updated for FT810 and 800x480 display
Dependents: FT810_RGB_demo FT81x_TripComp_test FT810_LoadJPG
Fork of FT800_2 by
FT_Gpu-old.h
- Committer:
- davidchilds
- Date:
- 2016-02-24
- Revision:
- 7:a69ac4d39afd
File content as of revision 7:a69ac4d39afd:
/* mbed Library for FTDI FT800 Enbedded Video Engine "EVE" * based on Original Code Sample from FTDI * ported to mbed by Peter Drescher, DC2PD 2014 * Released under the MIT License: http://mbed.org/license/mit */ #ifndef _FT_GPU_H_ #define _FT_GPU_H_ /* Definitions used for FT800 co processor command buffer */ #define FT_DL_SIZE (8*1024) //8KB Display List buffer size #define FT_CMD_FIFO_SIZE (4*1024) //4KB coprocessor Fifo size #define FT_CMD_SIZE (4) //4 byte per coprocessor command of EVE #define FT800_VERSION "1.9.0" #define ADC_DIFFERENTIAL 1UL #define ADC_SINGLE_ENDED 0UL #define ADPCM_SAMPLES 2UL #define ALWAYS 7UL #define ARGB1555 0UL #define ARGB2 5UL #define ARGB4 6UL #define BARGRAPH 11UL #define BILINEAR 1UL #define BITMAPS 1UL #define BORDER 0UL #define CMDBUF_SIZE 4096UL #define CMD_APPEND 4294967070UL #define CMD_BGCOLOR 4294967049UL #define CMD_BITMAP_TRANSFORM 4294967073UL #define CMD_BUTTON 4294967053UL #define CMD_CALIBRATE 4294967061UL #define CMD_CLOCK 4294967060UL #define CMD_COLDSTART 4294967090UL #define CMD_CRC 4294967043UL #define CMD_DIAL 4294967085UL #define CMD_DLSTART 4294967040UL #define CMD_EXECUTE 4294967047UL #define CMD_FGCOLOR 4294967050UL #define CMD_GAUGE 4294967059UL #define CMD_GETMATRIX 4294967091UL #define CMD_GETPOINT 4294967048UL #define CMD_GETPROPS 4294967077UL #define CMD_GETPTR 4294967075UL #define CMD_GRADCOLOR 4294967092UL #define CMD_GRADIENT 4294967051UL #define CMD_HAMMERAUX 4294967044UL #define CMD_IDCT 4294967046UL #define CMD_INFLATE 4294967074UL #define CMD_INTERRUPT 4294967042UL #define CMD_KEYS 4294967054UL #define CMD_LOADIDENTITY 4294967078UL #define CMD_LOADIMAGE 4294967076UL #define CMD_LOGO 4294967089UL #define CMD_MARCH 4294967045UL #define CMD_MEMCPY 4294967069UL #define CMD_MEMCRC 4294967064UL #define CMD_MEMSET 4294967067UL #define CMD_MEMWRITE 4294967066UL #define CMD_MEMZERO 4294967068UL #define CMD_NUMBER 4294967086UL #define CMD_PROGRESS 4294967055UL #define CMD_REGREAD 4294967065UL #define CMD_ROTATE 4294967081UL #define CMD_SCALE 4294967080UL #define CMD_SCREENSAVER 4294967087UL #define CMD_SCROLLBAR 4294967057UL #define CMD_SETFONT 4294967083UL #define CMD_SETMATRIX 4294967082UL #define CMD_SKETCH 4294967088UL #define CMD_SLIDER 4294967056UL #define CMD_SNAPSHOT 4294967071UL #define CMD_SPINNER 4294967062UL #define CMD_STOP 4294967063UL #define CMD_SWAP 4294967041UL #define CMD_TEXT 4294967052UL #define CMD_TOGGLE 4294967058UL #define CMD_TOUCH_TRANSFORM 4294967072UL #define CMD_TRACK 4294967084UL #define CMD_TRANSLATE 4294967079UL #define DECR 4UL #define DECR_WRAP 7UL #define DLSWAP_DONE 0UL #define DLSWAP_FRAME 2UL #define DLSWAP_LINE 1UL #define DST_ALPHA 3UL #define EDGE_STRIP_A 7UL #define EDGE_STRIP_B 8UL #define EDGE_STRIP_L 6UL #define EDGE_STRIP_R 5UL #define EQUAL 5UL #define GEQUAL 4UL #define GREATER 3UL #define INCR 3UL #define INCR_WRAP 6UL #define INT_CMDEMPTY 32UL #define INT_CMDFLAG 64UL #define INT_CONVCOMPLETE 128UL #define INT_PLAYBACK 16UL #define INT_SOUND 8UL #define INT_SWAP 1UL #define INT_TAG 4UL #define INT_TOUCH 2UL #define INVERT 5UL #define KEEP 1UL #define L1 1UL #define L4 2UL #define L8 3UL #define LEQUAL 2UL #define LESS 1UL #define LINEAR_SAMPLES 0UL #define LINES 3UL #define LINE_STRIP 4UL #define NEAREST 0UL #define NEVER 0UL #define NOTEQUAL 6UL #define ONE 1UL #define ONE_MINUS_DST_ALPHA 5UL #define ONE_MINUS_SRC_ALPHA 4UL #define OPT_CENTER 1536UL #define OPT_CENTERX 512UL #define OPT_CENTERY 1024UL #define OPT_FLAT 256UL #define OPT_MONO 1UL #define OPT_NOBACK 4096UL #define OPT_NODL 2UL #define OPT_NOHANDS 49152UL #define OPT_NOHM 16384UL #define OPT_NOPOINTER 16384UL #define OPT_NOSECS 32768UL #define OPT_NOTICKS 8192UL #define OPT_RIGHTX 2048UL #define OPT_SIGNED 256UL #define PALETTED 8UL #define FTPOINTS 2UL #define RECTS 9UL #define RAM_G 0x000000 // Main graphics RAM. #define ROM_CHIPID 0x0C0000 // Chip ID and revision. #define ROM_FONT 0x1E0000 #define ROM_FONT_ADDR 0x2FFFFC // Font table pointer address, #define RAM_DL 0x300000 // Display list RAM. #define RAM_REG 0x302000 // Registers. #define RAM_CMD 0x308000 // Coprocessor command buffer. #define REG_ID 0x302000 // start of the registers - the ID reg /* OLD FT800 adresses #define RAM_PAL 1056768UL #define REG_ANALOG 1058104UL #define REG_ANA_COMP 1058160UL #define REG_CMD_DL 1058028UL #define REG_CMD_READ 1058020UL #define REG_CMD_WRITE 1058024UL #define REG_CPURESET 1057820UL #define REG_CRC 1058152UL #define REG_CSPREAD 1057892UL #define REG_CYA0 1058000UL #define REG_CYA1 1058004UL #define REG_CYA_TOUCH 1058100UL #define REG_DATESTAMP 1058108UL #define REG_DITHER 1057884UL #define REG_DLSWAP 1057872UL #define REG_GPIO 1057936UL #define REG_GPIO_DIR 1057932UL #define REG_HCYCLE 1057832UL #define REG_HOFFSET 1057836UL #define REG_HSIZE 1057840UL #define REG_HSYNC0 1057844UL #define REG_HSYNC1 1057848UL #define REG_INT_FLAGS 1057944UL #define REG_INT_MASK 1057952UL #define