This library is deprecated.

Dependents:   HTTPClientStreamingExample HTTPClientExample HTTPServerExample HTTPServerHelloWorld ... more

Revision:
5:bc7df6da7589
Parent:
0:422060928e37
--- a/LPC2368/api/TCPSocket.h	Fri Jul 09 14:34:26 2010 +0000
+++ b/LPC2368/api/TCPSocket.h	Thu Aug 05 15:09:22 2010 +0000
@@ -21,64 +21,106 @@
 THE SOFTWARE.
 */
 
+/** \file
+TCP Socket header file
+*/
+
 #ifndef TCPSOCKET_H
 #define TCPSOCKET_H
 
-#include "if/net/net.h"
+#include "core/net.h"
+#include "core/host.h"
 //Essentially it is a safe interface to NetTcpSocket
 
+///TCP Socket error codes
 enum TCPSocketErr
 {
   __TCPSOCKET_MIN = -0xFFFF,
-  TCPSOCKET_SETUP, //NetTcpSocket not properly configured
-  TCPSOCKET_TIMEOUT,
-  TCPSOCKET_IF, //If has problems, does not exist or is not initialized
-  TCPSOCKET_MEM, //Not enough mem
-  TCPSOCKET_INUSE, //If/Port is in use
-  TCPSOCKET_EMPTY, //Connections queue is empty
-  TCPSOCKET_RST, // Connection was reset by remote host
+  TCPSOCKET_SETUP, ///<TCPSocket not properly configured
+  TCPSOCKET_TIMEOUT, ///<Connection timed out
+  TCPSOCKET_IF, ///<Interface has problems, does not exist or is not initialized
+  TCPSOCKET_MEM, ///<Not enough mem
+  TCPSOCKET_INUSE, ///<Interface / Port is in use
+  TCPSOCKET_EMPTY, ///<Connections queue is empty
+  TCPSOCKET_RST, ///<Connection was reset by remote host
 //...
-  TCPSOCKET_OK = 0
+  TCPSOCKET_OK = 0 ///<Success
 };
 
+///TCP Socket Events
 enum TCPSocketEvent
 {
-  TCPSOCKET_CONNECTED, //Connected to host, must call accept() if we were listening
-  TCPSOCKET_ACCEPT,  //Connected to client
-  TCPSOCKET_READABLE, //Data in buf
-  TCPSOCKET_WRITEABLE, //Can write data to buf
-  TCPSOCKET_CONTIMEOUT,
-  TCPSOCKET_CONRST,
-  TCPSOCKET_CONABRT,
-  TCPSOCKET_ERROR,
-  TCPSOCKET_DISCONNECTED
+  TCPSOCKET_CONNECTED, ///<Connected to host
+  TCPSOCKET_ACCEPT,  ///<Client is connected, must call accept() to get a new Socket
+  TCPSOCKET_READABLE, ///<Data in buf
+  TCPSOCKET_WRITEABLE, ///<Can write data to buf
+  TCPSOCKET_CONTIMEOUT, ///<Connection timed out
+  TCPSOCKET_CONRST, ///<Connection was reset by remote host
+  TCPSOCKET_CONABRT, ///<Connection was aborted
+  TCPSOCKET_ERROR, ///<Unknown error
+  TCPSOCKET_DISCONNECTED ///<Disconnected
 };
 
+class NetTcpSocket;
+enum NetTcpSocketEvent;
 
+///This is a simple TCP Socket class
+/**
+  This class exposes an API to deal with TCP Sockets
+*/
 class TCPSocket
 {
 public:
+  ///Creates a new socket
   TCPSocket();
 protected:
   TCPSocket(NetTcpSocket* pNetTcpSocket);
 public:
+  ///Closes if needed and destroys the socket
   ~TCPSocket(); //close()
   
+  ///Binds the socket to (local) host
   TCPSocketErr bind(const Host& me);
+  
+  ///Starts listening
   TCPSocketErr listen();
+  
+  ///Connects socket to host
   TCPSocketErr connect(const Host& host);
+  
+  ///Accepts connection from client and gets connected socket
   TCPSocketErr accept(Host* pClient, TCPSocket** ppNewTcpSocket);
   
+  ///Sends data
+  /*
+  @return a negative error code or the number of bytes transmitted
+  */
   int /*if < 0 : TCPSocketErr*/ send(const char* buf, int len);
+  
+  ///Receives data
+  /*
+  @return a negative error code or the number of bytes received
+  */
   int /*if < 0 : TCPSocketErr*/ recv(char* buf, int len);
 
   /* TODO NTH : printf / scanf helpers that call send/recv */
 
+  ///Closes socket
   TCPSocketErr close();
 
+  //Callbacks
+  ///Setups callback
+  /**
+  @param pMethod : callback function
+  */
+  void setOnEvent( void (*pMethod)(TCPSocketEvent) );
+  
   class CDummy;
-  //Callbacks
-  void setOnEvent( void (*pMethod)(TCPSocketEvent) );
+  ///Setups callback
+  /**
+  @param pItem : instance of class on which to execute the callback method
+  @param pMethod : callback method
+  */
   template<class T> 
   void setOnEvent( T* pItem, void (T::*pMethod)(TCPSocketEvent) )
   {
@@ -86,7 +128,8 @@
     m_pCbMeth = (void (CDummy::*)(TCPSocketEvent)) pMethod;
   }
   
-  void resetOnEvent(); //Disable callback
+  ///Disables callback
+  void resetOnEvent(); 
   
 protected:
   void onNetTcpSocketEvent(NetTcpSocketEvent e);