ROS Serial library for Mbed platforms for ROS Indigo Igloo. Check http://wiki.ros.org/rosserial_mbed/ for more information
Dependents: rosserial_mbed_hello_world_publisher rtos_base_control rosserial_mbed_F64MA ROS-RTOS ... more
ROSSerial_mbed for Indigo Distribution
The Robot Operating System (ROS) is a flexible framework for writing robot software. It is a collection of tools, libraries, and conventions that aim to simplify the task of creating complex and robust robot behavior across a wide variety of robotic platforms.
The rosserial_mbed package allows to write ROS nodes on any mbed enabled devices and have them connected to a running ROS system on your computer using the serial port.
Hello World (example publisher)
Import programrosserial_mbed_hello_world_publisher
rosserial_mbed Hello World
Running the Code
Now, launch the roscore in a new terminal window:
Quote:
$ roscore
Next, run the rosserial client application that forwards your MBED messages to the rest of ROS. Make sure to use the correct serial port:
Quote:
$ rosrun rosserial_python serial_node.py /dev/ttyACM0
Finally, watch the greetings come in from your MBED by launching a new terminal window and entering :
Quote:
$ rostopic echo chatter
See Also
More examples
Blink
/* * rosserial Subscriber Example * Blinks an LED on callback */ #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> ros::NodeHandle nh; DigitalOut myled(LED1); void messageCb(const std_msgs::Empty& toggle_msg){ myled = !myled; // blink the led } ros::Subscriber<std_msgs::Empty> sub("toggle_led", &messageCb); int main() { nh.initNode(); nh.subscribe(sub); while (1) { nh.spinOnce(); wait_ms(1); } }
Push
/* * Button Example for Rosserial */ #include "mbed.h" #include <ros.h> #include <std_msgs/Bool.h> PinName button = p20; ros::NodeHandle nh; std_msgs::Bool pushed_msg; ros::Publisher pub_button("pushed", &pushed_msg); DigitalIn button_pin(button); DigitalOut led_pin(LED1); bool last_reading; long last_debounce_time=0; long debounce_delay=50; bool published = true; Timer t; int main() { t.start(); nh.initNode(); nh.advertise(pub_button); //Enable the pullup resistor on the button button_pin.mode(PullUp); //The button is a normally button last_reading = ! button_pin; while (1) { bool reading = ! button_pin; if (last_reading!= reading) { last_debounce_time = t.read_ms(); published = false; } //if the button value has not changed for the debounce delay, we know its stable if ( !published && (t.read_ms() - last_debounce_time) > debounce_delay) { led_pin = reading; pushed_msg.data = reading; pub_button.publish(&pushed_msg); published = true; } last_reading = reading; nh.spinOnce(); } }
opencv_apps/Moment.h
- Committer:
- garyservin
- Date:
- 2016-03-31
- Revision:
- 0:fd24f7ca9688
File content as of revision 0:fd24f7ca9688:
#ifndef _ROS_opencv_apps_Moment_h #define _ROS_opencv_apps_Moment_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "opencv_apps/Point2D.h" namespace opencv_apps { class Moment : public ros::Msg { public: double m00; double m10; double m01; double m20; double m11; double m02; double m30; double m21; double m12; double m03; double mu20; double mu11; double mu02; double mu30; double mu21; double mu12; double mu03; double nu20; double nu11; double nu02; double nu30; double nu21; double nu12; double nu03; opencv_apps::Point2D center; double length; double area; Moment(): m00(0), m10(0), m01(0), m20(0), m11(0), m02(0), m30(0), m21(0), m12(0), m03(0), mu20(0), mu11(0), mu02(0), mu30(0), mu21(0), mu12(0), mu03(0), nu20(0), nu11(0), nu02(0), nu30(0), nu21(0), nu12(0), nu03(0), center(), length(0), area(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { double real; uint64_t base; } u_m00; u_m00.real = this->m00; *(outbuffer + offset + 0) = (u_m00.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m00.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m00.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m00.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m00.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m00.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m00.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m00.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m00); union { double real; uint64_t base; } u_m10; u_m10.real = this->m10; *(outbuffer + offset + 0) = (u_m10.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m10.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m10.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m10.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m10.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m10.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m10.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m10.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m10); union { double real; uint64_t base; } u_m01; u_m01.real = this->m01; *(outbuffer + offset + 0) = (u_m01.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m01.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m01.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m01.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m01.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m01.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m01.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m01.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m01); union { double real; uint64_t base; } u_m20; u_m20.real = this->m20; *(outbuffer + offset + 0) = (u_m20.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m20.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m20.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m20.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m20.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m20.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m20.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m20.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m20); union { double real; uint64_t base; } u_m11; u_m11.real = this->m11; *(outbuffer + offset + 0) = (u_m11.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m11.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m11.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m11.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m11.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m11.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m11.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m11.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m11); union { double real; uint64_t base; } u_m02; u_m02.real = this->m02; *(outbuffer + offset + 0) = (u_m02.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m02.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m02.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m02.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m02.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m02.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m02.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m02.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m02); union { double real; uint64_t base; } u_m30; u_m30.real = this->m30; *(outbuffer + offset + 0) = (u_m30.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m30.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m30.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m30.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m30.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m30.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m30.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m30.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m30); union { double real; uint64_t base; } u_m21; u_m21.real = this->m21; *(outbuffer + offset + 0) = (u_m21.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m21.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m21.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m21.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m21.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m21.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m21.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m21.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m21); union { double real; uint64_t base; } u_m12; u_m12.real = this->m12; *(outbuffer + offset + 0) = (u_m12.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m12.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m12.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m12.