A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.

You can view additional details about it at http://earlz.net/tags/mbedconsole

keyboard.h

Committer:
earlz
Date:
2012-09-28
Revision:
12:3ee3062cc11c
Parent:
11:fede136943a9
Child:
16:370b9e559f92

File content as of revision 12:3ee3062cc11c:

#ifndef KEYBOARD_H
#define KEYBOARD_H

#include "stdint.h"
/**This is basically a straight rip off of my x86 OS project AlloyOS. I just ported the keyboard driver from it cause it always treated me well**/


#define KEYBOARD_DATAPIN p11
#define KEYBOARD_CLOCKPIN p12

//how many keys the buffer can hold
#define KBD_BUFFER_SIZE 128 

//key defines
#define LSHIFT_KEY 0x12
#define RSHIFT_KEY 0x59

#define CTRL_KEY 0xF3
#define ALT_KEY 0xF4
#define CAPS_KEY 0x58
#define NUM_KEY 0x77
#define SCROLL_KEY 0xF7
//#define F_BASE_KEY 0xFF //59 is F1, 60 is F2, and so on until F10
#define HOME_KEY 0xFF
#define UP_KEY 0xFF
#define PAGE_UP_KEY 0xFF
#define LEFT_KEY 0xFF
#define RIGHT_KEY 0xFF
#define END_KEY 0xFF
#define DOWN_KEY 0xFF
#define PAGE_DOWN_KEY 0xFF
#define INSERT_KEY 0xFF
#define DEL_KEY 0xFF
#define F11_KEY 0xFF
#define F12_KEY 0xFF

#define SCROLL_LED 1
#define NUM_LED 2
#define CAPS_LED 4


extern const char kbdus[0x84];
extern const char kbdus_caps[0x84];

typedef struct {
    unsigned char caps;
    unsigned char shift;
    unsigned char scroll;
    unsigned char num;
    unsigned char ctrl;
    unsigned char alt;
}
shift_locks; /*for simplicity and speed*/

extern volatile shift_locks kbd_shifts;

typedef struct {
    uint16_t scancode;
    uint8_t asci;
}kbd_key;

void keyboard_callback(PS2KB kb, uint8_t val);
void keyboard_init();

int kbd_PutBuffer(uint16_t scan,uint8_t asci);

kbd_key kbd_PopBuffer();
uint8_t kbd_GetKey();
void kbd_update_leds(uint8_t status);
int kbd_DoShifts(uint8_t scan);
int kbd_DoUnshifts(uint8_t scan);
void keyboard_callback(PS2KB kb, uint8_t val);



#endif