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Show/hide line numbers Resources.Designer.cs Source File

Resources.Designer.cs

00001 //------------------------------------------------------------------------------
00002 // <auto-generated>
00003 //     This code was generated by a tool.
00004 //     Runtime Version:4.0.30319.42000
00005 //
00006 //     Changes to this file may cause incorrect behavior and will be lost if
00007 //     the code is regenerated.
00008 // </auto-generated>
00009 //------------------------------------------------------------------------------
00010 
00011 namespace HealthSensorPlatform.Properties {
00012     using System;
00013     
00014     
00015     /// <summary>
00016     ///   A strongly-typed resource class, for looking up localized strings, etc.
00017     /// </summary>
00018     // This class was auto-generated by the StronglyTypedResourceBuilder
00019     // class via a tool like ResGen or Visual Studio.
00020     // To add or remove a member, edit your .ResX file then rerun ResGen
00021     // with the /str option, or rebuild your VS project.
00022     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
00023     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
00024     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
00025     internal class Resources {
00026         
00027         private static global::System.Resources.ResourceManager resourceMan;
00028         
00029         private static global::System.Globalization.CultureInfo resourceCulture;
00030         
00031         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
00032         internal Resources() {
00033         }
00034         
00035         /// <summary>
00036         ///   Returns the cached ResourceManager instance used by this class.
00037         /// </summary>
00038         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
00039         internal static global::System.Resources.ResourceManager ResourceManager {
00040             get {
00041                 if (object.ReferenceEquals(resourceMan, null)) {
00042                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HealthSensorPlatform.Properties.Resources", typeof(Resources).Assembly);
00043                     resourceMan = temp;
00044                 }
00045                 return resourceMan;
00046             }
00047         }
00048         
00049         /// <summary>
00050         ///   Overrides the current thread's CurrentUICulture property for all
00051         ///   resource lookups using this strongly typed resource class.
00052         /// </summary>
00053         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
00054         internal static global::System.Globalization.CultureInfo Culture {
00055             get {
00056                 return resourceCulture;
00057             }
00058             set {
00059                 resourceCulture = value;
00060             }
00061         }
00062         
00063         /// <summary>
00064         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00065         /// </summary>
00066         internal static System.Drawing.Bitmap bio_impedance_block {
00067             get {
00068                 object obj = ResourceManager.GetObject("bio_impedance_block", resourceCulture);
00069                 return ((System.Drawing.Bitmap)(obj));
00070             }
00071         }
00072         
00073         /// <summary>
00074         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00075         /// </summary>
00076         internal static System.Drawing.Bitmap bioz_input_mux {
00077             get {
00078                 object obj = ResourceManager.GetObject("bioz_input_mux", resourceCulture);
00079                 return ((System.Drawing.Bitmap)(obj));
00080             }
00081         }
00082         
00083         /// <summary>
00084         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00085         /// </summary>
00086         internal static System.Drawing.Bitmap bioz_input_mux1 {
00087             get {
00088                 object obj = ResourceManager.GetObject("bioz_input_mux1", resourceCulture);
00089                 return ((System.Drawing.Bitmap)(obj));
00090             }
00091         }
00092         
00093         /// <summary>
00094         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00095         /// </summary>
00096         internal static System.Drawing.Bitmap bioz_input_muxcal1 {
00097             get {
00098                 object obj = ResourceManager.GetObject("bioz_input_muxcal1", resourceCulture);
00099                 return ((System.Drawing.Bitmap)(obj));
00100             }
00101         }
00102         
00103         /// <summary>
00104         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00105         /// </summary>
00106         internal static System.Drawing.Bitmap bioz_input_muxcal2 {
00107             get {
00108                 object obj = ResourceManager.GetObject("bioz_input_muxcal2", resourceCulture);
