Lib for the new LCD Display with ILI9341 controller

Dependents:   TFT_Test_ILI9341 touch_piirto TFT_banggood TFT_Test_ILI9341-a-fish ... more

Lib for 320*240 Pixel Color LCD with ILI9341 controller. Based on MI0283QT-9 datasheet. The lib is based on the http://mbed.org/cookbook/SPI-driven-QVGA-TFT code for the older LCD board.

The lib is using the 4 line serial data interface. The IM pins have to be set to 1110 (IM3-IM0) to use this mode. It use the SPI hardware.

I have started to speed up the lib with using DMA and direct SPI programming. To do this I have to split the code for the different platforms. To prevent unreadable code with a lot of #ifdef... I have create a new file. The #ifdef definition around is switching between the platforms. I will add the other Nucleo platforms. If you want to support others - see ..._NUCLEO.cpp , port and send me the code to add.

Display 1

If you use the TFT Proto from MikroElektronika http://www.mikroe.com/eng/products/view/474/tft-proto-board/ you have to connect : /media/uploads/dreschpe/tft_proto.png

MBEDDisplay
+ 3,3V3,3V
GNDGND
mosiSDI
misoSDO
sckRS
csCS
resetRST
dcWR/SCL
GNDIM0
+3,3VIM1 IM2 IM3
GNDDB0 - DB17
GNDRD

The backlite LED need a resistor to limit the current. You can use two 10R resistors parallel to get 5R driven by 3.3V.

Display 2

Watterott is also selling a ILI9341 based QVGA TFT : http://www.watterott.com/de/MI0283QT-2-Adapter

Unfortunately this adapter is set to 9 bit SPI mode via the mode pins IM0-IM3. If you want to patch this - like I have done - you have to desolder the TFT from the pcb to cut some traces. This is a flexible print. Only for people with soldering skills ! You also have to get access to pin 36 for the dc signal. Cut the GND connection. You can use the level converter used for the LCD_LED signal. Mosfet Q1 can be driven with a logic signal without converter. Watterott will change this in a future revision.

/media/uploads/dreschpe/mi0283qt_v12_patch.pdf

Display 3

There are inexpensive displays from china. You can get them at: http://www.banggood.com/2_2-Inch-Serial-TFT-SPI-LCD-Screen-Module-HD-240-X-320-5110-Compatible-p-912854.html The board has also a SD card connector at the backside, but no touch.

/media/uploads/dreschpe/tft3_1.jpg /media/uploads/dreschpe/tft3_2.jpg

The board can be used without modification. Connect VCC with 5V USB out. There is a voltage regulator on board. To use the SD card simply import the SDFileSystem and connect it to the second SPI.

Fonts

How to get nice looking fonts ?

To print characters to a graphic screen we need a font. To code a font by paper is ok for a small lcd, but for a 320*240 pixel display we need bigger fonts. A 12*12 pixel font is readable, but a lot of work to construct.

Fonts can be made with the GLCD Font Creator also from http://www.mikroe.com .

With this program you can load a window font and convert it into a c-array. To use this Font with my lib you have to add 4 parameter at the beginning of the font array. - the number of byte / char - the vertial size in pixel - the horizontal size in pixel - the number of byte per vertical line (it is vertical size / 8 ) You also have to change the array to char[]. After that you can switch between different fonts with set_font(unsigned char* font); The horizontal size of each character is also stored in the font. It look better if you use bigger fonts or italic. The letter M is wider than a l.

Here are some Fonts from me : http://mbed.org/users/dreschpe/code/TFT_fonts/

The small made for the mbed lab board : http://mbed.org/users/dreschpe/code/LCD_fonts/

And from Peter Holzleitner : http://mbed.org/users/pholzleitner/code/SourceCodePro31-SB/

Text commands :

You can use the claim() function to redirect the output to stdout or stderr to the TFT. After claim(stdout) you can simply use the printf function to print to the TFT.

  • locate(x,y); function is used to setup the cursor position. x,y are the pixel position. This was changed from row,column in older lib !

There are two parameter to setup the color of the text :

  • background(color);
  • foreground(color); All color are 16bit: R5 G6 B5.
  • set_orientation(); This command select one of the 4 directions to use the display. This command is also working on the graphical commands.

Graphics

Graphic commands :

  • cls(); Fill the screen with background color
  • pixel(x,y,color); set a single pixel at x,y with color
  • line(x0,y0,x1,y1,color); draw a line from x0,y0 to x1,y1 with color
  • rect(x0,y0,x1,y1,color); draw a rectangle x0,y0 to x1,y1 with color
  • fillrect(x0,y0,x1,y1,color); draw a filled rectangle
  • circle( x0,y0,radius ,color); draw a circle around x0,y0 with radius
  • fillcircle(x0,y0,radius ,color); draw a filled circle around x0,y0 with radius
  • Bitmap(x0,y0,w,h,*bitmap); paint a bitmap with width w and high h starting at x0,y0 (upper left corner)
  • BMP_16(x0,y0,*bmp); paint a bmp file out of the internal drive or a SD-card

How to transfer a grafic to the mbed ?

