Daniel Nguyen
Dependencies: 4DGL-uLCD-SE mbed
SpaceShip.cpp@0:7d7f6032c719, 2017-11-02 (annotated)
- Committer:
- dnguyen314
- Date:
- Thu Nov 02 19:15:07 2017 +0000
- Revision:
- 0:7d7f6032c719
hi
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
dnguyen314 | 0:7d7f6032c719 | 1 | #include <iostream> |
dnguyen314 | 0:7d7f6032c719 | 2 | #include "SpaceShip.h" |
dnguyen314 | 0:7d7f6032c719 | 3 | #include "uLCD_4DGL.h" |
dnguyen314 | 0:7d7f6032c719 | 4 | #define ALIEN_HEIGHT 8 |
dnguyen314 | 0:7d7f6032c719 | 5 | #define ALIEN_WIDTH 11 |
dnguyen314 | 0:7d7f6032c719 | 6 | using namespace std; |
dnguyen314 | 0:7d7f6032c719 | 7 | |
dnguyen314 | 0:7d7f6032c719 | 8 | SpaceShip::SpaceShip() |
dnguyen314 | 0:7d7f6032c719 | 9 | { |
dnguyen314 | 0:7d7f6032c719 | 10 | leftSide = 55; |
dnguyen314 | 0:7d7f6032c719 | 11 | rightSide = 75; |
dnguyen314 | 0:7d7f6032c719 | 12 | leftPtr = &leftSide; |
dnguyen314 | 0:7d7f6032c719 | 13 | rightPtr = &rightSide; |
dnguyen314 | 0:7d7f6032c719 | 14 | draw(0); |
dnguyen314 | 0:7d7f6032c719 | 15 | } |
dnguyen314 | 0:7d7f6032c719 | 16 | |
dnguyen314 | 0:7d7f6032c719 | 17 | SpaceShip::~SpaceShip() |
dnguyen314 | 0:7d7f6032c719 | 18 | { |
dnguyen314 | 0:7d7f6032c719 | 19 | |
dnguyen314 | 0:7d7f6032c719 | 20 | } |
dnguyen314 | 0:7d7f6032c719 | 21 | |
dnguyen314 | 0:7d7f6032c719 | 22 | void SpaceShip::draw(int s) |
dnguyen314 | 0:7d7f6032c719 | 23 | { |
dnguyen314 | 0:7d7f6032c719 | 24 | // Where the ship is turns black |
dnguyen314 | 0:7d7f6032c719 | 25 | uLCD.filled_rectangle(leftSide, 110, rightSide, 114, BLACK); |
dnguyen314 | 0:7d7f6032c719 | 26 | *leftPtr += s; |
dnguyen314 | 0:7d7f6032c719 | 27 | *rightPtr += s; |
dnguyen314 | 0:7d7f6032c719 | 28 | |
dnguyen314 | 0:7d7f6032c719 | 29 | // Another red rectangle is made based on input speed |
dnguyen314 | 0:7d7f6032c719 | 30 | uLCD.filled_rectangle(leftSide, 110, rightSide, 114, RED); |
dnguyen314 | 0:7d7f6032c719 | 31 | } |
dnguyen314 | 0:7d7f6032c719 | 32 | |
dnguyen314 | 0:7d7f6032c719 | 33 | void SpaceShip::move(int x) |
dnguyen314 | 0:7d7f6032c719 | 34 | { |
dnguyen314 | 0:7d7f6032c719 | 35 | draw(x); |
dnguyen314 | 0:7d7f6032c719 | 36 | } |
dnguyen314 | 0:7d7f6032c719 | 37 | |
dnguyen314 | 0:7d7f6032c719 | 38 | void SpaceShip::shoot(int b) |
dnguyen314 | 0:7d7f6032c719 | 39 | { |
dnguyen314 | 0:7d7f6032c719 | 40 | |
dnguyen314 | 0:7d7f6032c719 | 41 | } |
dnguyen314 | 0:7d7f6032c719 | 42 | |
dnguyen314 | 0:7d7f6032c719 | 43 | int SpaceShip::getPosX() |
dnguyen314 | 0:7d7f6032c719 | 44 | { |
dnguyen314 | 0:7d7f6032c719 | 45 | return (rightSide - 10); |
dnguyen314 | 0:7d7f6032c719 | 46 | } |
dnguyen314 | 0:7d7f6032c719 | 47 | |
dnguyen314 | 0:7d7f6032c719 | 48 | int SpaceShip::getPosY() |
dnguyen314 | 0:7d7f6032c719 | 49 | { |
dnguyen314 | 0:7d7f6032c719 | 50 | return (leftSide - 2); |
dnguyen314 | 0:7d7f6032c719 | 51 | } |