00109                 return ((System.Drawing.Bitmap)(obj));
00110             }
00111         }
00112         
00113         /// <summary>
00114         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00115         /// </summary>
00116         internal static System.Drawing.Bitmap bioz_input_muxlb1 {
00117             get {
00118                 object obj = ResourceManager.GetObject("bioz_input_muxlb1", resourceCulture);
00119                 return ((System.Drawing.Bitmap)(obj));
00120             }
00121         }
00122         
00123         /// <summary>
00124         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00125         /// </summary>
00126         internal static System.Drawing.Bitmap bioz_input_muxlb2 {
00127             get {
00128                 object obj = ResourceManager.GetObject("bioz_input_muxlb2", resourceCulture);
00129                 return ((System.Drawing.Bitmap)(obj));
00130             }
00131         }
00132         
00133         /// <summary>
00134         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00135         /// </summary>
00136         internal static System.Drawing.Bitmap bioz_input_muxloff1 {
00137             get {
00138                 object obj = ResourceManager.GetObject("bioz_input_muxloff1", resourceCulture);
00139                 return ((System.Drawing.Bitmap)(obj));
00140             }
00141         }
00142         
00143         /// <summary>
00144         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00145         /// </summary>
00146         internal static System.Drawing.Bitmap bioz_input_muxloff2 {
00147             get {
00148                 object obj = ResourceManager.GetObject("bioz_input_muxloff2", resourceCulture);
00149                 return ((System.Drawing.Bitmap)(obj));
00150             }
00151         }
00152         
00153         /// <summary>
00154         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00155         /// </summary>
00156         internal static System.Drawing.Bitmap bioz_input_muxlon {
00157             get {
00158                 object obj = ResourceManager.GetObject("bioz_input_muxlon", resourceCulture);
00159                 return ((System.Drawing.Bitmap)(obj));
00160             }
00161         }
00162         
00163         /// <summary>
00164         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00165         /// </summary>
00166         internal static System.Drawing.Bitmap bioz_input_muxsw1 {
00167             get {
00168                 object obj = ResourceManager.GetObject("bioz_input_muxsw1", resourceCulture);
00169                 return ((System.Drawing.Bitmap)(obj));
00170             }
00171         }
00172         
00173         /// <summary>
00174         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00175         /// </summary>
00176         internal static System.Drawing.Bitmap bioz_input_muxsw2 {
00177             get {
00178                 object obj = ResourceManager.GetObject("bioz_input_muxsw2", resourceCulture);
00179                 return ((System.Drawing.Bitmap)(obj));
00180             }
00181         }
00182         
00183         /// <summary>
00184         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00185         /// </summary>
00186         internal static System.Drawing.Bitmap bioz_load {
00187             get {
00188                 object obj = ResourceManager.GetObject("bioz_load", resourceCulture);
00189                 return ((System.Drawing.Bitmap)(obj));
00190             }
00191         }
00192         
00193         /// <summary>
00194         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00195         /// </summary>
00196         internal static System.Drawing.Bitmap bioz_load_cal1 {
00197             get {
00198                 object obj = ResourceManager.GetObject("bioz_load_cal1", resourceCulture);
00199                 return ((System.Drawing.Bitmap)(obj));
00200             }
00201         }
00202         
00203         /// <summary>
00204         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00205         /// </summary>
00206         internal static System.Drawing.Bitmap bioz_load_cal2 {
00207             get {
00208                 object obj = ResourceManager.GetObject("bioz_load_cal2", resourceCulture);
00209                 return ((System.Drawing.Bitmap)(obj));
00210             }
00211         }
00212         
00213         /// <summary>
00214         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00215         /// </summary>
00216         internal static System.Drawing.Bitmap bioz_load_lb1 {
00217             get {
00218                 object obj = ResourceManager.GetObject("bioz_load_lb1", resourceCulture);
00219                 return ((System.Drawing.Bitmap)(obj));
00220             }
00221         }
00222         
00223         /// <summary>
00224         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00225         /// </summary>
