A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.
Dependencies: PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed
MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.
You can view additional details about it at http://earlz.net/tags/mbedconsole
Diff: plEarlz.h
- Revision:
- 8:f356684767ef
- Parent:
- 7:2ac6752d47d2
- Child:
- 9:4211d638b2e9
--- a/plEarlz.h Sat Sep 22 03:00:55 2012 +0000 +++ b/plEarlz.h Sat Sep 22 04:14:01 2012 +0000 @@ -71,8 +71,8 @@ **/ typedef struct TargetNode { - volatile uint16_t* target; - volatile TargetNode* previous; //previous instead of next because we're going to "destroy" this list in reverse + int target; //position inside of codeblock. Can't use pointers because life is cruel and the block could be reallocated at anytime. + TargetNode* previous; //previous instead of next because we're going to "destroy" this list in reverse } BranchTarget; extern ErrorType pl_error;