(int i=0; i<w*h; i++) {
+        putp(colour);
+    }
+}
+    
+void GraphicsDisplay::cls() {
+    fill(0, 0, width(), height(), _background);
+}
+    
+void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { 
+    window(x, y, w, h);
+    for(int i=0; i<w*h; i++) {
+        putp(colour[i]);
+    }
+}
+    
+void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) {
+    window(x, y, w, h);
+    for(int i = 0; i < w*h; i++) {
+        char byte = colour[i >> 3];
+        int offset = i & 0x7;
+        int c = ((byte << (offset)) & 0x80) ? _foreground : _background;
+        putp(c);
+    }
+}
+    
+int GraphicsDisplay::columns() { 
+    return width() / 8; 
+}
+
+int GraphicsDisplay::rows() { 
+    return height() / 8; 
+}
+