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Dependencies: mbed MAX14720 MAX30205 USBDevice
Resources.Designer.cs
00001 //------------------------------------------------------------------------------ 00002 // <auto-generated> 00003 // This code was generated by a tool. 00004 // Runtime Version:4.0.30319.42000 00005 // 00006 // Changes to this file may cause incorrect behavior and will be lost if 00007 // the code is regenerated. 00008 // </auto-generated> 00009 //------------------------------------------------------------------------------ 00010 00011 namespace HealthSensorPlatform.Properties { 00012 using System; 00013 00014 00015 /// <summary> 00016 /// A strongly-typed resource class, for looking up localized strings, etc. 00017 /// </summary> 00018 // This class was auto-generated by the StronglyTypedResourceBuilder 00019 // class via a tool like ResGen or Visual Studio. 00020 // To add or remove a member, edit your .ResX file then rerun ResGen 00021 // with the /str option, or rebuild your VS project. 00022 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 00023 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 00024 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 00025 internal class Resources { 00026 00027 private static global::System.Resources.ResourceManager resourceMan; 00028 00029 private static global::System.Globalization.CultureInfo resourceCulture; 00030 00031 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 00032 internal Resources() { 00033 } 00034 00035 /// <summary> 00036 /// Returns the cached ResourceManager instance used by this class. 00037 /// </summary> 00038 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 00039 internal static global::System.Resources.ResourceManager ResourceManager { 00040 get { 00041 if (object.ReferenceEquals(resourceMan, null)) { 00042 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HealthSensorPlatform.Properties.Resources", typeof(Resources).Assembly); 00043 resourceMan = temp; 00044 } 00045 return resourceMan; 00046 } 00047 } 00048 00049 /// <summary> 00050 /// Overrides the current thread's CurrentUICulture property for all 00051 /// resource lookups using this strongly typed resource class. 00052 /// </summary> 00053 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 00054 internal static global::System.Globalization.CultureInfo Culture { 00055 get { 00056 return resourceCulture; 00057 } 00058 set { 00059 resourceCulture = value; 00060 } 00061 } 00062 00063 /// <summary> 00064 /// Looks up a localized resource of type System.Drawing.Bitmap. 00065 /// </summary> 00066 internal static System.Drawing.Bitmap bio_impedance_block { 00067 get { 00068 object obj = ResourceManager.GetObject("bio_impedance_block", resourceCulture); 00069 return ((System.Drawing.Bitmap)(obj)); 00070 } 00071 } 00072 00073 /// <summary> 00074 /// Looks up a localized resource of type System.Drawing.Bitmap. 00075 /// </summary> 00076 internal static System.Drawing.Bitmap bioz_input_mux { 00077 get { 00078 object obj = ResourceManager.GetObject("bioz_input_mux", resourceCulture); 00079 return ((System.Drawing.Bitmap)(obj)); 00080 } 00081 } 00082 00083 /// <summary> 00084 /// Looks up a localized resource of type System.Drawing.Bitmap. 00085 /// </summary> 00086 internal static System.Drawing.Bitmap bioz_input_mux1 { 00087 get { 00088 object obj = ResourceManager.GetObject("bioz_input_mux1", resourceCulture); 00089 return ((System.Drawing.Bitmap)(obj)); 00090 } 00091 } 00092 00093 /// <summary> 00094 /// Looks up a localized resource of type System.Drawing.Bitmap. 00095 /// </summary> 00096 internal static System.Drawing.Bitmap bioz_input_muxcal1 { 00097 get { 00098 object obj = ResourceManager.GetObject("bioz_input_muxcal1", resourceCulture); 00099 return ((System.Drawing.Bitmap)(obj)); 00100 } 00101 } 00102 00103 /// <summary> 00104 /// Looks up a localized resource of type System.Drawing.Bitmap. 