00226         internal static System.Drawing.Bitmap bioz_load_lb2 {
00227             get {
00228                 object obj = ResourceManager.GetObject("bioz_load_lb2", resourceCulture);
00229                 return ((System.Drawing.Bitmap)(obj));
00230             }
00231         }
00232         
00233         /// <summary>
00234         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00235         /// </summary>
00236         internal static System.Drawing.Bitmap bioz_load_leadon {
00237             get {
00238                 object obj = ResourceManager.GetObject("bioz_load_leadon", resourceCulture);
00239                 return ((System.Drawing.Bitmap)(obj));
00240             }
00241         }
00242         
00243         /// <summary>
00244         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00245         /// </summary>
00246         internal static System.Drawing.Bitmap bioz_load_resload {
00247             get {
00248                 object obj = ResourceManager.GetObject("bioz_load_resload", resourceCulture);
00249                 return ((System.Drawing.Bitmap)(obj));
00250             }
00251         }
00252         
00253         /// <summary>
00254         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00255         /// </summary>
00256         internal static System.Drawing.Bitmap bioz_load_sw1 {
00257             get {
00258                 object obj = ResourceManager.GetObject("bioz_load_sw1", resourceCulture);
00259                 return ((System.Drawing.Bitmap)(obj));
00260             }
00261         }
00262         
00263         /// <summary>
00264         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00265         /// </summary>
00266         internal static System.Drawing.Bitmap bioz_load_sw2 {
00267             get {
00268                 object obj = ResourceManager.GetObject("bioz_load_sw2", resourceCulture);
00269                 return ((System.Drawing.Bitmap)(obj));
00270             }
00271         }
00272         
00273         /// <summary>
00274         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00275         /// </summary>
00276         internal static System.Drawing.Bitmap bioz_load1 {
00277             get {
00278                 object obj = ResourceManager.GetObject("bioz_load1", resourceCulture);
00279                 return ((System.Drawing.Bitmap)(obj));
00280             }
00281         }
00282         
00283         /// <summary>
00284         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00285         /// </summary>
00286         internal static System.Drawing.Bitmap bioz_load2 {
00287             get {
00288                 object obj = ResourceManager.GetObject("bioz_load2", resourceCulture);
00289                 return ((System.Drawing.Bitmap)(obj));
00290             }
00291         }
00292         
00293         /// <summary>
00294         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00295         /// </summary>
00296         internal static System.Drawing.Bitmap bioz_loadloff1 {
00297             get {
00298                 object obj = ResourceManager.GetObject("bioz_loadloff1", resourceCulture);
00299                 return ((System.Drawing.Bitmap)(obj));
00300             }
00301         }
00302         
00303         /// <summary>
00304         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00305         /// </summary>
00306         internal static System.Drawing.Bitmap bioz_loadloff2 {
00307             get {
00308                 object obj = ResourceManager.GetObject("bioz_loadloff2", resourceCulture);
00309                 return ((System.Drawing.Bitmap)(obj));
00310             }
00311         }
00312         
00313         /// <summary>
00314         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00315         /// </summary>
00316         internal static System.Drawing.Bitmap bioz_loadrz {
00317             get {
00318                 object obj = ResourceManager.GetObject("bioz_loadrz", resourceCulture);
00319                 return ((System.Drawing.Bitmap)(obj));
00320             }
00321         }
00322         
00323         /// <summary>
00324         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00325         /// </summary>
00326         internal static System.Drawing.Bitmap ecg_channel_block {
00327             get {
00328                 object obj = ResourceManager.GetObject("ecg_channel_block", resourceCulture);
00329                 return ((System.Drawing.Bitmap)(obj));
00330             }
00331         }
00332         
00333         /// <summary>
00334         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00335         /// </summary>
00336         internal static System.Drawing.Bitmap ecg_lead_config {
00337             get {
00338                 object obj = ResourceManager.GetObject("ecg_lead_config", resourceCulture);
00339                 return ((System.Drawing.Bitmap)(obj));
00340             }
00341         }
00342         