The hard way - but fast to load :

Load from mbed flash. It consume a lot of flash memory. To construct a bitmap array we can use gimp. http://www.gimp.org/ Load a image (edit and resize) and export it as BMP. You have to select the option 16 bit R5 G6 B5 !

To convert this file into a c-array you can use the hex-editor winhex. (http://www.x-ways.net/winhex/index-m.html) The eval version can handle the small files. We don`t need the bmp header. Mark the data starting at offset 0x46 to the end of file. Use "edit -> copy block -> C Source" to export this data as C array. Paste the data into a C file into the mbed compiler. The editor will generate a array of char[]. To use 16 bit DMA on this we have to put a __align(2) in front of the definition. To put it into Flash we change it to static const unsigned char bmp[]{...}

__align(2)
static const unsigned char bmp[]{
      0xCB, 0x5A, 0x5C, 0xE7,....

};

The easy way - but slower to load:

With the BMP_16 command we can load a picture out of the internal drive or a SD-card to the display.

  • BMP_16(x0,y0,"/local/test.bmp"); paint test.bmp out of the internal drive to x0, y0
  • BMP_16(x0,y0,"/sd/test.bmp"); paint test.bmp out of a external SD-card to x0, y0

simply copy test.bmp to the mbed usb drive or the SD-card. The bmp has to be saved with the options 16 bit R5 G6 B5 ! You can use the program gimp to convert pictures into the 16 bit bmp format.

sample code

http://mbed.org/users/dreschpe/code/TFT_Test_ILI9341/

// example to test the TFT Display
// Thanks to the GraphicsDisplay and TextDisplay classes
// test2.bmp has to be on the mbed file system

#include "stdio.h"
#include "mbed.h"
#include "SPI_TFT_ILI9341.h"
#include "string"
#include "Arial12x12.h"
#include "Arial24x23.h"
#include "Arial28x28.h"
#include "font_big.h"

extern unsigned char p1[];  // the mbed logo

DigitalOut LCD_LED(p21); // the Watterott display has a backlight switch
DigitalOut CS_Touch(p15); // disable the touch controller on the Watterott display

// the TFT is connected to SPI pin 5-7
SPI_TFT_ILI9341 TFT(p5, p6, p7, p8, p9, p10,"TFT"); // mosi, miso, sclk, cs, reset, dc

int main()
{
    int i;
    LCD_LED = 1;  // backlight on
    CS_Touch = 1; 
   
    TFT.claim(stdout);      // send stdout to the TFT display
    //TFT.claim(stderr);      // send stderr to the TFT display
    TFT.set_orientation(1);
    TFT.background(Black);    // set background to black
    TFT.foreground(White);    // set chars to white
    TFT.cls();                // clear the screen

    //first show the 4 directions
    TFT.set_orientation(0);
    TFT.background(Black);
    TFT.cls();

    TFT.set_font((unsigned char*) Arial12x12);
    TFT.locate(0,0);
    printf("  Hello Mbed 0");

    TFT.set_orientation(1);
    TFT.locate(0,0);
    printf("  Hello Mbed 1");
    TFT.set_orientation(2);
    TFT.locate(0,0);
    printf("  Hello Mbed 2");
    TFT.set_orientation(3);
    TFT.locate(0,0);
    printf("  Hello Mbed 3");
    TFT.set_orientation(1);
    TFT.set_font((unsigned char*) Arial24x23);
    TFT.locate(50,100);
    TFT.printf("TFT orientation");

/media/uploads/dreschpe/orient.jpg

// draw some graphics
    TFT.cls();
    TFT.set_font((unsigned char*) Arial24x23);
    TFT.locate(100,100);
    TFT.printf("Graphic");

    TFT.line(0,0,100,0,Green);
    TFT.line(0,0,0,200,Green);
    TFT.line(0,0,100,200,Green);

    TFT.rect(100,50,150,100,Red);
    TFT.fillrect(180,25,220,70,Blue);

    TFT.circle(80,150,33,White);
    TFT.fillcircle(160,190,20,Yellow);

    double s;

    for (i=0; i<320; i++) {
        s =20 * sin((long double) i / 10 );
        TFT.pixel(i,100 + (int)s ,Red);
    }

/media/uploads/dreschpe/grafik.jpg

   // bigger text
    TFT.foreground(White);
    TFT.background(Blue);
    TFT.cls();
    TFT.set_font((unsigned char*) Arial24x23);
    TFT.locate(0,0);
    TFT.printf("Different Fonts :");