00105 /// </summary> 00106 internal static System.Drawing.Bitmap bioz_input_muxcal2 { 00107 get { 00108 object obj = ResourceManager.GetObject("bioz_input_muxcal2", resourceCulture); 00109 return ((System.Drawing.Bitmap)(obj)); 00110 } 00111 } 00112 00113 /// <summary> 00114 /// Looks up a localized resource of type System.Drawing.Bitmap. 00115 /// </summary> 00116 internal static System.Drawing.Bitmap bioz_input_muxlb1 { 00117 get { 00118 object obj = ResourceManager.GetObject("bioz_input_muxlb1", resourceCulture); 00119 return ((System.Drawing.Bitmap)(obj)); 00120 } 00121 } 00122 00123 /// <summary> 00124 /// Looks up a localized resource of type System.Drawing.Bitmap. 00125 /// </summary> 00126 internal static System.Drawing.Bitmap bioz_input_muxlb2 { 00127 get { 00128 object obj = ResourceManager.GetObject("bioz_input_muxlb2", resourceCulture); 00129 return ((System.Drawing.Bitmap)(obj)); 00130 } 00131 } 00132 00133 /// <summary> 00134 /// Looks up a localized resource of type System.Drawing.Bitmap. 00135 /// </summary> 00136 internal static System.Drawing.Bitmap bioz_input_muxloff1 { 00137 get { 00138 object obj = ResourceManager.GetObject("bioz_input_muxloff1", resourceCulture); 00139 return ((System.Drawing.Bitmap)(obj)); 00140 } 00141 } 00142 00143 /// <summary> 00144 /// Looks up a localized resource of type System.Drawing.Bitmap. 00145 /// </summary> 00146 internal static System.Drawing.Bitmap bioz_input_muxloff2 { 00147 get { 00148 object obj = ResourceManager.GetObject("bioz_input_muxloff2", resourceCulture); 00149 return ((System.Drawing.Bitmap)(obj)); 00150 } 00151 } 00152 00153 /// <summary> 00154 /// Looks up a localized resource of type System.Drawing.Bitmap. 00155 /// </summary> 00156 internal static System.Drawing.Bitmap bioz_input_muxlon { 00157 get { 00158 object obj = ResourceManager.GetObject("bioz_input_muxlon", resourceCulture); 00159 return ((System.Drawing.Bitmap)(obj)); 00160 } 00161 } 00162 00163 /// <summary> 00164 /// Looks up a localized resource of type System.Drawing.Bitmap. 00165 /// </summary> 00166 internal static System.Drawing.Bitmap bioz_input_muxsw1 { 00167 get { 00168 object obj = ResourceManager.GetObject("bioz_input_muxsw1", resourceCulture); 00169 return ((System.Drawing.Bitmap)(obj)); 00170 } 00171 } 00172 00173 /// <summary> 00174 /// Looks up a localized resource of type System.Drawing.Bitmap. 00175 /// </summary> 00176 internal static System.Drawing.Bitmap bioz_input_muxsw2 { 00177 get { 00178 object obj = ResourceManager.GetObject("bioz_input_muxsw2", resourceCulture); 00179 return ((System.Drawing.Bitmap)(obj)); 00180 } 00181 } 00182 00183 /// <summary> 00184 /// Looks up a localized resource of type System.Drawing.Bitmap. 00185 /// </summary> 00186 internal static System.Drawing.Bitmap bioz_load { 00187 get { 00188 object obj = ResourceManager.GetObject("bioz_load", resourceCulture); 00189 return ((System.Drawing.Bitmap)(obj)); 00190 } 00191 } 00192 00193 /// <summary> 00194 /// Looks up a localized resource of type System.Drawing.Bitmap. 00195 /// </summary> 00196 internal static System.Drawing.Bitmap bioz_load_cal1 { 00197 get { 00198 object obj = ResourceManager.GetObject("bioz_load_cal1", resourceCulture); 00199 return ((System.Drawing.Bitmap)(obj)); 00200 } 00201 } 00202 00203 /// <summary> 00204 /// Looks up a localized resource of type System.Drawing.Bitmap. 00205 /// </summary> 00206 internal static System.Drawing.Bitmap bioz_load_cal2 { 00207 get { 00208 object obj = ResourceManager.GetObject("bioz_load_cal2", resourceCulture); 00209 return ((System.Drawing.Bitmap)(obj)); 00210 } 00211 } 00212 00213 /// <summary> 00214 /// Looks up a localized resource of type System.Drawing.Bitmap. 00215 /// </summary> 00216 internal static System.Drawing.Bitmap bioz_load_lb1 { 00217 get { 00218 object obj = ResourceManager.GetObject("bioz_load_lb1", resourceCulture); 00219 return ((System.Drawing.Bitmap)(obj)); 00220 } 00221 } 00222 00223 /// <summary> 00224 /// Looks up a localized resource of type System.Drawing.Bitmap. 