00343         /// <summary>
00344         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00345         /// </summary>
00346         internal static System.Drawing.Bitmap ecg_lead_config_closed_swOnly {
00347             get {
00348                 object obj = ResourceManager.GetObject("ecg_lead_config_closed_swOnly", resourceCulture);
00349                 return ((System.Drawing.Bitmap)(obj));
00350             }
00351         }
00352         
00353         /// <summary>
00354         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00355         /// </summary>
00356         internal static System.Drawing.Bitmap ecg_lead_config1 {
00357             get {
00358                 object obj = ResourceManager.GetObject("ecg_lead_config1", resourceCulture);
00359                 return ((System.Drawing.Bitmap)(obj));
00360             }
00361         }
00362         
00363         /// <summary>
00364         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00365         /// </summary>
00366         internal static System.Drawing.Bitmap open {
00367             get {
00368                 object obj = ResourceManager.GetObject("open", resourceCulture);
00369                 return ((System.Drawing.Bitmap)(obj));
00370             }
00371         }
00372         
00373         /// <summary>
00374         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00375         /// </summary>
00376         internal static System.Drawing.Bitmap pace_block_diagrams {
00377             get {
00378                 object obj = ResourceManager.GetObject("pace_block_diagrams", resourceCulture);
00379                 return ((System.Drawing.Bitmap)(obj));
00380             }
00381         }
00382         
00383         /// <summary>
00384         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00385         /// </summary>
00386         internal static System.Drawing.Bitmap pace_falling {
00387             get {
00388                 object obj = ResourceManager.GetObject("pace_falling", resourceCulture);
00389                 return ((System.Drawing.Bitmap)(obj));
00390             }
00391         }
00392         
00393         /// <summary>
00394         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00395         /// </summary>
00396         internal static System.Drawing.Bitmap pace_rising {
00397             get {
00398                 object obj = ResourceManager.GetObject("pace_rising", resourceCulture);
00399                 return ((System.Drawing.Bitmap)(obj));
00400             }
00401         }
00402         
00403         /// <summary>
00404         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00405         /// </summary>
00406         internal static System.Drawing.Bitmap sw1 {
00407             get {
00408                 object obj = ResourceManager.GetObject("sw1", resourceCulture);
00409                 return ((System.Drawing.Bitmap)(obj));
00410             }
00411         }
00412         
00413         /// <summary>
00414         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00415         /// </summary>
00416         internal static System.Drawing.Bitmap sw10 {
00417             get {
00418                 object obj = ResourceManager.GetObject("sw10", resourceCulture);
00419                 return ((System.Drawing.Bitmap)(obj));
00420             }
00421         }
00422         
00423         /// <summary>
00424         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00425         /// </summary>
00426         internal static System.Drawing.Bitmap sw11 {
00427             get {
00428                 object obj = ResourceManager.GetObject("sw11", resourceCulture);
00429                 return ((System.Drawing.Bitmap)(obj));
00430             }
00431         }
00432         
00433         /// <summary>
00434         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00435         /// </summary>
00436         internal static System.Drawing.Bitmap sw12 {
00437             get {
00438                 object obj = ResourceManager.GetObject("sw12", resourceCulture);
00439                 return ((System.Drawing.Bitmap)(obj));
00440             }
00441         }
00442         
00443         /// <summary>
00444         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00445         /// </summary>
00446         internal static System.Drawing.Bitmap sw13 {
00447             get {
00448                 object obj = ResourceManager.GetObject("sw13", resourceCulture);
00449                 return ((System.Drawing.Bitmap)(obj));
00450             }
00451         }
00452         
00453         /// <summary>
00454         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00455         /// </summary>
00456         internal static System.Drawing.Bitmap sw14 {
00457             get {
00458                 object obj = ResourceManager.GetObject("sw14", resourceCulture);
00459                 return ((System.Drawing.Bitmap)(obj));
00460             }
00461         }