    TFT.set_font((unsigned char*) Neu42x35);
    TFT.locate(0,30);
    TFT.printf("Hello Mbed 1");
    TFT.set_font((unsigned char*) Arial24x23);
    TFT.locate(20,80);
    TFT.printf("Hello Mbed 2");
    TFT.set_font((unsigned char*) Arial12x12);
    TFT.locate(35,120);
    TFT.printf("Hello Mbed 3");

/media/uploads/dreschpe/fonts2.jpg

    // mbed logo from flash
    // defined in graphics.c
    //__align(4)
    //unsigned char p1[18920] = {
    //0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, ....
    // 
    TFT.background(Black);
    TFT.cls();

    TFT.locate(10,10);
    TFT.printf("Graphic from Flash");

    TFT.Bitmap(90,90,172,55,p1);

/media/uploads/dreschpe/mbed.jpg

  
  #include "SDFileSystem.h"
  // connect a sd-card to the second spi or use the local filesystem of the LPC   
  SDFileSystem sd(p11, p12, p13, p14, "sd"); // mosi,miso,sck,cs
  TFT.cls();
  TFT.locate(10,110);
  TFT.printf("Graphic from external SD-card");
  int err = TFT.BMP_16(1,140,"/sd/test.bmp");  // load test.bmp from external SD-card
  TFT.locate(10,120);
  if (err != 1) TFT.printf(" - Err: %d",err);

/media/uploads/dreschpe/bmp16.jpg

Committer:
dreschpe
Date:
Wed Jun 12 22:54:38 2013 +0000
Revision:
0:da1bf437cbc1
Child:
1:6d6125e88de7
Test Version,

Who changed what in which revision?

