Daniel Nguyen

Dependencies:   4DGL-uLCD-SE mbed

SpaceShip.h

Committer:
dnguyen314
Date:
2017-11-02
Revision:
0:7d7f6032c719

File content as of revision 0:7d7f6032c719:

#ifndef SPACESHIP_H_
#define SPACESHIP_H_
#include "uLCD_4DGL.h"
#include <iostream>

extern uLCD_4DGL uLCD;
class SpaceShip
{
    
    private:
    int leftSide;
    int rightSide;
    int * leftPtr;
    int * rightPtr;
    public:
    SpaceShip();
    
    ~SpaceShip();
    
    void draw(int s);
    
    void move(int x);
    
    void shoot(int b);
    
    int getPosX();
    
    int getPosY();

};
#endif