00225 /// </summary> 00226 internal static System.Drawing.Bitmap bioz_load_lb2 { 00227 get { 00228 object obj = ResourceManager.GetObject("bioz_load_lb2", resourceCulture); 00229 return ((System.Drawing.Bitmap)(obj)); 00230 } 00231 } 00232 00233 /// <summary> 00234 /// Looks up a localized resource of type System.Drawing.Bitmap. 00235 /// </summary> 00236 internal static System.Drawing.Bitmap bioz_load_leadon { 00237 get { 00238 object obj = ResourceManager.GetObject("bioz_load_leadon", resourceCulture); 00239 return ((System.Drawing.Bitmap)(obj)); 00240 } 00241 } 00242 00243 /// <summary> 00244 /// Looks up a localized resource of type System.Drawing.Bitmap. 00245 /// </summary> 00246 internal static System.Drawing.Bitmap bioz_load_resload { 00247 get { 00248 object obj = ResourceManager.GetObject("bioz_load_resload", resourceCulture); 00249 return ((System.Drawing.Bitmap)(obj)); 00250 } 00251 } 00252 00253 /// <summary> 00254 /// Looks up a localized resource of type System.Drawing.Bitmap. 00255 /// </summary> 00256 internal static System.Drawing.Bitmap bioz_load_sw1 { 00257 get { 00258 object obj = ResourceManager.GetObject("bioz_load_sw1", resourceCulture); 00259 return ((System.Drawing.Bitmap)(obj)); 00260 } 00261 } 00262 00263 /// <summary> 00264 /// Looks up a localized resource of type System.Drawing.Bitmap. 00265 /// </summary> 00266 internal static System.Drawing.Bitmap bioz_load_sw2 { 00267 get { 00268 object obj = ResourceManager.GetObject("bioz_load_sw2", resourceCulture); 00269 return ((System.Drawing.Bitmap)(obj)); 00270 } 00271 } 00272 00273 /// <summary> 00274 /// Looks up a localized resource of type System.Drawing.Bitmap. 00275 /// </summary> 00276 internal static System.Drawing.Bitmap bioz_load1 { 00277 get { 00278 object obj = ResourceManager.GetObject("bioz_load1", resourceCulture); 00279 return ((System.Drawing.Bitmap)(obj)); 00280 } 00281 } 00282 00283 /// <summary> 00284 /// Looks up a localized resource of type System.Drawing.Bitmap. 00285 /// </summary> 00286 internal static System.Drawing.Bitmap bioz_load2 { 00287 get { 00288 object obj = ResourceManager.GetObject("bioz_load2", resourceCulture); 00289 return ((System.Drawing.Bitmap)(obj)); 00290 } 00291 } 00292 00293 /// <summary> 00294 /// Looks up a localized resource of type System.Drawing.Bitmap. 00295 /// </summary> 00296 internal static System.Drawing.Bitmap bioz_loadloff1 { 00297 get { 00298 object obj = ResourceManager.GetObject("bioz_loadloff1", resourceCulture); 00299 return ((System.Drawing.Bitmap)(obj)); 00300 } 00301 } 00302 00303 /// <summary> 00304 /// Looks up a localized resource of type System.Drawing.Bitmap. 00305 /// </summary> 00306 internal static System.Drawing.Bitmap bioz_loadloff2 { 00307 get { 00308 object obj = ResourceManager.GetObject("bioz_loadloff2", resourceCulture); 00309 return ((System.Drawing.Bitmap)(obj)); 00310 } 00311 } 00312 00313 /// <summary> 00314 /// Looks up a localized resource of type System.Drawing.Bitmap. 00315 /// </summary> 00316 internal static System.Drawing.Bitmap bioz_loadrz { 00317 get { 00318 object obj = ResourceManager.GetObject("bioz_loadrz", resourceCulture); 00319 return ((System.Drawing.Bitmap)(obj)); 00320 } 00321 } 00322 00323 /// <summary> 00324 /// Looks up a localized resource of type System.Drawing.Bitmap. 00325 /// </summary> 00326 internal static System.Drawing.Bitmap ecg_channel_block { 00327 get { 00328 object obj = ResourceManager.GetObject("ecg_channel_block", resourceCulture); 00329 return ((System.Drawing.Bitmap)(obj)); 00330 } 00331 } 00332 00333 /// <summary> 00334 /// Looks up a localized resource of type System.Drawing.Bitmap. 