zhihao gu
/
tic-tac-toe
Zhihao Gu 201189323 el18zg
Chess/Chess.h
- Committer:
- el18zg
- Date:
- 2019-08-23
- Revision:
- 1:1a35154ccfaf
- Parent:
- 0:495e9c010de8
File content as of revision 1:1a35154ccfaf:
#ifndef CHESS_H #define CHESS_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" /** Chess Class @brief how to play chess @author Zhihao Gu @date Aug 2019 */ class Chess { public: /** Constructor */ Chess(); /* Destructor */ ~Chess(); // initialise the value void init(int i, int j, int x1, int y1, int current_row, int current_col); // draw the chess void draw(N5110 &lcd); // update the chess void update(Direction d); // press the button void button_pressed(Gamepad &pad, N5110 &lcd); /** draw the chess screen * @param chess screen @details chess */ void determine_current_player(); /** shift the player and AI mode * @param player and AI mode @details mode */ void shift_player(N5110 &lcd); /* make the AIchess */ void AIchess(Gamepad &pad,N5110 &lcd); private: // initialise value int _i; int _j; int _x1; int _y1; char x; char o; int current_row; int current_col; int _current_player; int chess[3][3]; int _player; Direction _d; }; #endif