Small bitmap-library to use with monocrome displays.
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TinyBitmap.h
00001 // ------------- MIT-LICENCE ------------- 00002 // 00003 //Copyright 2017 Theo Bestenlehner 00004 // 00005 //Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the 00006 //Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, 00007 //and to permit persons to whom the Software is furnished to do so, subject to the following conditions: 00008 // 00009 //The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. 00010 // 00011 //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A 00012 //PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 00013 //OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00014 00015 00016 #ifndef TINYBITMAP_H_ 00017 #define TINYBITMAP_H_ 00018 00019 class TinyBitmap 00020 { 00021 private: 00022 int _IMAGEWIDTH; 00023 int _IMAGEHEIGHT; 00024 int _COMMANDBYTES; 00025 int _BITMAPLAYOUT; 00026 char *_FRAMEBUFFER; 00027 00028 char Bit0; 00029 char Bit1; 00030 char Bit2; 00031 char Bit3; 00032 char Bit4; 00033 char Bit5; 00034 char Bit6; 00035 char Bit7; 00036 00037 public: 00038 TinyBitmap(int width, int height, char *framebuffer, int commandbytes = 0, int bitmaplayout = 0x00);//Constructor; creates a bitmap-handler with the given size and layout, can also leave some space for command-bytes to control a display. The bitmap (char[]) itself has to be created seperately. 00039 00040 void DrawPixel(int x, int y); //Draws a single pixel 00041 void DrawLine(int x1, int y1, int x2, int y2);//Draws a line between two points 00042 void DrawCircle(int x, int y, int radius);//Draws a circle 00043 void DrawRectangle(int x1, int y1, int x2, int y2); //Draws a rectangle. The coordinates are the opposite corners 00044 void DrawLineDirection(int x, int y, int degree, int lenght); //Draws a line from a point into a direction with a given length. 0° is from the starting point to the right. 00045 void DrawText(int x, int y, char *CharArray, bool UseLargeFont = false); //Draws basic text in two different sizes on the given location. 00046 void ClearScreen(); //Clears the content of the bitmap to zeros 00047 }; 00048 #endif
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