REG_MACRO_0 1057992UL #define REG_MACRO_1 1057996UL #define REG_OUTBITS 1057880UL #define REG_PCLK 1057900UL #define REG_PCLK_POL 1057896UL #define REG_PLAY 1057928UL #define REG_SOUND 1057924UL #define REG_SWIZZLE 1057888UL #define REG_TAG 1057912UL #define REG_TAG_X 1057904UL #define REG_TAG_Y 1057908UL #define REG_TAP_CRC 1057824UL #define REG_TAP_MASK 1057828UL #define REG_TOUCH_DIRECT_XY 1058164UL #define REG_TOUCH_DIRECT_Z1Z2 1058168UL #define REG_TRACKER 1085440UL #define REG_TRIM 1058156UL #define REG_VCYCLE 1057852UL #define REG_VOFFSET 1057856UL #define REG_VOL_PB 1057916UL #define REG_VOL_SOUND 1057920UL #define REG_VSIZE 1057860UL #define REG_VSYNC0 1057864UL #define REG_VSYNC1 1057868UL #define REG_ROMSUB_SEL 1058016UL #define REG_ROTATE 1057876UL */ #define REG_CLOCK 0x302008 #define REG_FREQUENCY 0x30200C #define REG_RENDERMODE 0x302010 #define REG_FRAMES 0x302004 #define REG_PLAYBACK_START 0x3020B4 #define REG_PLAYBACK_LENGTH 0x3020B8 #define REG_PLAYBACK_READPTR 0x3020BC #define REG_PLAYBACK_FREQ 0x3020C0 #define REG_PLAYBACK_FORMAT 0x3020C4 #define REG_PLAYBACK_LOOP 0x3020C8 #define REG_PLAYBACK_PLAY 0x3020CC #define REG_PWM_HZ 0x3020D0 #define REG_PWM_DUTY 0x3020D4 #define REG_SNAPY 0x302014 #define REG_SNAPSHOT 0x302018 #define REG_TOUCH_MODE 0x302104 #define REG_TOUCH_ADC_MODE 0x302108 #define REG_TOUCH_CHARGE 0x30210C #define REG_TOUCH_SETTLE 0x302110 #define REG_TOUCH_OVERSAMPLE 0x302114 #define REG_TOUCH_RZTHRESH 0x302118 #define REG_TOUCH_RAW_XY 0x30211C #define REG_TOUCH_RZ 0x302120 #define REG_TOUCH_SCREEN_XY 0x302124 #define REG_TOUCH_TAG_XY 0x302128 #define REG_TOUCH_TAG 0x30212C #define REG_TOUCH_TAG1_XY 0x302130 #define REG_TOUCH_TAG1 0x302134 #define REG_TOUCH_TAG2_XY 0x302138 #define REG_TOUCH_TAG2 0x30213C #define REG_TOUCH_TAG3_XY 0x302140 #define REG_TOUCH_TAG3 0x302144 #define REG_TOUCH_TAG4_XY 0x302148 #define REG_TOUCH_TAG4 0x30214C #define REG_TOUCH_TRANSFORM_A 0x302150 #define REG_TOUCH_TRANSFORM_B 0x302154 #define REG_TOUCH_TRANSFORM_C 0x302158 #define REG_TOUCH_TRANSFORM_D 0x30215C #define REG_TOUCH_TRANSFORM_E 0x302160 #define REG_TOUCH_TRANSFORM_F 0x302164 #define REG_TOUCH_CONFIG 0x302168 #define REG_SNAPFORMAT 0x30201C #define REG_CPURESET 0x302020 #define REG_TAP_CRC 0x302024 #define REG_TAP_MASK 0x302028 #define REG_HCYCLE 0x30202C #define REG_HOFFSET 0x302030 #define REG_HSIZE 0x302034 #define REG_HSYNC0 0x302038 #define REG_HSYNC1 0x30203C #define REG_VCYCLE 0x302040 #define REG_VOFFSET 0x302044 #define REG_VSIZE 0x302048 #define REG_VSYNC0 0x30204C #define REG_VSYNC1 0x302050 #define REG_DLSWAP 0x302054 #define