Daniel Nguyen
Dependencies: 4DGL-uLCD-SE mbed
SpaceShip.h
- Committer:
- dnguyen314
- Date:
- 2017-11-02
- Revision:
- 0:7d7f6032c719
File content as of revision 0:7d7f6032c719:
#ifndef SPACESHIP_H_ #define SPACESHIP_H_ #include "uLCD_4DGL.h" #include <iostream> extern uLCD_4DGL uLCD; class SpaceShip { private: int leftSide; int rightSide; int * leftPtr; int * rightPtr; public: SpaceShip(); ~SpaceShip(); void draw(int s); void move(int x); void shoot(int b); int getPosX(); int getPosY(); }; #endif