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m12.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m12.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m12.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m12.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m12); union { double real; uint64_t base; } u_m03; u_m03.real = this->m03; *(outbuffer + offset + 0) = (u_m03.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_m03.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_m03.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_m03.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_m03.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_m03.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_m03.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_m03.base >> (8 * 7)) & 0xFF; offset += sizeof(this->m03); union { double real; uint64_t base; } u_mu20; u_mu20.real = this->mu20; *(outbuffer + offset + 0) = (u_mu20.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu20.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu20.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu20.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu20.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu20.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu20.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu20.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu20); union { double real; uint64_t base; } u_mu11; u_mu11.real = this->mu11; *(outbuffer + offset + 0) = (u_mu11.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu11.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu11.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu11.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu11.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu11.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu11.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu11.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu11); union { double real; uint64_t base; } u_mu02; u_mu02.real = this->mu02; *(outbuffer + offset + 0) = (u_mu02.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu02.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu02.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu02.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu02.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu02.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu02.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu02.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu02); union { double real; uint64_t base; } u_mu30; u_mu30.real = this->mu30; *(outbuffer + offset + 0) = (u_mu30.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu30.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu30.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu30.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu30.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu30.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu30.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu30.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu30); union { double real; uint64_t base; } u_mu21; u_mu21.real = this->mu21; *(outbuffer + offset + 0) = (u_mu21.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu21.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu21.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu21.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu21.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu21.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu21.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu21.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu21); union { double real; uint64_t base; } u_mu12; u_mu12.real = this->mu12; *(outbuffer + offset + 0) = (u_mu12.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu12.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu12.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu12.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu12.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu12.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu12.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu12.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu12); union { double real; uint64_t base; } u_mu03; u_mu03.real = this->mu03; *(outbuffer + offset + 0) = (u_mu03.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_mu03.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_mu03.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_mu03.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_mu03.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_mu03.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_mu03.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_mu03.base >> (8 * 7)) & 0xFF; offset += sizeof(this->mu03); union { double real; uint64_t base; } u_nu20; u_nu20.real = this->nu20; *(outbuffer + offset + 0) = (u_nu20.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu20.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu20.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu20.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu20.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu20.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu20.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu20.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu20); union { double real; uint64_t base; } u_nu11; u_nu11.real = this->nu11; *(outbuffer + offset + 0) = (u_nu11.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu11.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu11.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu11.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu11.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu11.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu11.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu11.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu11); union { double real; uint64_t base; } u_nu02; u_nu02.real = this->nu02; *(outbuffer + offset + 0) = (u_nu02.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu02.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu02.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu02.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu02.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu02.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu02.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu02.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu02); union { double real; uint64_t base; } u_nu30; u_nu30.real = this->nu30; *(outbuffer + offset + 0) = (u_nu30.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu30.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu30.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu30.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu30.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu30.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu30.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu30.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu30); union { double real; uint64_t base; } u_nu21; u_nu21.real = this->nu21; *(outbuffer + offset + 0) = (u_nu21.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu21.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu21.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu21.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu21.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu21.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu21.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu21.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu21); union { double real; uint64_t base; } u_nu12; u_nu12.real = this->nu12; *(outbuffer + offset + 0) = (u_nu12.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu12.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu12.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu12.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu12.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu12.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu12.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu12.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu12); union { double real; uint64_t base; } u_nu03; u_nu03.real = this->nu03; *(outbuffer + offset + 0) = (u_nu03.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_nu03.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_nu03.