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Fork of TSI_sample by
main.cpp
- Committer:
- edwinkad
- Date:
- 2018-03-01
- Revision:
- 3:f8d74ecd8563
- Parent:
- 1:e6ffa08ad8bf
File content as of revision 3:f8d74ecd8563:
#include "mbed.h" #include "TSISensor.h" //#pragma import __use_two_region_memory // Example program for lab 5 // ------------------------- // A value is read from the touch sensor and use // to control two LEDs // The value is also output to the serial interface Serial pc(USBTX, USBRX); // tx, rx DigitalOut redLED(LED1); DigitalOut greenLED(LED2); DigitalOut blueLED(LED3); DigitalOut red2LED(PTD0); TSISensor tsi; Thread thread1;//(osPriorityNormal, 500); Thread thread2;//(osPriorityNormal, 500); Thread thread3;//(osPriorityNormal, 500); Thread thread4;//(osPriorityNormal, 500); Thread thread5;//(osPriorityNormal, 2000); void led1() // method to run in thread { while (true) { Thread::signal_wait(0x1); redLED = !redLED ; // turn on //Thread::signal_wait(0x2); //redLED = true ; // turn off thread1.signal_clr(0x1); //thread1.signal_clr(0x2) ; // Signal are automatically cleared by wait_signal but // the signal might have been set again while LED on } } void led2() // method to run in thread { while (true) { Thread::signal_wait(0x1); greenLED = !greenLED ; // turn on //Thread::signal_wait(0x2); //greenLED = true ; // turn off thread2.signal_clr(0x1) ; //thread2.signal_clr(0x2) ; // Signal are automatically cleared by wait_signal but // the signal might have been set again while LED on } } void led3() // method to run in thread { while (true) { Thread::signal_wait(0x1); blueLED = !blueLED ; // turn on //Thread::signal_wait(0x2); //blueLED = true ; // turn off thread3.signal_clr(0x1) ; //thread3.signal_clr(0x2) ; // Signal are automatically cleared by wait_signal but // the signal might have been set again while LED on } } void led4() // method to run in thread { while (true) { Thread::signal_wait(0x1); red2LED = !red2LED ; // turn on //Thread::signal_wait(0x2); //red2LED = true ; // turn off thread4.signal_clr(0x1) ; //thread4.signal_clr(0x2) ; // Signal are automatically cleared by wait_signal but // the signal might have been set again while LED on } } /* void led5() // method to run in thread { while (true) { Thread::signal_wait(0x1); greenLED = false ; // turn on blueLED = false ; // turn on Thread::signal_wait(0x2); greenLED = true ; // turn off blueLED = true ; // turn off thread5.signal_clr(0x1) ; thread5.signal_clr(0x2) ; // Signal are automatically cleared by wait_signal but // the signal might have been set again while LED on } } */ int main(void) { redLED = true ; // turn off greenLED = true ; // turn off blueLED= true; // turn off red2LED=false; thread1.start(&led1) ; // start the red thread thread2.start(&led2) ; // start the green thread thread3.start(&led3) ; // start the green thread thread4.start(&led4) ; // start the green thread int touchstate=0; while (true) { uint8_t d = tsi.readDistance() ; // Distance is between 0 and 39 // When no touch --> 0 // Left --> low value Right --> high value pc.printf("%d\n\r", d) ; pc.putc(' ') ; switch (touchstate) { case 0://none state if (d>3 && d<9) { touchstate=1; thread1.signal_set(0x1); } else if (d>13 && d<19) { touchstate=2; thread2.signal_set(0x1); } else if (d>23 && d<29) { touchstate=3; thread3.signal_set(0x1); } else if (d>33) { touchstate=4; thread4.signal_set(0x1); } break; case 1://leftOut state if (d<3 || d>9 && touchstate==1) { touchstate=0; //thread1.signal_set(0x2); } break; case 2://leftIn if (d<13 || d>19 && touchstate==2 ) { touchstate=0; //thread2.signal_set(0x2); } break; case 3://rightIn if (d<23 || d>29 && touchstate==3) { touchstate=0; //thread3.signal_set(0x2); } break; case 4://rightOut if (d<33 && touchstate==4 ) { touchstate=0; //thread4.signal_set(0x2); } break; } Thread::wait(50); // } }