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Revision 2:5b26538ab9ab, committed 2016-06-20
- Comitter:
- ekasinambela
- Date:
- Mon Jun 20 13:44:12 2016 +0000
- Parent:
- 1:8431b042a2eb
- Commit message:
- i changed the function, now its good; in the main function the initialization of the pumps is written
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Sun Jun 19 21:32:08 2016 +0000
+++ b/main.cpp Mon Jun 20 13:44:12 2016 +0000
@@ -10,19 +10,13 @@
Ping Pinger(p30);
Serial pc(USBTX, USBRX);
-//TextLCD lcd(p19, p20, p21, p22, p23, p24); // rs, e, d4-d7
-//DigitalOut myled(LED1);
int PULL = 1;
int PUSH = 0;
int SALT = 1;
int PURE = 0;
int PREVIOUS_DIRECTION_SALT = -1;
int PREVIOUS_DIRECTION_PURE = -1;
- //int POSITION_SALT = 14;
- //int POSITION_PURE = 27;
- //int MAX = 35;
- //int MIN = 0;
DRV8825 stpr_mtr(p21, p27, p28, p29, p22, p23);
DRV8825 stpr_mtr2(p24, p27, p28, p29, p25, p26);
@@ -47,8 +41,8 @@
void add_water(int type, double mililiters, int DIRECTION){
- int MOVEMENT = 4600; //constant for 1 mL
- double STEP_EXTRA = 3000; //for the other mL's
+ int MOVEMENT = 4000; //constant for 1 mL
+ double STEP_EXTRA = 4700; //for the other mL's
//accelerate
for (int i = 25; i < MAX_SPEED; i+=20) {
@@ -59,19 +53,13 @@
}
//fix the changing of directions for pure
- if (type == PURE){
- //mililiters = mililiters * 2.0;
- if (PREVIOUS_DIRECTION_PURE != DIRECTION)
- mililiters = mililiters + 1.0;
+ if (type == PURE && PREVIOUS_DIRECTION_PURE != DIRECTION){
+ mililiters = mililiters + 1.0;
}
//fix the changing of directions for salt
- if (type == SALT){
- //mililiters = mililiters * 2.0;
- if (PREVIOUS_DIRECTION_SALT != DIRECTION)
- mililiters = mililiters + 1.0;
- //if (PREVIOUS_DIRECTION_SALT == PULL)
- //mililiters = mililiters + 0.5;
+ if (type == SALT && PREVIOUS_DIRECTION_SALT != DIRECTION){
+ mililiters = mililiters + 1.0;
}
//move with constant speed
@@ -80,11 +68,8 @@
stpr_mtr.settings(1/MICROSTEPS_PER_STEP, DIRECTION, MAX_SPEED);
else
stpr_mtr2.settings(1/MICROSTEPS_PER_STEP, DIRECTION, MAX_SPEED);
-
- //if ((i - MOVEMENT) % STEP_EXTRA == 0 && !proximity_ok())
- // break;
}
-
+
//de-accelerate
for (int i = MAX_SPEED; i > 0; i-=20) {
if (type == SALT)
@@ -102,59 +87,29 @@
}
int main() {
-
- //add_water(PURE, -1, PUSH);
- //add_water(SALT, -1, PUSH);
-
- //if(proximity_ok()){
- //add_water(SALT, 1, PULL);
- //lcd.printf(" GO");
- //add_water(SALT, 2, PUSH);
- add_water(PURE, 2.0, PUSH);
- wait(2);
- add_water(PURE, 2.0, PULL);
- wait(2);
- add_water(PURE, 2.0, PUSH);
- wait(2);
- add_water(PURE, 2.0, PULL);
- wait(2);
- add_water(PURE, 2.0, PUSH);
- wait(2);
- add_water(PURE, 2.0, PULL);
- //add_water(SALT, 2, PULL);
- /*
- wait(2);
- add_water(SALT, 1, PULL);
- wait(2);
- add_water(SALT, 2, PUSH);
- wait(2);
- add_water(SALT, 3, PULL);
- //add_water(PURE, 1, PUSH);
- //wait(2);
- */
- //}
-
- /*
- //add_water(SALT, 2, PULL);
- if(proximity_ok()){
- add_water(SALT, 2, PUSH);
- wait(2);
- }
- //add_water(SALT, 3, PULL);
- if(proximity_ok()){
- add_water(SALT, 3, PUSH);
- wait(2);
- }
-
- add_water(SALT, 2, PUSH);
-
- //add_water(PURE, 1, PULL);
- //add_water(PURE, 1, PUSH);
- //add_water(PURE, 2, PULL);
- //add_water(PURE, 2, PUSH);
- //add_water(PURE, 3, PULL);
- //add_water(PURE, 3, PUSH);
-
- */
-
+ //initialize
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(PURE, 20.0, PULL); //20
+ wait(3); //turn the thing to pushing to glass
+ add_water(PURE, 20.0, PUSH); //19.5
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(PURE, 20.0, PULL); //20
+ wait(3); //turn the thing to pushing to glass
+ add_water(PURE, 20.0, PUSH); //19
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(PURE, 25.0, PULL); //20
+ //done
+
+ //initialize
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(SALT, 20.0, PULL); //20
+ wait(3); //turn the thing to pushing to glass
+ add_water(SALT, 20.0, PUSH); //19.5
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(SALT, 20.0, PULL); //20
+ wait(3); //turn the thing to pushing to glass
+ add_water(SALT, 20.0, PUSH); //19
+ wait(3); //turn the thing to pulling from reservoir
+ add_water(SALT, 25.0, PULL); //20
+ //done
}