ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Dependents:   rosserial_mbed_hello_world_publisher_melodic Motortest Nucleo_vr_servo_project NucleoFM ... more

ROSSerial_mbed for Melodic Distribution

The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.

The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.

Hello World (example publisher)

Import programrosserial_mbed_hello_world_publisher_melodic

rosserial_mbed Hello World example for Melodic Morenia distribution

Running the Code

Now, launch the roscore in a new terminal window:

Quote:

$ roscore

Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:

Quote:

$ rosrun rosserial_python serial_node.py /dev/ttyACM0

Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :

Quote:

$ rostopic echo chatter

See Also

More examples

Blink

/*
 * rosserial Subscriber Example
 * Blinks an LED on callback
 */
#include "mbed.h"
#include <ros.h>
#include <std_msgs/Empty.h>

ros::NodeHandle nh;
DigitalOut myled(LED1);

void messageCb(const std_msgs::Empty& toggle_msg){
    myled = !myled;   // blink the led
}

ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb);

int main() {
    nh.initNode();
    nh.subscribe(sub);

    while (1) {
        nh.spinOnce();
        wait_ms(1);
    }
}

Push

/*
 * Button Example for Rosserial
 */

#include "mbed.h"
#include <ros.h>
#include <std_msgs/Bool.h>

PinName button = p20;

ros::NodeHandle nh;

std_msgs::Bool pushed_msg;
ros::Publisher pub_button("pushed", &pushed_msg);

DigitalIn button_pin(button);
DigitalOut led_pin(LED1);

bool last_reading;
long last_debounce_time=0;
long debounce_delay=50;
bool published = true;

Timer t;
int main() {
    t.start();
    nh.initNode();
    nh.advertise(pub_button);

    //Enable the pullup resistor on the button
    button_pin.mode(PullUp);

    //The button is a normally button
    last_reading = ! button_pin;

    while (1) {
        bool reading = ! button_pin;

        if (last_reading!= reading) {
            last_debounce_time = t.read_ms();
            published = false;
        }

        //if the button value has not changed for the debounce delay, we know its stable
        if ( !published && (t.read_ms() - last_debounce_time)  > debounce_delay) {
            led_pin = reading;
            pushed_msg.data = reading;
            pub_button.publish(&pushed_msg);
            published = true;
        }

        last_reading = reading;

        nh.spinOnce();
    }
}

control_msgs/JointControllerState.h

Committer:
Gary Servin
Date:
2019-11-08
Revision:
1:da82487f547e
Parent:
0:04ac6be8229a

File content as of revision 1:da82487f547e:

#ifndef _ROS_control_msgs_JointControllerState_h
#define _ROS_control_msgs_JointControllerState_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/Header.h"

namespace control_msgs
{

  class JointControllerState : public ros::Msg
  {
    public:
      typedef std_msgs::Header _header_type;
      _header_type header;
      typedef double _set_point_type;
      _set_point_type set_point;
      typedef double _process_value_type;
      _process_value_type process_value;
      typedef double _process_value_dot_type;
      _process_value_dot_type process_value_dot;
      typedef double _error_type;
      _error_type error;
      typedef double _time_step_type;
      _time_step_type time_step;
      typedef double _command_type;
      _command_type command;
      typedef double _p_type;
      _p_type p;
      typedef double _i_type;
      _i_type i;
      typedef double _d_type;
      _d_type d;
      typedef double _i_clamp_type;
      _i_clamp_type i_clamp;
      typedef bool _antiwindup_type;
      _antiwindup_type antiwindup;

