QuickClick, a reaction timing game which allows single and multiplayer mode.

Dependencies:   Controller Display N5110 Operator mbed

Revision:
5:b6fcee26c5ff
Parent:
3:e67f9ba37049
Child:
6:e7510e120617
--- a/main.cpp	Fri Apr 14 23:43:44 2017 +0000
+++ b/main.cpp	Sat Apr 15 15:40:05 2017 +0000
@@ -1,5 +1,3 @@
-//Dom
-
 #include "mbed.h"
 #include "N5110.h"
 #include "Display.h" 
@@ -23,7 +21,7 @@
     starter(); 
         while(1) {
             instruction_val = Opp.random_instruction(display, lcd);
-            display.drawCircle(lcd); 
+            display.drawCircle(pad, lcd); 
             button_val = Opp.read_input(pad); 
             pad.leds_off();  
             if (button_val == instruction_val) {
@@ -37,14 +35,14 @@
     }
     
 }
+
 void starter() {
   
-    
+    lcd.clear();
     lcd.printString("Quick Click",10,1);  
     lcd.printString("Start >",24,4);
     lcd.refresh();
-     
-    // wait flashing LEDs until start button is pressed 
+
     while (pad.check_event(Controller::START_PRESSED) == false) {
         pad.leds_on();
         wait(0.1);