Declaration: I have read the University Regulations on Plagiarism [1] and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources. I understand that my code will be run through a source code plagiarism detection engine and will be compared to all code submitted in this module (both in Leeds and at the Joint School in China). I confirm my consent to the University copying and distributing any or all of my work in any form and using third parties (who may be based outside the EU/EEA) to monitor breaches of regulations, to verify whether my work contains plagiarised material, and for quality assurance purposes. I confirm that details of any mitigating circumstances or other matters which might have affected my performance and which I wish to bring to the attention of the examiners, have been submitted to the Student Support Office. [1] Available on the School Student Intranet

Dependencies:   mbed Gamepad N5110 Joystick

Committer:
el16dlc
Date:
Thu May 09 10:55:22 2019 +0000
Revision:
8:264398d3c610
Parent:
5:23a85b16ee54
Child:
9:a7ea33e6bd82
9

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el16dlc 1:b9f3b7d869d8 1 /*
el16dlc 1:b9f3b7d869d8 2 ELEC2645 Embedded Systems Project
el16dlc 1:b9f3b7d869d8 3 School of Electronic & Electrical Engineering
el16dlc 1:b9f3b7d869d8 4 University of Leeds
el16dlc 1:b9f3b7d869d8 5
el16dlc 1:b9f3b7d869d8 6 Name: DANIEL CROCKFORD
el16dlc 1:b9f3b7d869d8 7 Username: el16dlc
el16dlc 1:b9f3b7d869d8 8 Student ID Number: 201039580
el16dlc 1:b9f3b7d869d8 9 Date: 07/05/2019
el16dlc 1:b9f3b7d869d8 10 */
el16dlc 1:b9f3b7d869d8 11
el16dlc 1:b9f3b7d869d8 12
el16dlc 1:b9f3b7d869d8 13 #include "main.h"
el16dlc 1:b9f3b7d869d8 14 #include "Snake.h"
el16dlc 1:b9f3b7d869d8 15 #include "Game_engine.h"
el16dlc 1:b9f3b7d869d8 16
el16dlc 1:b9f3b7d869d8 17 // Gamepad Peripherals
el16dlc 1:b9f3b7d869d8 18 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
el16dlc 1:b9f3b7d869d8 19
el16dlc 1:b9f3b7d869d8 20 Gamepad gamepad;
el16dlc 1:b9f3b7d869d8 21
el16dlc 1:b9f3b7d869d8 22 // Instances
el16dlc 1:b9f3b7d869d8 23 GameEngine engine;
el16dlc 1:b9f3b7d869d8 24
el16dlc 5:23a85b16ee54 25 bool game_cont = false;
el16dlc 8:264398d3c610 26 float speed = 0.0;
el16dlc 5:23a85b16ee54 27
el16dlc 3:660de4311976 28
el16dlc 1:b9f3b7d869d8 29 int main() {
el16dlc 1:b9f3b7d869d8 30 Init();
el16dlc 1:b9f3b7d869d8 31 Welcome();
el16dlc 8:264398d3c610 32 while(1) {
el16dlc 8:264398d3c610 33 engine.direction_reset();
el16dlc 8:264398d3c610 34 Menu();
el16dlc 8:264398d3c610 35 engine.init();
el16dlc 1:b9f3b7d869d8 36
el16dlc 8:264398d3c610 37 while(engine.get_game_cont() == true) {
el16dlc 8:264398d3c610 38 render();
el16dlc 8:264398d3c610 39 update();
el16dlc 8:264398d3c610 40 }
el16dlc 8:264398d3c610 41 lcd.clear();
el16dlc 8:264398d3c610 42 lcd.printString("You Lose",0,0);
el16dlc 8:264398d3c610 43 lcd.refresh();
el16dlc 8:264398d3c610 44 wait(2.0);
el16dlc 1:b9f3b7d869d8 45 }
el16dlc 1:b9f3b7d869d8 46 }
el16dlc 1:b9f3b7d869d8 47
el16dlc 1:b9f3b7d869d8 48
el16dlc 1:b9f3b7d869d8 49 // Initialise gamepad
