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Data Structures
ContainerWidget | Simple container hold widgets side-by-side and draws a border It will expand as needed to hold the widgets |
EventSource | Interface defining a class which sources events |
Font | Interface defining a Font This is used by both the UniGraphic and FastFont implementations |
FontRenderer | Abstract base class defining the interface for class which can render fonts to a GraphicsDisplay Should probably use some template wizardy to specify the covariant Font type... |
GraphicsContext | The GraphicsContext holds the core class needed to handle drawing and events |
GUI | A singleton class to hold the framework components |
OKCancelDialog | A Dialog takes over the whole screen and offers some sort of control together with apply and cancel buttons |
SpinnerWidget | A spinner widget shows up and down arrows to set a value It automatically sizes itself to fit the screen dimensions when created |
UGFont | A Font implementation based on the bitmap format used by the Unigraphic library |
UGFontRenderer | Provides two means to render a font
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Widget | A basic widget draws itself in a rectangular area |
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