REG_ROTATE 0x302058 #define REG_OUTBITS 0x30205C #define REG_DITHER 0x302060 #define REG_SWIZZLE 0x302064 #define REG_CSPREAD 0x302068 #define REG_PCLK_POL 0x30206C #define REG_PCLK 0x302070 #define REG_TAG_X 0x302074 #define REG_TAG_Y 0x302078 #define REG_TAG 0x30207C #define REG_VOL_PB 0x302080 #define REG_VOL_SOUND 0x302084 #define REG_SOUND 0x302088 #define REG_PLAY 0x30208C #define REG_GPIO_DIR 0x302090 #define REG_GPIO 0x302094 #define REG_GPIOX_DIR 0x302098 #define REG_GPIOX 0x30209C #define REG_INT_FLAGS 0x3020A8 #define REG_INT_EN 0x3020AC #define REG_INT_MASK 0x3020B0 #define REG_MACRO_0 0x3020D8 #define REG_MACRO_1 0x3020DC #define REG_CMD_READ 0x3020F8 #define REG_CMD_WRITE 0x3020FC #define REG_CMD_DL 0x302100 #define REG_CTOUCH_TOUCH4_X 0x30216C #define REG_BIST_EN 0x302174 #define REG_TRIM 0x302180 #define REG_ANA_COMP 0x302184 #define REG_SPI_WIDTH 0x302188 #define REG_TOUCH_DIRECT_XY 0x30218C #define REG_TOUCH_DIRECT_Z1Z2 0x302190 #define REG_DATESTAMP 0x302564 #define REG_CMDB_SPACE 0x302574 #define REG_CMDB_WRITE 0x302578 #define REG_TRACKER 0x309000 #define REG_TRACKER_1 0x309004 #define REG_TRACKER_2 0x309008 #define REG_TRACKER_3 0x30900C #define REG_TRACKER_4 0x309010 #define REPEAT 1UL #define REPLACE 2UL #define RGB332 4UL #define RGB565 7UL #define SRC_ALPHA 2UL #define TEXT8X8 9UL #define TEXTVGA 10UL #define TOUCHMODE_CONTINUOUS 3UL #define TOUCHMODE_FRAME 2UL #define TOUCHMODE_OFF 0UL #define TOUCHMODE_ONESHOT 1UL #define ULAW_SAMPLES 1UL #define ZERO 0UL #define VERTEX2F(x,y) ((1UL<<30)|(((x)&32767UL)<<15)|(((y)&32767UL)<<0)) #define VERTEX2II(x,y,handle,cell) ((2UL<<30)|(((x)&511UL)<<21)|(((y)&511UL)<<12)|(((handle)&31UL)<<7)|(((cell)&127UL)<<0)) #define BITMAP_SOURCE(addr) ((1UL<<24)|(((addr)&1048575UL)<<0)) #define CLEAR_COLOR_RGB(red,green,blue) ((2UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0)) #define TAG(s) ((3UL<<24)|(((s)&255UL)<<0)) #define COLOR_RGB(red,green,blue) ((4UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0)) #define BITMAP_HANDLE(handle) ((5UL<<24)|(((handle)&31UL)<<0)) #define CELL(cell) ((6UL<<24)|(((cell)&127UL)<<0)) #define BITMAP_LAYOUT(format,linestride,height) ((7UL<<24)|(((format)&31UL)<<19)|(((linestride)&1023UL)<<9)|(((height)&511UL)<<0)) #define BITMAP_SIZE(filter,wrapx,wrapy,width,height) ((8UL<<24)|(((filter)&1UL)<<20)|(((wrapx)&1UL)<<19)|(((wrapy)&1UL)<<18)|(((width)&511UL)<<9)|(((height)&511UL)<<0)) #define ALPHA_FUNC(func,ref) ((9UL<<24)|(((func)&7UL)<<8)|(((ref)&255UL)<<0)) #define STENCIL_FUNC(func,ref,mask) ((10UL<<24)|(((func)&7UL)<<16)|(((ref)&255UL)<<8)|(((mask)&255UL)<<0)) #define