UserRevisionLine numberNew contents of line
dreschpe 0:da1bf437cbc1 1 /* mbed library for 240*320 pixel display TFT based on HX8347D LCD Controller
dreschpe 0:da1bf437cbc1 2 * Copyright (c) 2011 Peter Drescher - DC2PD
dreschpe 0:da1bf437cbc1 3 *
dreschpe 0:da1bf437cbc1 4 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
dreschpe 0:da1bf437cbc1 5 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
dreschpe 0:da1bf437cbc1 6 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
dreschpe 0:da1bf437cbc1 7 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
dreschpe 0:da1bf437cbc1 8 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
dreschpe 0:da1bf437cbc1 9 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
dreschpe 0:da1bf437cbc1 10 * THE SOFTWARE.
dreschpe 0:da1bf437cbc1 11 */
dreschpe 0:da1bf437cbc1 12
dreschpe 0:da1bf437cbc1 13 /* change the char position handling
dreschpe 0:da1bf437cbc1 14 * use pixel (x,y) instadt of colum row */
dreschpe 0:da1bf437cbc1 15
dreschpe 0:da1bf437cbc1 16
dreschpe 0:da1bf437cbc1 17 #ifndef MBED_SPI_TFT_ILI9341_H
dreschpe 0:da1bf437cbc1 18 #define MBED_SPI_TFT_ILI9341_H
dreschpe 0:da1bf437cbc1 19
dreschpe 0:da1bf437cbc1 20 #include "mbed.h"
dreschpe 0:da1bf437cbc1 21 #include "GraphicsDisplay.h"
dreschpe 0:da1bf437cbc1 22
dreschpe 0:da1bf437cbc1 23 #define RGB(r,g,b) (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue
dreschpe 0:da1bf437cbc1 24
dreschpe 0:da1bf437cbc1 25
dreschpe 0:da1bf437cbc1 26 /* some RGB color definitions */
dreschpe 0:da1bf437cbc1 27 #define Black 0x0000 /* 0, 0, 0 */
dreschpe 0:da1bf437cbc1 28 #define Navy 0x000F /* 0, 0, 128 */
dreschpe 0:da1bf437cbc1 29 #define DarkGreen 0x03E0 /* 0, 128, 0 */
dreschpe 0:da1bf437cbc1 30 #define DarkCyan 0x03EF /* 0, 128, 128 */
dreschpe 0:da1bf437cbc1 31 #define Maroon 0x7800 /* 128, 0, 0 */
dreschpe 0:da1bf437cbc1 32 #define Purple 0x780F /* 128, 0, 128 */
dreschpe 0:da1bf437cbc1 33 #define Olive 0x7BE0 /* 128, 128, 0 */
dreschpe 0:da1bf437cbc1 34 #define LightGrey 0xC618 /* 192, 192, 192 */
dreschpe 0:da1bf437cbc1 35 #define DarkGrey 0x7BEF /* 128, 128, 128 */
dreschpe 0:da1bf437cbc1 36 #define Blue 0x001F /* 0, 0, 255 */
dreschpe 0:da1bf437cbc1 37 #define Green 0x07E0 /* 0, 255, 0 */
dreschpe 0:da1bf437cbc1 38 #define Cyan 0x07FF /* 0, 255, 255 */
dreschpe 0:da1bf437cbc1 39 #define Red 0xF800 /* 255, 0, 0 */
dreschpe 0:da1bf437cbc1 40 #define Magenta 0xF81F /* 255, 0, 255 */
dreschpe 0:da1bf437cbc1 41 #define Yellow 0xFFE0 /* 255, 255, 0 */
dreschpe 0:da1bf437cbc1 42 #define White 0xFFFF /* 255, 255, 255 */
dreschpe 0:da1bf437cbc1 43 #define Orange 0xFD20 /* 255, 165, 0 */
dreschpe 0:da1bf437cbc1 44 #define GreenYellow 0xAFE5 /* 173, 255, 47 */
dreschpe 0:da1bf437cbc1 45
dreschpe 0:da1bf437cbc1 46
dreschpe 0:da1bf437cbc1 47 /** Display control class, based on GraphicsDisplay and TextDisplay
dreschpe 0:da1bf437cbc1 48 *
dreschpe 0:da1bf437cbc1 49 * Example:
dreschpe 0:da1bf437cbc1 50 * @code
dreschpe 0:da1bf437cbc1 51 * #include "stdio.h"
dreschpe 0:da1bf437cbc1 52 * #include "mbed.h"
dreschpe 0:da1bf437cbc1 53 * #include "SPI_TFT_ILI9341.h"
dreschpe 0:da1bf437cbc1 54 * #include "string"
dreschpe 0:da1bf437cbc1 55 * #include "Arial12x12.h"
dreschpe 0:da1bf437cbc1 56 * #include "Arial24x23.h"
dreschpe 0:da1bf437cbc1 57 *
dreschpe 0:da1bf437cbc1 58 *
dreschpe 0:da1bf437cbc1 59 *
dreschpe 0:da1bf437cbc1 60 * // the TFT is connected to SPI pin 5-7
dreschpe 0:da1bf437cbc1 61 * SPI_TFT_ILI9341 TFT(p5, p6, p7, p8, p15,"TFT"); // mosi, miso, sclk, cs, reset
dreschpe 0:da1bf437cbc1 62 *
dreschpe 0:da1bf437cbc1 63 * int main() {
dreschpe 0:da1bf437cbc1 64 * TFT.claim(stdout); // send stdout to the TFT display
dreschpe 0:da1bf437cbc1 65 * //TFT.claim(stderr); // send stderr to the TFT display
dreschpe 0:da1bf437cbc1 66 *
dreschpe 0:da1bf437cbc1 67 * TFT.background(Black); // set background to black
