Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Revision:
85:87bc28b151d8
Parent:
82:3211b31e9421
diff -r f61c85a5f13a -r 87bc28b151d8 SavedGames/SavedGames.cpp
--- a/SavedGames/SavedGames.cpp	Tue May 26 14:39:45 2020 +0000
+++ b/SavedGames/SavedGames.cpp	Tue May 26 19:38:48 2020 +0000
@@ -10,7 +10,7 @@
 
 bool SavedGames::save_test(Direction d_,SDFileSystem &sd, N5110 &lcd) {
     
-    // Objects reqired for test 
+    // Objects required for test 
     
     printf("Data save = %d  : ",d_);
     
@@ -26,7 +26,7 @@
     
     add_saved_data(sd, input_data, lcd); 
     
-    // Deffine outut data object
+    // Define output data object
     SavedGamesData output_data;
     
     output_data = read_saved_data(sd, lcd);   
@@ -48,7 +48,7 @@
     printf ("\nTesting  save_test() \n\n");
     int passed_counter = 0;
 
-    // Runs test with all differnt possible inputs
+    // Runs test with all different possible inputs
     if (save_test(CENTRE, sd, lcd)) passed_counter++;
     if (save_test(N, sd, lcd)) passed_counter++;
     if (save_test(NE, sd, lcd)) passed_counter++;
@@ -106,7 +106,7 @@
     check_sd_present(sd,lcd);
     FILE *fp;
     
-    // Overwiretes selected save file
+    // Overwrites selected save file
     if (display_data_number_ == 1) {    
         fp = fopen("/sd/SavedGamesOne.csv", "w");
        // printf ("save1 \n");
@@ -127,7 +127,7 @@
         // printf ("adddata.smart_bombs = %d \n", data.smart_bombs);
         // printf ("add data.alien_number = %d \n", data.lives);      
         
-        // Adda data to file if no error
+        // Adds data to file if no error
         fprintf(fp, "%d,%d,%d,%d\n", data.score, data.lives, data.smart_bombs,
         data.alien_number); 
         fclose(fp);
@@ -140,7 +140,7 @@
     FILE *fp;
     SavedGamesData data;
     
-    // Opens diplayed file  
+    // Opens displayed file  
     if (display_data_number_ == 1) {    
         fp = fopen("/sd/SavedGamesOne.csv", "r");
         //printf ("open save1\n");
@@ -159,7 +159,7 @@
     // Reads saved data into object
     }else{
         
-        // Read save file and add values to data objecy
+        // Read save file and add values to data object
         fscanf(fp, "%d,%d,%d,%d",&data.score, &data.lives,&data.smart_bombs,
         &data.alien_number);
           
@@ -206,11 +206,11 @@
 
 void SavedGames::saved_games_scroll(Direction d_) {
     
-    // Changes displayed manu part depending on joystick input
+    // Changes displayed menu part depending on joystick input
     if (d_ == N || d_ == NE || d_ == NW ) {   
         display_data_number_++;
         
-        // Loops back round when at end of saved game vecotr
+        // Loops back round when at end of saved game vector
         if(display_data_number_ > 3) {
           display_data_number_ = 1; 
         }        
@@ -226,4 +226,4 @@
 
 int SavedGames::get_display_data_number() {
     return display_data_number_;
-}
\ No newline at end of file
+}