Brew heater controller. Programmed to mash grain and to boil wort

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Show/hide line numbers Boil2.h Source File

Boil2.h

00001 #ifndef PROFILES
00002 #define PROFILES
00003 #include "Profiles.h"
00004 #endif //Profiles
00005 
00006 
00007 struct Profile Boil2 {{
00008 /*Name*/                            "Boil 3 Hop adding++"},{{ //long version
00009 /*Profile.Element[0].GoalType*/     Boil,//Raise temp to Boil
00010 /*Profile.Element[0].MessageNo*/    0,
00011 /*Profile.Element[0].Temp*/         120.0,
00012 /*Profile.Element[0].Power*/        100,
00013 /*Profile.Element[0].Seconds*/      0},{  
00014 
00015 /*Profile.Element[1].GoalType*/     Time,
00016 /*Profile.Element[1].MessageNo*/    1,
00017 /*Profile.Element[1].Temp*/         120.0,
00018 /*Profile.Element[1].Power*/        35,
00019 /*Profile.Element[1].Seconds*/      300},{  
00020 
00021 /*Profile.Element[2].GoalType*/     Time, //90mins boil bittering hops
00022 /*Profile.Element[2].MessageNo*/    1,
00023 /*Profile.Element[2].Temp*/         120.0,
00024 /*Profile.Element[2].Power*/        35,
00025 /*Profile.Element[2].Seconds*/      5400},{ 
00026 
00027 /*Profile.Element[3].GoalType*/     Time, // Aroma +bitter hops
00028 /*Profile.Element[3].MessageNo*/    2,
00029 /*Profile.Element[3].Temp*/         120.0,
00030 /*Profile.Element[3].Power*/        35,
00031 /*Profile.Element[3].Seconds*/      900},{  
00032 
00033 /*Profile.Element[4].GoalType*/     Time, //Add Flocculant
00034 /*Profile.Element[4].MessageNo*/    1,
00035 /*Profile.Element[4].Temp*/         120.0,
00036 /*Profile.Element[4].Power*/        35,
00037 /*Profile.Element[4].Seconds*/      60},{ 
00038 
00039 /*Profile.Element[5].GoalType*/     Time,//Aroma Hops
00040 /*Profile.Element[5].MessageNo*/    5,
00041 /*Profile.Element[5].Temp*/         120,
00042 /*Profile.Element[5].Power*/        35,
00043 /*Profile.Element[5].Seconds*/      600}}  
00044 };