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ParentClasses/Position/Position.cpp@36:27aa597db3d2, 2020-05-15 (annotated)
- Committer:
- evanso
- Date:
- Fri May 15 16:31:25 2020 +0000
- Revision:
- 36:27aa597db3d2
- Parent:
- Position/Position.cpp@31:6015e8ed859c
- Child:
- 82:3211b31e9421
Created Parent Classes folder to hold all of the parent class files. Shortened function lengths in Game Engine class and organised function definitions.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
evanso | 31:6015e8ed859c | 1 | #include "Position.h" |
evanso | 31:6015e8ed859c | 2 | |
evanso | 31:6015e8ed859c | 3 | Vector2D Position::get_pos(){ |
evanso | 31:6015e8ed859c | 4 | Vector2D pos = {position_x_,position_y_}; |
evanso | 31:6015e8ed859c | 5 | return pos; |
evanso | 31:6015e8ed859c | 6 | } |