    JointControllerState():
      header(),
      set_point(0),
      process_value(0),
      process_value_dot(0),
      error(0),
      time_step(0),
      command(0),
      p(0),
      i(0),
      d(0),
      i_clamp(0),
      antiwindup(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      offset += this->header.serialize(outbuffer + offset);
      union {
        double real;
        uint64_t base;
      } u_set_point;
      u_set_point.real = this->set_point;
      *(outbuffer + offset + 0) = (u_set_point.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_set_point.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_set_point.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_set_point.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_set_point.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_set_point.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_set_point.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_set_point.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->set_point);
      union {
        double real;
        uint64_t base;
      } u_process_value;
      u_process_value.real = this->process_value;
      *(outbuffer + offset + 0) = (u_process_value.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_process_value.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_process_value.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_process_value.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_process_value.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_process_value.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_process_value.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_process_value.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->process_value);
      union {
        double real;
        uint64_t base;
      } u_process_value_dot;
      u_process_value_dot.real = this->process_value_dot;
      *(outbuffer + offset + 0) = (u_process_value_dot.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_process_value_dot.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_process_value_dot.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_process_value_dot.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_process_value_dot.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_process_value_dot.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_process_value_dot.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_process_value_dot.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->process_value_dot);
      union {
        double real;
        uint64_t base;
      } u_error;
      u_error.real = this->error;
      *(outbuffer + offset + 0) = (u_error.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_error.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_error.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_error.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_error.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_error.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_error.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_error.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->error);
      union {
        double real;
        uint64_t base;
      } u_time_step;
      u_time_step.real = this->time_step;
      *(outbuffer + offset + 0) = (u_time_step.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_time_step.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_time_step.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_time_step.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_time_step.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_time_step.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_time_step.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_time_step.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->time_step);
      union {
        double real;
        uint64_t base;
      } u_command;
      u_command.real = this->command;
      *(outbuffer + offset + 0) = (u_command.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_command.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_command.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_command.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_command.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_command.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_command.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_command.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->command);
      union {
        double real;
        uint64_t base;
      } u_p;
      u_p.real = this->p;
      *(outbuffer + offset + 0) = (u_p.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_p.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_p.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_p.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_p.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_p.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_p.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_p.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->p);
      union {
        double real;
        uint64_t base;
      } u_i;
      u_i.real = this->i;
      *(outbuffer + offset + 0) = (u_i.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_i.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_i.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_i.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_i.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_i.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_i.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_i.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->i);
      union {
        double real;
        uint64_t base;
      } u_d;
      u_d.real = this->d;
      *(outbuffer + offset + 0) = (u_d.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_d.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_d.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_d.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_d.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_d.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_d.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_d.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->d);
      union {
        double real;
        uint64_t base;
      } u_i_clamp;
      u_i_clamp.real = this->i_clamp;
      *(outbuffer + offset + 0) = (u_i_clamp.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_i_clamp.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_i_clamp.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_i_clamp.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_i_clamp.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_i_clamp.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_i_clamp.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_i_clamp.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->i_clamp);
      union {
        bool real;
        uint8_t base;
      } u_antiwindup;
      u_antiwindup.real = this->antiwindup;
      *(outbuffer + offset + 0) = (u_antiwindup.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->antiwindup);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      offset += this->header.deserialize(inbuffer + offset);
      union {
        double real;
        uint64_t base;
      } u_set_point;
      u_set_point.base = 0;
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_set_point.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->set_point = u_set_point.real;
      offset += sizeof(this->set_point);
      union {
        double real;
        uint64_t base;
      } u_process_value;
      u_process_value.base = 0;
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_process_value.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->process_value = u_process_value.real;
      offset += sizeof(this->process_value);
      union {
        double real;
        uint64_t base;
      } u_process_value_dot;
      u_process_value_dot.base = 0;
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_process_value_dot.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->process_value_dot = u_process_value_dot.real;
      offset += sizeof(this->process_value_dot);
      union {
        double real;
        uint64_t base;
      } u_error;
      u_error.base = 0;
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_error.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->error = u_error.real;
      offset += sizeof(this->error);
      union {
        double real;
        uint64_t base;
      } u_time_step;
      u_time_step.base = 0;
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_time_step.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->time_step = u_time_step.real;
      offset += sizeof(this->time_step);
      union {
        double real;
        uint64_t base;
      } u_command;
      u_command.base = 0;
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_command.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->command = u_command.real;
      offset += sizeof(this->command);
      union {
        double real;
        uint64_t base;
      } u_p;
      u_p.base = 0;
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_p.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->p = u_p.real;
      offset += sizeof(this->p);
      union {
        double real;
        uint64_t base;
      } u_i;
      u_i.base = 0;
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_i.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->i = u_i.real;
      offset += sizeof(this->i);
      union {
        double real;
        uint64_t base;
      } u_d;
      u_d.base = 0;
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_d.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->d = u_d.real;
      offset += sizeof(this->d);
      union {
        double real;
        uint64_t base;
      } u_i_clamp;
      u_i_clamp.base = 0;
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_i_clamp.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->i_clamp = u_i_clamp.real;
      offset += sizeof(this->i_clamp);
      union {
        bool real;
        uint8_t base;
      } u_antiwindup;
      u_antiwindup.base = 0;
      u_antiwindup.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->antiwindup = u_antiwindup.real;
      offset += sizeof(this->antiwindup);
     return offset;
    }

    const char * getType(){ return "control_msgs/JointControllerState"; };
    const char * getMD5(){ return "987ad85e4756f3aef7f1e5e7fe0595d1"; };

  };

}
#endif