Library for manual Encoders as used in user interfaces. Very simple, reduced and rock solid encoder library. Counts full pulses only. Inherent debouncing through state machine. Running on a regular timer IRQ. No IRQ jamming through bouncing. Immune to false edges giving unwanted counts when moving partial steps. Not depending on PinDetect or anything else. May be enhanced by adding acceleration and push button debouncing in the future.
Library for manual Encoders as used in user interfaces. Very simple, reduced and rock solid. Counts full pulses/steps only. Inherent debouncing through state machine. No time dependency for debouncing. Very tight code running in a regular timer IRQ. No IRQ jamming through bouncing edges. Immune to false edges giving unwanted counts when moving partial steps back and forth. Not depending on PinDetect or any other debouncing library. May be enhanced in the near future by adding acceleration and push button debouncing.
UI_Encoder.h@0:fc87dcec05fd, 2014-11-24 (annotated)
- Committer:
- eduardoG26
- Date:
- Mon Nov 24 17:06:08 2014 +0000
- Revision:
- 0:fc87dcec05fd
First Revision
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
eduardoG26 | 0:fc87dcec05fd | 1 | #ifndef UI_ENCODER_H_ |
eduardoG26 | 0:fc87dcec05fd | 2 | #define UI_ENCODER_H_ |
eduardoG26 | 0:fc87dcec05fd | 3 | |
eduardoG26 | 0:fc87dcec05fd | 4 | #include "mbed.h" |
eduardoG26 | 0:fc87dcec05fd | 5 | |
eduardoG26 | 0:fc87dcec05fd | 6 | #define ENCODER_PIN_A D6 |
eduardoG26 | 0:fc87dcec05fd | 7 | #define ENCODER_PIN_B D7 |
eduardoG26 | 0:fc87dcec05fd | 8 | |
eduardoG26 | 0:fc87dcec05fd | 9 | void EncoderStart (); |
eduardoG26 | 0:fc87dcec05fd | 10 | uint16_t EncoderGet(void); |
eduardoG26 | 0:fc87dcec05fd | 11 | |
eduardoG26 | 0:fc87dcec05fd | 12 | #endif // UI_ENCODER_H_ |
eduardoG26 | 0:fc87dcec05fd | 13 | |
eduardoG26 | 0:fc87dcec05fd | 14 | // End of file |