el16dlc 1:b9f3b7d869d8 50 void Init() {
el16dlc 1:b9f3b7d869d8 51 lcd.init();
el16dlc 1:b9f3b7d869d8 52 gamepad.init();
el16dlc 1:b9f3b7d869d8 53 lcd.setContrast(0.5);
el16dlc 1:b9f3b7d869d8 54 lcd.setBrightness(0.5);
el16dlc 1:b9f3b7d869d8 55 gamepad.leds_off();
el16dlc 1:b9f3b7d869d8 56 gamepad.check_event(Gamepad::A_PRESSED);
el16dlc 1:b9f3b7d869d8 57 gamepad.check_event(Gamepad::B_PRESSED);
el16dlc 1:b9f3b7d869d8 58 gamepad.check_event(Gamepad::X_PRESSED);
el16dlc 1:b9f3b7d869d8 59 gamepad.check_event(Gamepad::Y_PRESSED);
el16dlc 1:b9f3b7d869d8 60 gamepad.check_event(Gamepad::L_PRESSED);
el16dlc 1:b9f3b7d869d8 61 gamepad.check_event(Gamepad::R_PRESSED);
el16dlc 1:b9f3b7d869d8 62 gamepad.check_event(Gamepad::BACK_PRESSED);
el16dlc 5:23a85b16ee54 63 gamepad.check_event(Gamepad::START_PRESSED);
el16dlc 1:b9f3b7d869d8 64 }
el16dlc 1:b9f3b7d869d8 65
el16dlc 1:b9f3b7d869d8 66 // Prototype welcome screen
el16dlc 1:b9f3b7d869d8 67 void Welcome() {
el16dlc 1:b9f3b7d869d8 68 lcd.clear();
el16dlc 1:b9f3b7d869d8 69 lcd.printString("Welcome",2,1);
el16dlc 1:b9f3b7d869d8 70 lcd.refresh();
el16dlc 1:b9f3b7d869d8 71 wait(2.0);
el16dlc 1:b9f3b7d869d8 72 }
el16dlc 1:b9f3b7d869d8 73
el16dlc 8:264398d3c610 74 // Protoype menu
el16dlc 8:264398d3c610 75 void Menu() {
el16dlc 8:264398d3c610 76 //engine.get_dir(gamepad);
el16dlc 8:264398d3c610 77 int game_speed = 0;
el16dlc 8:264398d3c610 78 lcd.clear();
el16dlc 8:264398d3c610 79 lcd.printString("Select speed",0,0);
el16dlc 8:264398d3c610 80 lcd.printString("Slowest: X",0,2);
el16dlc 8:264398d3c610 81 lcd.printString("Fastest: B",0,3);
el16dlc 8:264398d3c610 82 lcd.refresh();
el16dlc 8:264398d3c610 83
el16dlc 8:264398d3c610 84 while(game_speed == 0) {
el16dlc 8:264398d3c610 85 engine.get_dir(gamepad);
el16dlc 8:264398d3c610 86 if (engine.get_direction() == 2) {
el16dlc 8:264398d3c610 87 game_speed = 1;
el16dlc 8:264398d3c610 88 } else if (engine.get_direction() == 3) {
el16dlc 8:264398d3c610 89 game_speed = 2;
el16dlc 8:264398d3c610 90 }
el16dlc 8:264398d3c610 91 }
el16dlc 8:264398d3c610 92
el16dlc 8:264398d3c610 93 if (game_speed == 1) {
el16dlc 8:264398d3c610 94 speed = 0.5;
el16dlc 8:264398d3c610 95 } else if (game_speed == 2) {
el16dlc 8:264398d3c610 96 speed = 0.2;
el16dlc 8:264398d3c610 97 }
el16dlc 8:264398d3c610 98 }
el16dlc 8:264398d3c610 99
el16dlc 1:b9f3b7d869d8 100 // Draws each frame on screen
el16dlc 1:b9f3b7d869d8 101 void render() {
el16dlc 1:b9f3b7d869d8 102 lcd.clear();
el16dlc 2:0bd6711eae26 103 engine.draw(lcd);
el16dlc 1:b9f3b7d869d8 104 lcd.refresh();
el16dlc 4:0fc3441556e1 105 }
el16dlc 4:0fc3441556e1 106 void update() {
el16dlc 5:23a85b16ee54 107 engine.check_wall_collision();
el16dlc 5:23a85b16ee54 108 engine.check_snake_collision();
el16dlc 4:0fc3441556e1 109 engine.get_dir(gamepad);
el16dlc 4:0fc3441556e1 110 engine.snake_move();
el16dlc 4:0fc3441556e1 111 engine.food_move();
el16dlc 4:0fc3441556e1 112 engine.snake_body(lcd);
el16dlc 4:0fc3441556e1 113 lcd.refresh();
el16dlc 8:264398d3c610 114 wait(speed);
el16dlc 1:b9f3b7d869d8 115 }