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ColorMbed.h
- Committer:
- dragondrunk
- Date:
- 2016-12-04
- Revision:
- 22:5bc894988f11
File content as of revision 22:5bc894988f11:
/* ************************************* I have some idea to create only three function display ship; display dot or bomb; finally display game interface; ************************************* */ #ifndef ColorMbed_H #define ColorMbed_H #include "mbed.h" class ColorMbed{ public: void init(); // set white_balance /* display_dot can display one dot on dot matrix parameter : row : int (1,2,3,...,8) column : int (1,2,3,...,8) color : {B,G,R} */ void display_dot(int row,int column,int *color); /* display_ship 1 to 8 such as ship 1 is 4 chanal on dot matrix ship 2 is 3 chanal on dot matrix 2 : ship 3 is 2 chanal on dot matrix 4 : ship 4 is 1 chanal on dot matrix fix rgb !!! parameter : type : int (ship 1..2.3.4) row : int (1,2,3,4,...,8) column : int (1,2,3,4,...,8) */ void display_ship(int row,int column,int type,int *color); void display_pic(int *pic,int *color); /* display picture from hexa code color in this function is only color and blank */ private : int _power(int number , int power); // power number }; #endif