dreschpe 0:da1bf437cbc1 68 * TFT.foreground(White); // set chars to white
dreschpe 0:da1bf437cbc1 69 * TFT.cls(); // clear the screen
dreschpe 0:da1bf437cbc1 70 * TFT.set_font((unsigned char*) Arial12x12); // select the font
dreschpe 0:da1bf437cbc1 71 *
dreschpe 0:da1bf437cbc1 72 * TFT.set_orientation(0);
dreschpe 0:da1bf437cbc1 73 * TFT.locate(0,0);
dreschpe 0:da1bf437cbc1 74 * printf(" Hello Mbed 0");
dreschpe 0:da1bf437cbc1 75 * TFT.set_font((unsigned char*) Arial24x23); // select font 2
dreschpe 0:da1bf437cbc1 76 * TFT.locate(48,115);
dreschpe 0:da1bf437cbc1 77 * TFT.printf("Bigger Font");
dreschpe 0:da1bf437cbc1 78 * }
dreschpe 0:da1bf437cbc1 79 * @endcode
dreschpe 0:da1bf437cbc1 80 */
dreschpe 0:da1bf437cbc1 81 class SPI_TFT_ILI9341 : public GraphicsDisplay {
dreschpe 0:da1bf437cbc1 82 public:
dreschpe 0:da1bf437cbc1 83
dreschpe 0:da1bf437cbc1 84 /** Create a SPI_TFT object connected to SPI and two pins
dreschpe 0:da1bf437cbc1 85 *
dreschpe 0:da1bf437cbc1 86 * @param mosi,miso,sclk SPI
dreschpe 0:da1bf437cbc1 87 * @param cs pin connected to CS of display
dreschpe 0:da1bf437cbc1 88 * @param reset pin connected to RESET of display
dreschpe 0:da1bf437cbc1 89 *
dreschpe 0:da1bf437cbc1 90 */
dreschpe 0:da1bf437cbc1 91 SPI_TFT_ILI9341(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset, PinName dc, const char* name ="TFT");
dreschpe 0:da1bf437cbc1 92
dreschpe 0:da1bf437cbc1 93 /** Get the width of the screen in pixel
dreschpe 0:da1bf437cbc1 94 *
dreschpe 0:da1bf437cbc1 95 * @param
dreschpe 0:da1bf437cbc1 96 * @returns width of screen in pixel
dreschpe 0:da1bf437cbc1 97 *
dreschpe 0:da1bf437cbc1 98 */
dreschpe 0:da1bf437cbc1 99 virtual int width();
dreschpe 0:da1bf437cbc1 100
dreschpe 0:da1bf437cbc1 101 /** Get the height of the screen in pixel
dreschpe 0:da1bf437cbc1 102 *
dreschpe 0:da1bf437cbc1 103 * @returns height of screen in pixel
dreschpe 0:da1bf437cbc1 104 *
dreschpe 0:da1bf437cbc1 105 */
dreschpe 0:da1bf437cbc1 106 virtual int height();
dreschpe 0:da1bf437cbc1 107
dreschpe 0:da1bf437cbc1 108 /** Draw a pixel at x,y with color
dreschpe 0:da1bf437cbc1 109 *
dreschpe 0:da1bf437cbc1 110 * @param x horizontal position
dreschpe 0:da1bf437cbc1 111 * @param y vertical position
dreschpe 0:da1bf437cbc1 112 * @param color 16 bit pixel color
dreschpe 0:da1bf437cbc1 113 */
dreschpe 0:da1bf437cbc1 114 virtual void pixel(int x, int y,int colour);
dreschpe 0:da1bf437cbc1 115
dreschpe 0:da1bf437cbc1 116 /** draw a circle
dreschpe 0:da1bf437cbc1 117 *
dreschpe 0:da1bf437cbc1 118 * @param x0,y0 center
dreschpe 0:da1bf437cbc1 119 * @param r radius
dreschpe 0:da1bf437cbc1 120 * @param color 16 bit color *
dreschpe 0:da1bf437cbc1 121 *
dreschpe 0:da1bf437cbc1 122 */
dreschpe 0:da1bf437cbc1 123 void circle(int x, int y, int r, int colour);
dreschpe 0:da1bf437cbc1 124
dreschpe 0:da1bf437cbc1 125 /** draw a filled circle
dreschpe 0:da1bf437cbc1 126 *
dreschpe 0:da1bf437cbc1 127 * @param x0,y0 center
dreschpe 0:da1bf437cbc1 128 * @param r radius
dreschpe 0:da1bf437cbc1 129 * @param color 16 bit color *
dreschpe 0:da1bf437cbc1 130 *
dreschpe 0:da1bf437cbc1 131 * use circle with different radius,
dreschpe 0:da1bf437cbc1 132 * can miss some pixel
dreschpe 0:da1bf437cbc1 133 */
dreschpe 0:da1bf437cbc1 134 void fillcircle(int x, int y, int r, int colour);
dreschpe 0:da1bf437cbc1 135
dreschpe 0:da1bf437cbc1 136
dreschpe 0:da1bf437cbc1 137
dreschpe 0:da1bf437cbc1 138 /** draw a 1 pixel line
dreschpe 0:da1bf437cbc1 139 *
dreschpe 0:da1bf437cbc1 140 * @param x0,y0 start point
dreschpe 0:da1bf437cbc1 141 * @param x1,y1 stop point
dreschpe 0:da1bf437cbc1 142 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 143 *
dreschpe 0:da1bf437cbc1 144 */
dreschpe 0:da1bf437cbc1 145 void line(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 146
dreschpe 0:da1bf437cbc1 147 /** draw a rect
