A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.

You can view additional details about it at http://earlz.net/tags/mbedconsole

Revision:
8:f356684767ef
Parent:
7:2ac6752d47d2
Child:
9:4211d638b2e9
--- a/plEarlz.h	Sat Sep 22 03:00:55 2012 +0000
+++ b/plEarlz.h	Sat Sep 22 04:14:01 2012 +0000
@@ -71,8 +71,8 @@
 **/
 typedef struct TargetNode
 {
-    volatile uint16_t* target;
-    volatile TargetNode* previous; //previous instead of next because we're going to "destroy" this list in reverse
+    int target; //position inside of codeblock. Can't use pointers because life is cruel and the block could be reallocated at anytime. 
+    TargetNode* previous; //previous instead of next because we're going to "destroy" this list in reverse
 } BranchTarget;  
 
 extern ErrorType pl_error;