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Weapons/Weapons_test.h
- Committer:
- evanso
- Date:
- 2020-05-25
- Revision:
- 82:3211b31e9421
- Parent:
- 37:a05eac7fcb4c
- Child:
- 85:87bc28b151d8
File content as of revision 82:3211b31e9421:
#ifndef WEAPONS_TEST_H #define WEAPONS_TEST_H /** Weapons Test * @brief Checks that the weapons draws * @author Benjamin Evans, University of Leeds * @date May 2020 * @return true if test are passed */ bool weapons_draw_test(int expected_pixel_status,bool direction, int bullet_movement, int expected_postion_x, int expected_postion_y) { // Objects reqired for test Weapons bullet; Spaceship spaceship; N5110 lcd; // Initialise objects for tets spaceship.init(); lcd.init(); bullet.init(spaceship.get_pos(), direction, true); printf("draw_bullet = %d,%d : ", expected_postion_x, expected_postion_y); // Draws bullet in different posisions for(int i = 0;i <= bullet_movement; i++) { bullet.draw_bullet(lcd); } // Reads pixel where bullet is expected to be drawn int actual_pixel_status = lcd.getPixel(expected_postion_x, expected_postion_y); // Checks if pixel is drawn and therefor testing it hasnt gone of screen if (actual_pixel_status) { printf ( "Passed!\n"); return true; } else { printf ( "Failed! value = %d (expecting %d)\n", actual_pixel_status, expected_pixel_status); return false; } } #endif