dreschpe 0:da1bf437cbc1 148 *
dreschpe 0:da1bf437cbc1 149 * @param x0,y0 top left corner
dreschpe 0:da1bf437cbc1 150 * @param x1,y1 down right corner
dreschpe 0:da1bf437cbc1 151 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 152 * *
dreschpe 0:da1bf437cbc1 153 */
dreschpe 0:da1bf437cbc1 154 void rect(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 155
dreschpe 0:da1bf437cbc1 156 /** draw a filled rect
dreschpe 0:da1bf437cbc1 157 *
dreschpe 0:da1bf437cbc1 158 * @param x0,y0 top left corner
dreschpe 0:da1bf437cbc1 159 * @param x1,y1 down right corner
dreschpe 0:da1bf437cbc1 160 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 161 *
dreschpe 0:da1bf437cbc1 162 */
dreschpe 0:da1bf437cbc1 163 void fillrect(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 164
dreschpe 0:da1bf437cbc1 165 /** setup cursor position
dreschpe 0:da1bf437cbc1 166 *
dreschpe 0:da1bf437cbc1 167 * @param x x-position (top left)
dreschpe 0:da1bf437cbc1 168 * @param y y-position
dreschpe 0:da1bf437cbc1 169 */
dreschpe 0:da1bf437cbc1 170 virtual void locate(int x, int y);
dreschpe 0:da1bf437cbc1 171
dreschpe 0:da1bf437cbc1 172 /** Fill the screen with _backgroun color
dreschpe 0:da1bf437cbc1 173 *
dreschpe 0:da1bf437cbc1 174 */
dreschpe 0:da1bf437cbc1 175 virtual void cls (void);
dreschpe 0:da1bf437cbc1 176
dreschpe 0:da1bf437cbc1 177 /** calculate the max number of char in a line
dreschpe 0:da1bf437cbc1 178 *
dreschpe 0:da1bf437cbc1 179 * @returns max columns
dreschpe 0:da1bf437cbc1 180 * depends on actual font size
dreschpe 0:da1bf437cbc1 181 *
dreschpe 0:da1bf437cbc1 182 */
dreschpe 0:da1bf437cbc1 183 virtual int columns(void);
dreschpe 0:da1bf437cbc1 184
dreschpe 0:da1bf437cbc1 185 /** calculate the max number of columns
dreschpe 0:da1bf437cbc1 186 *
dreschpe 0:da1bf437cbc1 187 * @returns max column
dreschpe 0:da1bf437cbc1 188 * depends on actual font size
dreschpe 0:da1bf437cbc1 189 *
dreschpe 0:da1bf437cbc1 190 */
dreschpe 0:da1bf437cbc1 191 virtual int rows(void);
dreschpe 0:da1bf437cbc1 192
dreschpe 0:da1bf437cbc1 193 /** put a char on the screen
dreschpe 0:da1bf437cbc1 194 *
dreschpe 0:da1bf437cbc1 195 * @param value char to print
dreschpe 0:da1bf437cbc1 196 * @returns printed char
dreschpe 0:da1bf437cbc1 197 *
dreschpe 0:da1bf437cbc1 198 */
dreschpe 0:da1bf437cbc1 199 virtual int _putc(int value);
dreschpe 0:da1bf437cbc1 200
dreschpe 0:da1bf437cbc1 201 /** draw a character on given position out of the active font to the TFT
dreschpe 0:da1bf437cbc1 202 *
dreschpe 0:da1bf437cbc1 203 * @param x x-position of char (top left)
dreschpe 0:da1bf437cbc1 204 * @param y y-position
dreschpe 0:da1bf437cbc1 205 * @param c char to print
dreschpe 0:da1bf437cbc1 206 *
dreschpe 0:da1bf437cbc1 207 */
dreschpe 0:da1bf437cbc1 208 virtual void character(int x, int y, int c);
dreschpe 0:da1bf437cbc1 209
dreschpe 0:da1bf437cbc1 210 /** paint a bitmap on the TFT
dreschpe 0:da1bf437cbc1 211 *
dreschpe 0:da1bf437cbc1 212 * @param x,y : upper left corner
dreschpe 0:da1bf437cbc1 213 * @param w width of bitmap
dreschpe 0:da1bf437cbc1 214 * @param h high of bitmap
dreschpe 0:da1bf437cbc1 215 * @param *bitmap pointer to the bitmap data
dreschpe 0:da1bf437cbc1 216 *
dreschpe 0:da1bf437cbc1 217 * bitmap format: 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 218 *
dreschpe 0:da1bf437cbc1 219 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 220 * use winhex to load this file and mark data stating at offset 0x46 to end
dreschpe 0:da1bf437cbc1 221 * use edit -> copy block -> C Source to export C array
dreschpe 0:da1bf437cbc1 222 * paste this array into your program
dreschpe 0:da1bf437cbc1 223 *
dreschpe 0:da1bf437cbc1 224 * define the array as static const unsigned char to put it into flash memory
dreschpe 0:da1bf437cbc1 225 * cast the pointer to (unsigned char *) :