BLEND_FUNC(src,dst) ((11UL<<24)|(((src)&7UL)<<3)|(((dst)&7UL)<<0)) #define STENCIL_OP(sfail,spass) ((12UL<<24)|(((sfail)&7UL)<<3)|(((spass)&7UL)<<0)) #define POINT_SIZE(size) ((13UL<<24)|(((size)&8191UL)<<0)) #define LINE_WIDTH(width) ((14UL<<24)|(((width)&4095UL)<<0)) #define CLEAR_COLOR_A(alpha) ((15UL<<24)|(((alpha)&255UL)<<0)) #define COLOR_A(alpha) ((16UL<<24)|(((alpha)&255UL)<<0)) #define CLEAR_STENCIL(s) ((17UL<<24)|(((s)&255UL)<<0)) #define CLEAR_TAG(s) ((18UL<<24)|(((s)&255UL)<<0)) #define STENCIL_MASK(mask) ((19UL<<24)|(((mask)&255UL)<<0)) #define TAG_MASK(mask) ((20UL<<24)|(((mask)&1UL)<<0)) #define BITMAP_TRANSFORM_A(a) ((21UL<<24)|(((a)&131071UL)<<0)) #define BITMAP_TRANSFORM_B(b) ((22UL<<24)|(((b)&131071UL)<<0)) #define BITMAP_TRANSFORM_C(c) ((23UL<<24)|(((c)&16777215UL)<<0)) #define BITMAP_TRANSFORM_D(d) ((24UL<<24)|(((d)&131071UL)<<0)) #define BITMAP_TRANSFORM_E(e) ((25UL<<24)|(((e)&131071UL)<<0)) #define BITMAP_TRANSFORM_F(f) ((26UL<<24)|(((f)&16777215UL)<<0)) #define SCISSOR_XY(x,y) ((27UL<<24)|(((x)&511UL)<<9)|(((y)&511UL)<<0)) #define SCISSOR_SIZE(width,height) ((28UL<<24)|(((width)&1023UL)<<10)|(((height)&1023UL)<<0)) #define CALL(dest) ((29UL<<24)|(((dest)&65535UL)<<0)) #define JUMP(dest) ((30UL<<24)|(((dest)&65535UL)<<0)) #define BEGIN(prim) ((31UL<<24)|(((prim)&15UL)<<0)) #define COLOR_MASK(r,g,b,a) ((32UL<<24)|(((r)&1UL)<<3)|(((g)&1UL)<<2)|(((b)&1UL)<<1)|(((a)&1UL)<<0)) #define CLEAR(c,s,t) ((38UL<<24)|(((c)&1UL)<<2)|(((s)&1UL)<<1)|(((t)&1UL)<<0)) #define END() ((33UL<<24)) #define SAVE_CONTEXT() ((34UL<<24)) #define RESTORE_CONTEXT() ((35UL<<24)) #define RETURN() ((36UL<<24)) #define MACRO(m) ((37UL<<24)|(((m)&1UL)<<0)) #define DISPLAY() ((0UL<<24)) #define FT_GPU_NUMCHAR_PERFONT (128) #define FT_GPU_FONT_TABLE_SIZE (148) /* FT800 font table structure */ /* Font table address in ROM can be found by reading the address from 0xFFFFC location. */ /* 16 font tables are present at the address read from location 0xFFFFC */ typedef struct FT_Gpu_Fonts { /* All the values are in bytes */ /* Width of each character font from 0 to 127 */ ft_uint8_t FontWidth[FT_GPU_NUMCHAR_PERFONT]; /* Bitmap format of font wrt bitmap formats supported by FT800 - L1, L4, L8 */ ft_uint32_t FontBitmapFormat; /* Font line stride in FT800 ROM */ ft_uint32_t FontLineStride; /* Font width in pixels */ ft_uint32_t FontWidthInPixels; /* Font height in pixels */ ft_uint32_t FontHeightInPixels; /* Pointer to font graphics raw data */ ft_uint32_t PointerToFontGraphicsData; }FT_Gpu_Fonts_t; #endif /* #ifndef _FT_GPU_H_ */ /* Nothing beyond this */