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Dependencies: 4DGL-uLCD-SE PinDetect mbed
gameJingle.h
00001 #ifndef STARTUPJINGLE_H 00002 #define STARTUPJINGLE_H 00003 00004 #include "speaker.h" 00005 00006 extern Speaker mySpeaker; 00007 00008 class GameJingle 00009 { 00010 public: 00011 00012 //move this to its own implementation file!! 00013 void playIntro() 00014 { 00015 //make something a little better!!!! 00016 mySpeaker.PlayNote(400.0,0.1,0.2); 00017 } 00018 00019 }; 00020 00021 00022 #endif
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