dreschpe 0:da1bf437cbc1 226 * tft.Bitmap(10,40,309,50,(unsigned char *)scala);
dreschpe 0:da1bf437cbc1 227 */
dreschpe 0:da1bf437cbc1 228 void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
dreschpe 0:da1bf437cbc1 229
dreschpe 0:da1bf437cbc1 230
dreschpe 0:da1bf437cbc1 231 /** paint a 16 bit BMP from local filesytem on the TFT (slow)
dreschpe 0:da1bf437cbc1 232 *
dreschpe 0:da1bf437cbc1 233 * @param x,y : upper left corner
dreschpe 0:da1bf437cbc1 234 * @param *Name_BMP name of the BMP file
dreschpe 0:da1bf437cbc1 235 * @returns 1 if bmp file was found and painted
dreschpe 0:da1bf437cbc1 236 * @returns -1 if bmp file was found not found
dreschpe 0:da1bf437cbc1 237 * @returns -2 if bmp file is not 16bit
dreschpe 0:da1bf437cbc1 238 * @returns -3 if bmp file is to big for screen
dreschpe 0:da1bf437cbc1 239 * @returns -4 if buffer malloc go wrong
dreschpe 0:da1bf437cbc1 240 *
dreschpe 0:da1bf437cbc1 241 * bitmap format: 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 242 *
dreschpe 0:da1bf437cbc1 243 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 244 * copy to internal file system
dreschpe 0:da1bf437cbc1 245 *
dreschpe 0:da1bf437cbc1 246 */
dreschpe 0:da1bf437cbc1 247
dreschpe 0:da1bf437cbc1 248 int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);
dreschpe 0:da1bf437cbc1 249
dreschpe 0:da1bf437cbc1 250
dreschpe 0:da1bf437cbc1 251
dreschpe 0:da1bf437cbc1 252 /** select the font to use
dreschpe 0:da1bf437cbc1 253 *
dreschpe 0:da1bf437cbc1 254 * @param f pointer to font array
dreschpe 0:da1bf437cbc1 255 *
dreschpe 0:da1bf437cbc1 256 * font array can created with GLCD Font Creator from http://www.mikroe.com
dreschpe 0:da1bf437cbc1 257 * you have to add 4 parameter at the beginning of the font array to use:
dreschpe 0:da1bf437cbc1 258 * - the number of byte / char
dreschpe 0:da1bf437cbc1 259 * - the vertial size in pixel
dreschpe 0:da1bf437cbc1 260 * - the horizontal size in pixel
dreschpe 0:da1bf437cbc1 261 * - the number of byte per vertical line
dreschpe 0:da1bf437cbc1 262 * you also have to change the array to char[]
dreschpe 0:da1bf437cbc1 263 *
dreschpe 0:da1bf437cbc1 264 */
dreschpe 0:da1bf437cbc1 265 void set_font(unsigned char* f);
dreschpe 0:da1bf437cbc1 266
dreschpe 0:da1bf437cbc1 267 /** Set the orientation of the screen
dreschpe 0:da1bf437cbc1 268 * x,y: 0,0 is always top left
dreschpe 0:da1bf437cbc1 269 *
dreschpe 0:da1bf437cbc1 270 * @param o direction to use the screen (0-3) 90&#65533; Steps
dreschpe 0:da1bf437cbc1 271 *
dreschpe 0:da1bf437cbc1 272 */
dreschpe 0:da1bf437cbc1 273 //void set_orientation(unsigned int o);
dreschpe 0:da1bf437cbc1 274
dreschpe 0:da1bf437cbc1 275 SPI _spi;
dreschpe 0:da1bf437cbc1 276 DigitalOut _cs;
dreschpe 0:da1bf437cbc1 277 DigitalOut _reset;
dreschpe 0:da1bf437cbc1 278 DigitalOut _dc;
dreschpe 0:da1bf437cbc1 279 unsigned char* font;
dreschpe 0:da1bf437cbc1 280
dreschpe 0:da1bf437cbc1 281
dreschpe 0:da1bf437cbc1 282
dreschpe 0:da1bf437cbc1 283
dreschpe 0:da1bf437cbc1 284 protected:
dreschpe 0:da1bf437cbc1 285
dreschpe 0:da1bf437cbc1 286 /** Set draw window region to whole screen
dreschpe 0:da1bf437cbc1 287 *
dreschpe 0:da1bf437cbc1 288 */
dreschpe 0:da1bf437cbc1 289 void WindowMax (void);
dreschpe 0:da1bf437cbc1 290
dreschpe 0:da1bf437cbc1 291
dreschpe 0:da1bf437cbc1 292 /** draw a horizontal line
dreschpe 0:da1bf437cbc1 293 *
dreschpe 0:da1bf437cbc1 294 * @param x0 horizontal start
dreschpe 0:da1bf437cbc1 295 * @param x1 horizontal stop
dreschpe 0:da1bf437cbc1 296 * @param y vertical position
dreschpe 0:da1bf437cbc1 297 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 298 *
dreschpe 0:da1bf437cbc1 299 */
dreschpe 0:da1bf437cbc1 300 void hline(int x0, int x1, int y, int colour);
dreschpe 0:da1bf437cbc1 301
dreschpe 0:da1bf437cbc1 302 /** draw a vertical line
dreschpe 0:da1bf437cbc1 303 *
dreschpe 0:da1bf437cbc1 304 * @param x horizontal position