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_nu03.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_nu03.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_nu03.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_nu03.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_nu03.base >> (8 * 7)) & 0xFF; offset += sizeof(this->nu03); offset += this->center.serialize(outbuffer + offset); union { double real; uint64_t base; } u_length; u_length.real = this->length; *(outbuffer + offset + 0) = (u_length.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_length.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_length.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_length.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_length.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_length.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_length.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_length.base >> (8 * 7)) & 0xFF; offset += sizeof(this->length); union { double real; uint64_t base; } u_area; u_area.real = this->area; *(outbuffer + offset + 0) = (u_area.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_area.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_area.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_area.base >> (8 * 3)) & 0xFF; *(outbuffer + offset + 4) = (u_area.base >> (8 * 4)) & 0xFF; *(outbuffer + offset + 5) = (u_area.base >> (8 * 5)) & 0xFF; *(outbuffer + offset + 6) = (u_area.base >> (8 * 6)) & 0xFF; *(outbuffer + offset + 7) = (u_area.base >> (8 * 7)) & 0xFF; offset += sizeof(this->area); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { double real; uint64_t base; } u_m00; u_m00.base = 0; u_m00.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m00.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m00 = u_m00.real; offset += sizeof(this->m00); union { double real; uint64_t base; } u_m10; u_m10.base = 0; u_m10.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m10.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m10 = u_m10.real; offset += sizeof(this->m10); union { double real; uint64_t base; } u_m01; u_m01.base = 0; u_m01.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m01.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m01 = u_m01.real; offset += sizeof(this->m01); union { double real; uint64_t base; } u_m20; u_m20.base = 0; u_m20.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m20.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m20 = u_m20.real; offset += sizeof(this->m20); union { double real; uint64_t base; } u_m11; u_m11.base = 0; u_m11.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m11.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m11 = u_m11.real; offset += sizeof(this->m11); union { double real; uint64_t base; } u_m02; u_m02.base = 0; u_m02.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m02.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m02 = u_m02.real; offset += sizeof(this->m02); union { double real; uint64_t base; } u_m30; u_m30.base = 0; u_m30.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m30.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m30 = u_m30.real; offset += sizeof(this->m30); union { double real; uint64_t base; } u_m21; u_m21.base = 0; u_m21.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m21.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m21 = u_m21.real; offset += sizeof(this->m21); union { double real; uint64_t base; } u_m12; u_m12.base = 0; u_m12.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m12.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m12 = u_m12.real; offset += sizeof(this->m12); union { double real; uint64_t base; } u_m03; u_m03.base = 0; u_m03.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_m03.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->m03 = u_m03.real; offset += sizeof(this->m03); union { double real; uint64_t base; } u_mu20; u_mu20.base = 0; u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu20.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu20 = u_mu20.real; offset += sizeof(this->mu20); union { double real; uint64_t base; } u_mu11; u_mu11.base = 0; u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu11.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu11 = u_mu11.real; offset += sizeof(this->mu11); union { double real; uint64_t base; } u_mu02; u_mu02.base = 0; u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu02.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu02 = u_mu02.real; offset += sizeof(this->mu02); union { double real; uint64_t base; } u_mu30; u_mu30.base = 0; u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu30.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu30 = u_mu30.real; offset += sizeof(this->mu30); union { double real; uint64_t base; } u_mu21; u_mu21.base = 0; u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu21.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu21 = u_mu21.real; offset += sizeof(this->mu21); union { double real; uint64_t base; } u_mu12; u_mu12.base = 0; u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu12.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu12 = u_mu12.real; offset += sizeof(this->mu12); union { double real; uint64_t base; } u_mu03; u_mu03.base = 0; u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_mu03.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->mu03 = u_mu03.real; offset += sizeof(this->mu03); union { double real; uint64_t base; } u_nu20; u_nu20.base = 0; u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu20.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu20 = u_nu20.real; offset += sizeof(this->nu20); union { double real; uint64_t base; } u_nu11; u_nu11.base = 0; u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu11.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu11 = u_nu11.real; offset += sizeof(this->nu11); union { double real; uint64_t base; } u_nu02; u_nu02.base = 0; u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu02.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu02 = u_nu02.real; offset += sizeof(this->nu02); union { double real; uint64_t base; } u_nu30; u_nu30.base = 0; u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu30.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu30 = u_nu30.real; offset += sizeof(this->nu30); union { double real; uint64_t base; } u_nu21; u_nu21.base = 0; u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu21.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu21 = u_nu21.real; offset += sizeof(this->nu21); union { double real; uint64_t base; } u_nu12; u_nu12.base = 0; u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu12.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu12 = u_nu12.real; offset += sizeof(this->nu12); union { double real; uint64_t base; } u_nu03; u_nu03.base = 0; u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_nu03.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->nu03 = u_nu03.real; offset += sizeof(this->nu03); offset += this->center.deserialize(inbuffer + offset); union { double real; uint64_t base; } u_length; u_length.base = 0; u_length.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_length.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_length.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_length.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_length.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_length.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_length.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_length.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->length = u_length.real; offset += sizeof(this->length); union { double real; uint64_t base; } u_area; u_area.base = 0; u_area.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); u_area.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); u_area.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); u_area.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); u_area.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); u_area.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); u_area.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); u_area.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); this->area = u_area.real; offset += sizeof(this->area); return offset; } const char * getType(){ return "opencv_apps/Moment"; }; const char * getMD5(){ return "560ee3fabfffb4ed4155742d6db8a03c"; }; }; } #endif