Max Houghton
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MazeGame_el15mh
el15mh 200929957
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Data Structures
Here are the data structures with brief descriptions:
Animations | Animations Class contains all the different animations used throughout the game |
Ball | Ball Class contains necessary parameters to draw the ball of the correct position, size and colour |
Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
Gamepad | Gamepad Class |
Maze | Maze Class contains all the mazes in the form of many series of lines |
MazeEngine | Maze Engine Class runs the game loop, drawing the mazes and checking for wall collisions and goals |
Menu | Menu Class runs the menu which the program uses as a basis |
N5110 | N5110 Class |
Polar | Polar coordinate struct |
Vector2D | Vector 2D struct |
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