dreschpe 0:da1bf437cbc1 305 * @param y0 vertical start
dreschpe 0:da1bf437cbc1 306 * @param y1 vertical stop
dreschpe 0:da1bf437cbc1 307 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 308 */
dreschpe 0:da1bf437cbc1 309 void vline(int y0, int y1, int x, int colour);
dreschpe 0:da1bf437cbc1 310
dreschpe 0:da1bf437cbc1 311 /** Set draw window region
dreschpe 0:da1bf437cbc1 312 *
dreschpe 0:da1bf437cbc1 313 * @param x horizontal position
dreschpe 0:da1bf437cbc1 314 * @param y vertical position
dreschpe 0:da1bf437cbc1 315 * @param w window width in pixel
dreschpe 0:da1bf437cbc1 316 * @param h window height in pixels
dreschpe 0:da1bf437cbc1 317 */
dreschpe 0:da1bf437cbc1 318 virtual void window (unsigned int x,unsigned int y, unsigned int w, unsigned int h);
dreschpe 0:da1bf437cbc1 319
dreschpe 0:da1bf437cbc1 320
dreschpe 0:da1bf437cbc1 321
dreschpe 0:da1bf437cbc1 322 /** Init the HX8347D controller
dreschpe 0:da1bf437cbc1 323 *
dreschpe 0:da1bf437cbc1 324 */
dreschpe 0:da1bf437cbc1 325 void tft_reset();
dreschpe 0:da1bf437cbc1 326
dreschpe 0:da1bf437cbc1 327 /** Write data to the LCD controller
dreschpe 0:da1bf437cbc1 328 *
dreschpe 0:da1bf437cbc1 329 * @param dat data written to LCD controller
dreschpe 0:da1bf437cbc1 330 *
dreschpe 0:da1bf437cbc1 331 */
dreschpe 0:da1bf437cbc1 332 //void wr_dat(unsigned int value);
dreschpe 0:da1bf437cbc1 333 void wr_dat(unsigned char value);
dreschpe 0:da1bf437cbc1 334
dreschpe 0:da1bf437cbc1 335 /** Write a command the LCD controller
dreschpe 0:da1bf437cbc1 336 *
dreschpe 0:da1bf437cbc1 337 * @param cmd: command to be written
dreschpe 0:da1bf437cbc1 338 *
dreschpe 0:da1bf437cbc1 339 */
dreschpe 0:da1bf437cbc1 340 void wr_cmd(unsigned char value);
dreschpe 0:da1bf437cbc1 341
dreschpe 0:da1bf437cbc1 342 /** Start data sequence to the LCD controller
dreschpe 0:da1bf437cbc1 343 *
dreschpe 0:da1bf437cbc1 344 */
dreschpe 0:da1bf437cbc1 345 //void wr_dat_start();
dreschpe 0:da1bf437cbc1 346
dreschpe 0:da1bf437cbc1 347 /** Stop of data writing to the LCD controller
dreschpe 0:da1bf437cbc1 348 *
dreschpe 0:da1bf437cbc1 349 */
dreschpe 0:da1bf437cbc1 350 //void wr_dat_stop();
dreschpe 0:da1bf437cbc1 351
dreschpe 0:da1bf437cbc1 352 /** write data to the LCD controller
dreschpe 0:da1bf437cbc1 353 *
dreschpe 0:da1bf437cbc1 354 * @param data to be written
dreschpe 0:da1bf437cbc1 355 * *
dreschpe 0:da1bf437cbc1 356 */
dreschpe 0:da1bf437cbc1 357 //void wr_dat_only(unsigned short dat);
dreschpe 0:da1bf437cbc1 358
dreschpe 0:da1bf437cbc1 359 /** Read data from the LCD controller
dreschpe 0:da1bf437cbc1 360 *
dreschpe 0:da1bf437cbc1 361 * @returns data from LCD controller
dreschpe 0:da1bf437cbc1 362 *
dreschpe 0:da1bf437cbc1 363 */
dreschpe 0:da1bf437cbc1 364 //unsigned short rd_dat(void);
dreschpe 0:da1bf437cbc1 365
dreschpe 0:da1bf437cbc1 366 /** Write a value to the to a LCD register
dreschpe 0:da1bf437cbc1 367 *
dreschpe 0:da1bf437cbc1 368 * @param reg register to be written
dreschpe 0:da1bf437cbc1 369 * @param val data to be written
dreschpe 0:da1bf437cbc1 370 */
dreschpe 0:da1bf437cbc1 371 //void wr_reg (unsigned char reg, unsigned char val);
dreschpe 0:da1bf437cbc1 372
dreschpe 0:da1bf437cbc1 373 /** Read a LCD register
dreschpe 0:da1bf437cbc1 374 *
dreschpe 0:da1bf437cbc1 375 * @param reg register to be read
dreschpe 0:da1bf437cbc1 376 * @returns value of the register
dreschpe 0:da1bf437cbc1 377 */
dreschpe 0:da1bf437cbc1 378 //unsigned short rd_reg (unsigned char reg);
dreschpe 0:da1bf437cbc1 379
dreschpe 0:da1bf437cbc1 380 unsigned char spi_port;
dreschpe 0:da1bf437cbc1 381 unsigned int orientation;
dreschpe 0:da1bf437cbc1 382 unsigned int char_x;
dreschpe 0:da1bf437cbc1 383 unsigned int char_y;
dreschpe 0:da1bf437cbc1 384
dreschpe 0:da1bf437cbc1 385
dreschpe 0:da1bf437cbc1 386 };
dreschpe 0:da1bf437cbc1 387
dreschpe 0:da1bf437cbc1 388 #endif