David Prentice
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Nucleo_dir_L152
Please run it on your NUCLEO-L152
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MCUFRIEND_kbv.h
00001 /* 00002 * MCUFRIEND_kbv class inherits from Adafruit_GFX class and the Arduino Print class. 00003 * Any use of MCUFRIEND_kbv class and examples is dependent on Adafruit and Arduino licenses 00004 * The license texts are in the accompanying license.txt file 00005 */ 00006 00007 #ifndef MCUFRIEND_KBV_H_ 00008 #define MCUFRIEND_KBV_H_ 299 00009 00010 //#define USE_SERIAL 00011 00012 #if ARDUINO < 101 00013 #define USE_GFX_KBV 00014 #include "ADA_GFX_kbv.h" 00015 #else 00016 #include "Adafruit_GFX.h" 00017 #endif 00018 00019 class MCUFRIEND_kbv : public Adafruit_GFX { 00020 00021 public: 00022 // MCUFRIEND_kbv(int CS=A3, int RS=A2, int WR=A1, int RD=A0, int RST=A4); //shield wiring 00023 MCUFRIEND_kbv(int CS=0, int RS=0, int WR=0, int RD=0, int _RST=0); //dummy arguments 00024 void reset(void); // you only need the constructor 00025 void begin(uint16_t ID = 0x9341); // you only need the constructor 00026 virtual void drawPixel(int16_t x, int16_t y, uint16_t color); // and these three 00027 void WriteCmdData(uint16_t cmd, uint16_t dat); // ?public methods !!! 00028 void pushCommand(uint16_t cmd, uint8_t * block, int8_t N); 00029 uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3); } 00030 uint16_t readID(void); 00031 virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); 00032 virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { fillRect(x, y, 1, h, color); } 00033 virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { fillRect(x, y, w, 1, color); } 00034 virtual void fillScreen(uint16_t color) { fillRect(0, 0, _width, _height, color); } 00035 virtual void setRotation(uint8_t r); 00036 virtual void invertDisplay(boolean i); 00037 00038 uint16_t readReg(uint16_t reg, int8_t index=0); 00039 int16_t readGRAM(int16_t x, int16_t y, uint16_t *block, int16_t w, int16_t h); 00040 uint16_t readPixel(int16_t x, int16_t y) { uint16_t color; readGRAM(x, y, &color, 1, 1); return color; } 00041 void setAddrWindow(int16_t x, int16_t y, int16_t x1, int16_t y1); 00042 void pushColors(uint16_t *block, int16_t n, bool first); 00043 void pushColors(uint8_t *block, int16_t n, bool first); 00044 void pushColors(const uint8_t *block, int16_t n, bool first, bool bigend = false); 00045 void vertScroll(int16_t top, int16_t scrollines, int16_t offset); 00046 00047 protected: 00048 uint32_t readReg32(uint16_t reg); 00049 uint32_t readReg40(uint16_t reg); 00050 uint16_t _lcd_xor, _lcd_capable; 00051 00052 private: 00053 uint16_t _lcd_ID, _lcd_rev, _lcd_madctl, _lcd_drivOut, _MC, _MP, _MW, _SC, _EC, _SP, _EP; 00054 }; 00055 00056 // New color definitions. thanks to Bodmer 00057 #define TFT_BLACK 0x0000 /* 0, 0, 0 */ 00058 #define TFT_NAVY 0x000F /* 0, 0, 128 */ 00059 #define TFT_DARKGREEN 0x03E0 /* 0, 128, 0 */ 00060 #define TFT_DARKCYAN 0x03EF /* 0, 128, 128 */ 00061 #define TFT_MAROON 0x7800 /* 128, 0, 0 */ 00062 #define TFT_PURPLE 0x780F /* 128, 0, 128 */ 00063 #define TFT_OLIVE 0x7BE0 /* 128, 128, 0 */ 00064 #define TFT_LIGHTGREY 0xC618 /* 192, 192, 192 */ 00065 #define TFT_DARKGREY 0x7BEF /* 128, 128, 128 */ 00066 #define TFT_BLUE 0x001F /* 0, 0, 255 */ 00067 #define TFT_GREEN 0x07E0 /* 0, 255, 0 */ 00068 #define TFT_CYAN 0x07FF /* 0, 255, 255 */ 00069 #define TFT_RED 0xF800 /* 255, 0, 0 */ 00070 #define TFT_MAGENTA 0xF81F /* 255, 0, 255 */ 00071 #define TFT_YELLOW 0xFFE0 /* 255, 255, 0 */ 00072 #define TFT_WHITE 0xFFFF /* 255, 255, 255 */ 00073 #define TFT_ORANGE 0xFDA0 /* 255, 180, 0 */ 00074 #define TFT_GREENYELLOW 0xB7E0 /* 180, 255, 0 */ 00075 #define TFT_PINK 0xFC9F 00076 00077 #endif
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