Chukwuebuka Nwibe
/
el16ccn
el16ccn_maze
Auto generated API documentation and code listings for el16ccn
Ball | Ball Class contains necessary parameters to draw the ball; at the appropriate position, with the given size and selected type |
Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
Gamepad | Gamepad Class |
Maze | Maze Class contains mazes to be drawn (as sprites or series of lines) |
MazeEngine | Maze Engine Class runs the game loop, draws the mazes ,checks for wall collisions and checks if mazes have been finished |
Menu | MainMenu Class runs the main menu which the program uses as a base |
N5110 | N5110 Class |
Polar | Polar coordinate struct |
Vector2D | Vector 2D struct |
Visuals | Visuals Class made up of all onscreen visuals within game |
Code
Ball.cpp [code] | |
Ball.h [code] | |
BallTest.h [code] | |
Bitmap.cpp [code] | |
Bitmap.h [code] | |
Gamepad.cpp [code] | |
Gamepad.h [code] | |
main.cpp [code] | |
Maze.cpp [code] | |
Maze.h [code] | |
MazeEngine.cpp [code] | |
MazeEngine.h [code] | |
Menu.cpp [code] | |
Menu.h [code] | |
N5110.cpp [code] | |
N5110.h [code] | |
tests.h [code] | |
Visuals.cpp [code] | |
Visuals.h [code] |