00335 /// </summary> 00336 internal static System.Drawing.Bitmap ecg_lead_config { 00337 get { 00338 object obj = ResourceManager.GetObject("ecg_lead_config", resourceCulture); 00339 return ((System.Drawing.Bitmap)(obj)); 00340 } 00341 } 00342 00343 /// <summary> 00344 /// Looks up a localized resource of type System.Drawing.Bitmap. 00345 /// </summary> 00346 internal static System.Drawing.Bitmap ecg_lead_config_closed_swOnly { 00347 get { 00348 object obj = ResourceManager.GetObject("ecg_lead_config_closed_swOnly", resourceCulture); 00349 return ((System.Drawing.Bitmap)(obj)); 00350 } 00351 } 00352 00353 /// <summary> 00354 /// Looks up a localized resource of type System.Drawing.Bitmap. 00355 /// </summary> 00356 internal static System.Drawing.Bitmap ecg_lead_config1 { 00357 get { 00358 object obj = ResourceManager.GetObject("ecg_lead_config1", resourceCulture); 00359 return ((System.Drawing.Bitmap)(obj)); 00360 } 00361 } 00362 00363 /// <summary> 00364 /// Looks up a localized resource of type System.Drawing.Bitmap. 00365 /// </summary> 00366 internal static System.Drawing.Bitmap open { 00367 get { 00368 object obj = ResourceManager.GetObject("open", resourceCulture); 00369 return ((System.Drawing.Bitmap)(obj)); 00370 } 00371 } 00372 00373 /// <summary> 00374 /// Looks up a localized resource of type System.Drawing.Bitmap. 00375 /// </summary> 00376 internal static System.Drawing.Bitmap pace_block_diagrams { 00377 get { 00378 object obj = ResourceManager.GetObject("pace_block_diagrams", resourceCulture); 00379 return ((System.Drawing.Bitmap)(obj)); 00380 } 00381 } 00382 00383 /// <summary> 00384 /// Looks up a localized resource of type System.Drawing.Bitmap. 00385 /// </summary> 00386 internal static System.Drawing.Bitmap pace_falling { 00387 get { 00388 object obj = ResourceManager.GetObject("pace_falling", resourceCulture); 00389 return ((System.Drawing.Bitmap)(obj)); 00390 } 00391 } 00392 00393 /// <summary> 00394 /// Looks up a localized resource of type System.Drawing.Bitmap. 00395 /// </summary> 00396 internal static System.Drawing.Bitmap pace_rising { 00397 get { 00398 object obj = ResourceManager.GetObject("pace_rising", resourceCulture); 00399 return ((System.Drawing.Bitmap)(obj)); 00400 } 00401 } 00402 00403 /// <summary> 00404 /// Looks up a localized resource of type System.Drawing.Bitmap. 00405 /// </summary> 00406 internal static System.Drawing.Bitmap sw1 { 00407 get { 00408 object obj = ResourceManager.GetObject("sw1", resourceCulture); 00409 return ((System.Drawing.Bitmap)(obj)); 00410 } 00411 } 00412 00413 /// <summary> 00414 /// Looks up a localized resource of type System.Drawing.Bitmap. 00415 /// </summary> 00416 internal static System.Drawing.Bitmap sw10 { 00417 get { 00418 object obj = ResourceManager.GetObject("sw10", resourceCulture); 00419 return ((System.Drawing.Bitmap)(obj)); 00420 } 00421 } 00422 00423 /// <summary> 00424 /// Looks up a localized resource of type System.Drawing.Bitmap. 00425 /// </summary> 00426 internal static System.Drawing.Bitmap sw11 { 00427 get { 00428 object obj = ResourceManager.GetObject("sw11", resourceCulture); 00429 return ((System.Drawing.Bitmap)(obj)); 00430 } 00431 } 00432 00433 /// <summary> 00434 /// Looks up a localized resource of type System.Drawing.Bitmap. 00435 /// </summary> 00436 internal static System.Drawing.Bitmap sw12 { 00437 get { 00438 object obj = ResourceManager.GetObject("sw12", resourceCulture); 00439 return ((System.Drawing.Bitmap)(obj)); 00440 } 00441 } 00442 00443 /// <summary> 00444 /// Looks up a localized resource of type System.Drawing.Bitmap. 00445 /// </summary> 00446 internal static System.Drawing.Bitmap sw13 { 00447 get { 00448 object obj = ResourceManager.GetObject("sw13", resourceCulture); 00449 return ((System.Drawing.Bitmap)(obj)); 00450 } 00451 } 00452 00453 /// <summary> 00454 /// Looks up a localized resource of type System.Drawing.Bitmap. 00455 /// </summary> 00456 internal static System.Drawing.Bitmap sw14 { 00457 get { 00458 object obj = ResourceManager.GetObject("sw14", resourceCulture); 00459 return ((System.Drawing.Bitmap)(obj)); 00460 } 00461 } 00462 00463 /// <summary> 00464 /// Looks up a localized resource of type System.Drawing.Bitmap. 