A lib to handle a E-Paper display from Pervasive Displays. There is a interface board from Embedded Artists. The lib can handle graphic and text drawing and is using external fonts.

Dependents:   epaper_mbed_130411_KL25Z epaper_mbed_test epaper_KL25Z_2 test_he10 ... more

You are viewing an older revision! See the latest version

Homepage

/media/uploads/dreschpe/display.png

The E-Paper display from Pervasive Displays with a interface board is available from Embedded Artists : http://www.embeddedartists.com/products/displays/lcd_27_epaper.php The 2.7 inch display have 264*176 pixel, monochrome.

Technology

You can look at the webside from Pervasive to see how the display works. http://www.pervasivedisplays.com/technology/home

This type of display have ultra low power consumption - due to its bi-stable nature. It requires only very little power to update the display and needs no power to maintain an image. You can disconnect the display - the image is still there. The viewing angle is like real paper - near 180°.

There are also some disadvantages of this technology. To change the image, we have to rewrite the full display in 4 steps. Invert, clear, invert new, new image. This process is visible and take a while 2s at room temperature. If it gets colder the display reacts slower and the interface timing has to be slow down. To compensate this, there is a LM75 temp sensor on the interface board. We also need ram to double buffer the display. 264 * 176 / 8 = 5808 Byte. To double buffer we need 11616 byte of ram. This is no problem for most mbed devices, but it will not run on the LPC11U24 or LPC800-MAX.

Interface

The graphic data is transferred to the display via spi. The maximum speed is 12Mhz. There are also some control signal and the I2C for the temperature sensor. Together we need 12 signals.

Displaymbed LPC1768mbed KL25Zsignal type
1 GNDGNDGNDGND
2 3V3VOUTP3V33.3 V power
3 SCKp7PTD1SCK
4 MOSIp5PTD2MOSI
5 MISOp6PTD3MISO
6 SSELp8PTC17GPIO
7 Busyp13PTA16GPIO
8 Borderp10PTD6GPIO
9 SCLp27PTE1SCL
10 SDAp28PTE0SDA
11 PWMp26PTD4PWM
12 Resetp12PTA17GPIO
13 Power controlp9PTD7GPIO
14 Dischargep11PTE31GPIO

Software

Fonts

How to get nice looking fonts ?

To print characters to a graphic screen we need a font. To code a font by paper is ok for a small lcd, but for a 320*240 pixel display we need bigger fonts. A 12*12 pixel font is readable, but a lot of work to construct.

Fonts can be made with the GLCD Font Creator also from http://www.mikroe.com .

With this program you can load a window font and convert it into a c-array. To use this Font with my lib you have to add 4 parameter at the beginning of the font array. - the number of byte / char - the vertial size in pixel - the horizontal size in pixel - the number of byte per vertical line (it is vertical size / 8 ) You also have to change the array to char[]. After that you can switch between different fonts with set_font(unsigned char* font); The horizontal size of each character is also stored in the font. It look better if you use bigger fonts or italic. The letter M is wider than a l.

Here are some Fonts from me : http://mbed.org/users/dreschpe/code/TFT_fonts/

The small made for the mbed lab board : http://mbed.org/users/dreschpe/code/LCD_fonts/

And from Peter Holzleitner : http://mbed.org/users/pholzleitner/code/SourceCodePro31-SB/

Text commands :

You can use the claim() function to redirect the output to stdout or stderr to the TFT. After claim(stdout) you can simply use the printf function to print to the TFT.

  • locate(x,y); function is used to setup the cursor position. x,y are the pixel position.
  • printf(...); print text to the buffer with format options.

Graphics

Graphic commands :

  • cls(); Fill the screen with background color
  • pixel(x,y,color); set a single pixel at x,y with 1 : black or 0 : white
  • line(x0,y0,x1,y1,color); draw a line from x0,y0 to x1,y1 with color
  • rect(x0,y0,x1,y1,color); draw a rectangle x0,y0 to x1,y1 with color
  • fillrect(x0,y0,x1,y1,color); draw a filled rectangle
  • circle( x0,y0,radius ,color); draw a circle around x0,y0 with radius
  • fillcircle(x0,y0,radius ,color); draw a filled circle around x0,y0 with radius

All this commands are writing to the frame buffer only ! To change the active display we have to call

  • write_disp(); This refresh the display.

All wikipages