ROS Serial library for Mbed platforms for ROS Indigo Igloo. Check http://wiki.ros.org/rosserial_mbed/ for more information
Dependents: rosserial_mbed_hello_world_publisher rtos_base_control rosserial_mbed_F64MA ROS-RTOS ... more
Joy.h
00001 #ifndef _ROS_sensor_msgs_Joy_h 00002 #define _ROS_sensor_msgs_Joy_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 #include "std_msgs/Header.h" 00009 00010 namespace sensor_msgs 00011 { 00012 00013 class Joy : public ros::Msg 00014 { 00015 public: 00016 std_msgs::Header header; 00017 uint8_t axes_length; 00018 float st_axes; 00019 float * axes; 00020 uint8_t buttons_length; 00021 int32_t st_buttons; 00022 int32_t * buttons; 00023 00024 Joy(): 00025 header(), 00026 axes_length(0), axes(NULL), 00027 buttons_length(0), buttons(NULL) 00028 { 00029 } 00030 00031 virtual int serialize(unsigned char *outbuffer) const 00032 { 00033 int offset = 0; 00034 offset += this->header.serialize(outbuffer + offset); 00035 *(outbuffer + offset++) = axes_length; 00036 *(outbuffer + offset++) = 0; 00037 *(outbuffer + offset++) = 0; 00038 *(outbuffer + offset++) = 0; 00039 for( uint8_t i = 0; i < axes_length; i++){ 00040 union { 00041 float real; 00042 uint32_t base; 00043 } u_axesi; 00044 u_axesi.real = this->axes[i]; 00045 *(outbuffer + offset + 0) = (u_axesi.base >> (8 * 0)) & 0xFF; 00046 *(outbuffer + offset + 1) = (u_axesi.base >> (8 * 1)) & 0xFF; 00047 *(outbuffer + offset + 2) = (u_axesi.base >> (8 * 2)) & 0xFF; 00048 *(outbuffer + offset + 3) = (u_axesi.base >> (8 * 3)) & 0xFF; 00049 offset += sizeof(this->axes[i]); 00050 } 00051 *(outbuffer + offset++) = buttons_length; 00052 *(outbuffer + offset++) = 0; 00053 *(outbuffer + offset++) = 0; 00054 *(outbuffer + offset++) = 0; 00055 for( uint8_t i = 0; i < buttons_length; i++){ 00056 union { 00057 int32_t real; 00058 uint32_t base; 00059 } u_buttonsi; 00060 u_buttonsi.real = this->buttons[i]; 00061 *(outbuffer + offset + 0) = (u_buttonsi.base >> (8 * 0)) & 0xFF; 00062 *(outbuffer + offset + 1) = (u_buttonsi.base >> (8 * 1)) & 0xFF; 00063 *(outbuffer + offset + 2) = (u_buttonsi.base >> (8 * 2)) & 0xFF; 00064 *(outbuffer + offset + 3) = (u_buttonsi.base >> (8 * 3)) & 0xFF; 00065 offset += sizeof(this->buttons[i]); 00066 } 00067 return offset; 00068 } 00069 00070 virtual int deserialize(unsigned char *inbuffer) 00071 { 00072 int offset = 0; 00073 offset += this->header.deserialize(inbuffer + offset); 00074 uint8_t axes_lengthT = *(inbuffer + offset++); 00075 if(axes_lengthT > axes_length) 00076 this->axes = (float*)realloc(this->axes, axes_lengthT * sizeof(float)); 00077 offset += 3; 00078 axes_length = axes_lengthT; 00079 for( uint8_t i = 0; i < axes_length; i++){ 00080 union { 00081 float real; 00082 uint32_t base; 00083 } u_st_axes; 00084 u_st_axes.base = 0; 00085 u_st_axes.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00086 u_st_axes.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00087 u_st_axes.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00088 u_st_axes.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00089 this->st_axes = u_st_axes.real; 00090 offset += sizeof(this->st_axes); 00091 memcpy( &(this->axes[i]), &(this->st_axes), sizeof(float)); 00092 } 00093 uint8_t buttons_lengthT = *(inbuffer + offset++); 00094 if(buttons_lengthT > buttons_length) 00095 this->buttons = (int32_t*)realloc(this->buttons, buttons_lengthT * sizeof(int32_t)); 00096 offset += 3; 00097 buttons_length = buttons_lengthT; 00098 for( uint8_t i = 0; i < buttons_length; i++){ 00099 union { 00100 int32_t real; 00101 uint32_t base; 00102 } u_st_buttons; 00103 u_st_buttons.base = 0; 00104 u_st_buttons.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00105 u_st_buttons.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00106 u_st_buttons.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00107 u_st_buttons.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00108 this->st_buttons = u_st_buttons.real; 00109 offset += sizeof(this->st_buttons); 00110 memcpy( &(this->buttons[i]), &(this->st_buttons), sizeof(int32_t)); 00111 } 00112 return offset; 00113 } 00114 00115 const char * getType(){ return "sensor_msgs/Joy"; }; 00116 const char * getMD5(){ return "5a9ea5f83505693b71e785041e67a8bb"; }; 00117 00118 }; 00119 00120 } 00121 #endif
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