00465 /// </summary> 00466 internal static System.Drawing.Bitmap sw1bmp { 00467 get { 00468 object obj = ResourceManager.GetObject("sw1bmp", resourceCulture); 00469 return ((System.Drawing.Bitmap)(obj)); 00470 } 00471 } 00472 00473 /// <summary> 00474 /// Looks up a localized resource of type System.Drawing.Bitmap. 00475 /// </summary> 00476 internal static System.Drawing.Bitmap sw1rz { 00477 get { 00478 object obj = ResourceManager.GetObject("sw1rz", resourceCulture); 00479 return ((System.Drawing.Bitmap)(obj)); 00480 } 00481 } 00482 00483 /// <summary> 00484 /// Looks up a localized resource of type System.Drawing.Bitmap. 00485 /// </summary> 00486 internal static System.Drawing.Bitmap sw2 { 00487 get { 00488 object obj = ResourceManager.GetObject("sw2", resourceCulture); 00489 return ((System.Drawing.Bitmap)(obj)); 00490 } 00491 } 00492 00493 /// <summary> 00494 /// Looks up a localized resource of type System.Drawing.Bitmap. 00495 /// </summary> 00496 internal static System.Drawing.Bitmap sw3 { 00497 get { 00498 object obj = ResourceManager.GetObject("sw3", resourceCulture); 00499 return ((System.Drawing.Bitmap)(obj)); 00500 } 00501 } 00502 00503 /// <summary> 00504 /// Looks up a localized resource of type System.Drawing.Bitmap. 00505 /// </summary> 00506 internal static System.Drawing.Bitmap sw4 { 00507 get { 00508 object obj = ResourceManager.GetObject("sw4", resourceCulture); 00509 return ((System.Drawing.Bitmap)(obj)); 00510 } 00511 } 00512 00513 /// <summary> 00514 /// Looks up a localized resource of type System.Drawing.Bitmap. 00515 /// </summary> 00516 internal static System.Drawing.Bitmap sw5 { 00517 get { 00518 object obj = ResourceManager.GetObject("sw5", resourceCulture); 00519 return ((System.Drawing.Bitmap)(obj)); 00520 } 00521 } 00522 00523 /// <summary> 00524 /// Looks up a localized resource of type System.Drawing.Bitmap. 00525 /// </summary> 00526 internal static System.Drawing.Bitmap sw6 { 00527 get { 00528 object obj = ResourceManager.GetObject("sw6", resourceCulture); 00529 return ((System.Drawing.Bitmap)(obj)); 00530 } 00531 } 00532 00533 /// <summary> 00534 /// Looks up a localized resource of type System.Drawing.Bitmap. 00535 /// </summary> 00536 internal static System.Drawing.Bitmap sw7 { 00537 get { 00538 object obj = ResourceManager.GetObject("sw7", resourceCulture); 00539 return ((System.Drawing.Bitmap)(obj)); 00540 } 00541 } 00542 00543 /// <summary> 00544 /// Looks up a localized resource of type System.Drawing.Bitmap. 00545 /// </summary> 00546 internal static System.Drawing.Bitmap sw8 { 00547 get { 00548 object obj = ResourceManager.GetObject("sw8", resourceCulture); 00549 return ((System.Drawing.Bitmap)(obj)); 00550 } 00551 } 00552 00553 /// <summary> 00554 /// Looks up a localized resource of type System.Drawing.Bitmap. 00555 /// </summary> 00556 internal static System.Drawing.Bitmap sw9 { 00557 get { 00558 object obj = ResourceManager.GetObject("sw9", resourceCulture); 00559 return ((System.Drawing.Bitmap)(obj)); 00560 } 00561 } 00562 00563 /// <summary> 00564 /// Looks up a localized resource of type System.Drawing.Bitmap. 00565 /// </summary> 00566 internal static System.Drawing.Bitmap system_block_diagram { 00567 get { 00568 object obj = ResourceManager.GetObject("system_block_diagram", resourceCulture); 00569 return ((System.Drawing.Bitmap)(obj)); 00570 } 00571 } 00572 00573 /// <summary> 00574 /// Looks up a localized resource of type System.Drawing.Bitmap. 00575 /// </summary> 00576 internal static System.Drawing.Bitmap system_block_diagram_max30003 { 00577 get { 00578 object obj = ResourceManager.GetObject("system_block_diagram_max30003", resourceCulture); 00579 return ((System.Drawing.Bitmap)(obj)); 00580 } 00581 } 00582 } 00583 }
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