DISCO-F746NG_LCD_demo

Dependencies:   BSP_DISCO_F746NG LCD_DISCO_F746NG mbed

Revision:
0:f5f54c7509b4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Feb 22 17:22:42 2016 +0000
@@ -0,0 +1,117 @@
+#include "mbed.h"
+#include "LCD_DISCO_F746NG.h"
+
+LCD_DISCO_F746NG lcd;
+DigitalOut LCD_D5(D5); 
+
+
+AnalogIn input0(A0);
+AnalogIn input1(A1);
+AnalogIn input2(A2);
+AnalogIn input3(A3);
+AnalogIn input4(A4);
+AnalogIn input5(A5);
+
+// drawHomeScreen - Custom Function
+void drawHomeScreen() {
+    lcd.Clear(LCD_COLOR_GREEN);
+
+    lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE);
+    lcd.DisplayStringAt(0, LINE(6), (uint8_t *)"HOME SCREEN", RIGHT_MODE);
+}
+
+// drawAnalogScreen - Custom Function
+void drawAnalogScreen() {
+    lcd.Clear(LCD_COLOR_BLUE);
+    
+    lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"A0", LEFT_MODE);
+    lcd.DisplayStringAt(0, LINE(2), (uint8_t *)"A1", LEFT_MODE);
+    lcd.DisplayStringAt(0, LINE(3), (uint8_t *)"A2", LEFT_MODE);
+    lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"A3", LEFT_MODE);
+    lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"A4", LEFT_MODE);
+    lcd.DisplayStringAt(0, LINE(6), (uint8_t *)"A5", LEFT_MODE);
+
+    lcd.DisplayStringAt(0, LINE(8), (uint8_t *)"ANALOG SCREEN", RIGHT_MODE);
+}
+
+
+
+int main()
+{  
+    char currentPage, selectedUnit;
+    drawHomeScreen();
+    wait(2);  
+    drawAnalogScreen();
+    
+    while(1)
+    {
+      
+       LCD_D5 = 1;
+      
+      lcd.SetBackColor(LCD_COLOR_RED);
+      lcd.SetTextColor(LCD_COLOR_WHITE);
+      //lcd.Clear(LCD_COLOR_BLUE);
+
+        double meas0 = (5*input0.read_u16())/(double)65535; 
+        char strarray0[50];           
+        sprintf(strarray0, "  %f  ", meas0);
+        
+        uint16_t meas1 = input1.read_u16(); 
+        char strarray1[50];           
+        sprintf(strarray1, "  %d  ", meas1);
+        
+        uint16_t meas2 = input2.read_u16(); 
+        char strarray2[50];           
+        sprintf(strarray2, "  %d  ", meas2);
+        
+        uint16_t meas3 = input3.read_u16(); 
+        char strarray3[50];           
+        sprintf(strarray3, "  %d  ", meas3);
+        
+        uint16_t meas4 = input4.read_u16(); 
+        char strarray4[50];           
+        sprintf(strarray4, "  %d  ", meas4);
+        
+        uint16_t meas5 = input5.read_u16(); 
+        char strarray5[50];           
+        sprintf(strarray5, "  %d  ", meas5);
+        
+
+
+        lcd.DisplayStringAt(0, LINE(1), (uint8_t *)strarray0, RIGHT_MODE);
+        lcd.DisplayStringAt(0, LINE(2), (uint8_t *)strarray1, CENTER_MODE);
+        lcd.DisplayStringAt(0, LINE(3), (uint8_t *)strarray2, CENTER_MODE);
+        lcd.DisplayStringAt(0, LINE(4), (uint8_t *)strarray3, CENTER_MODE);
+        lcd.DisplayStringAt(0, LINE(5), (uint8_t *)strarray4, CENTER_MODE);
+        lcd.DisplayStringAt(0, LINE(6), (uint8_t *)strarray5, CENTER_MODE);
+
+        
+        //lcd.Clear(LCD_COLOR_BLUE);
+        //lcd.SetTextColor(LCD_COLOR_BROWN);
+        //lcd.DrawCircle(200, 200, meas0/10);
+          
+        wait(0.160f);
+     }
+     
+      lcd.Clear(LCD_COLOR_GREEN);      
+      lcd.SetTextColor(LCD_COLOR_BLUE);
+      lcd.DrawRect(10, 20, 50, 50);
+      wait(0.1);
+      lcd.SetTextColor(LCD_COLOR_BROWN);
+      lcd.DrawCircle(80, 80, 50);
+      wait(0.1);
+      lcd.SetTextColor(LCD_COLOR_YELLOW);
+      lcd.DrawEllipse(150, 150, 50, 100);
+      wait(0.1);
+      lcd.SetTextColor(LCD_COLOR_RED);
+      lcd.FillCircle(200, 200, 40);
+      wait(1);
+
+      lcd.SetBackColor(LCD_COLOR_ORANGE);
+      lcd.SetTextColor(LCD_COLOR_CYAN);
+      lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"HAVE FUN !!!", CENTER_MODE);
+      wait(1);
+
+     // pin5 = !pin5;
+    
+}