00462         
00463         /// <summary>
00464         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00465         /// </summary>
00466         internal static System.Drawing.Bitmap sw1bmp {
00467             get {
00468                 object obj = ResourceManager.GetObject("sw1bmp", resourceCulture);
00469                 return ((System.Drawing.Bitmap)(obj));
00470             }
00471         }
00472         
00473         /// <summary>
00474         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00475         /// </summary>
00476         internal static System.Drawing.Bitmap sw1rz {
00477             get {
00478                 object obj = ResourceManager.GetObject("sw1rz", resourceCulture);
00479                 return ((System.Drawing.Bitmap)(obj));
00480             }
00481         }
00482         
00483         /// <summary>
00484         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00485         /// </summary>
00486         internal static System.Drawing.Bitmap sw2 {
00487             get {
00488                 object obj = ResourceManager.GetObject("sw2", resourceCulture);
00489                 return ((System.Drawing.Bitmap)(obj));
00490             }
00491         }
00492         
00493         /// <summary>
00494         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00495         /// </summary>
00496         internal static System.Drawing.Bitmap sw3 {
00497             get {
00498                 object obj = ResourceManager.GetObject("sw3", resourceCulture);
00499                 return ((System.Drawing.Bitmap)(obj));
00500             }
00501         }
00502         
00503         /// <summary>
00504         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00505         /// </summary>
00506         internal static System.Drawing.Bitmap sw4 {
00507             get {
00508                 object obj = ResourceManager.GetObject("sw4", resourceCulture);
00509                 return ((System.Drawing.Bitmap)(obj));
00510             }
00511         }
00512         
00513         /// <summary>
00514         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00515         /// </summary>
00516         internal static System.Drawing.Bitmap sw5 {
00517             get {
00518                 object obj = ResourceManager.GetObject("sw5", resourceCulture);
00519                 return ((System.Drawing.Bitmap)(obj));
00520             }
00521         }
00522         
00523         /// <summary>
00524         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00525         /// </summary>
00526         internal static System.Drawing.Bitmap sw6 {
00527             get {
00528                 object obj = ResourceManager.GetObject("sw6", resourceCulture);
00529                 return ((System.Drawing.Bitmap)(obj));
00530             }
00531         }
00532         
00533         /// <summary>
00534         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00535         /// </summary>
00536         internal static System.Drawing.Bitmap sw7 {
00537             get {
00538                 object obj = ResourceManager.GetObject("sw7", resourceCulture);
00539                 return ((System.Drawing.Bitmap)(obj));
00540             }
00541         }
00542         
00543         /// <summary>
00544         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00545         /// </summary>
00546         internal static System.Drawing.Bitmap sw8 {
00547             get {
00548                 object obj = ResourceManager.GetObject("sw8", resourceCulture);
00549                 return ((System.Drawing.Bitmap)(obj));
00550             }
00551         }
00552         
00553         /// <summary>
00554         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00555         /// </summary>
00556         internal static System.Drawing.Bitmap sw9 {
00557             get {
00558                 object obj = ResourceManager.GetObject("sw9", resourceCulture);
00559                 return ((System.Drawing.Bitmap)(obj));
00560             }
00561         }
00562         
00563         /// <summary>
00564         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00565         /// </summary>
00566         internal static System.Drawing.Bitmap system_block_diagram {
00567             get {
00568                 object obj = ResourceManager.GetObject("system_block_diagram", resourceCulture);
00569                 return ((System.Drawing.Bitmap)(obj));
00570             }
00571         }
00572         
00573         /// <summary>
00574         ///   Looks up a localized resource of type System.Drawing.Bitmap.
00575         /// </summary>
00576         internal static System.Drawing.Bitmap system_block_diagram_max30003 {
00577             get {
00578                 object obj = ResourceManager.GetObject("system_block_diagram_max30003", resourceCulture);
00579                 return ((System.Drawing.Bitmap)(obj));
00580             }
00581         }
00582     }
00583 }