Use the in built C time.h library to power a clock and output on dispBoB

Dependencies:   dispBoB mbed PCA9635

Files at this revision

API Documentation at this revision

Comitter:
d_worrall
Date:
Mon Jul 11 13:58:55 2011 +0000
Parent:
1:fa8d0331a3cc
Commit message:
version (I forget)

Changed in this revision

simpleClock.cpp Show annotated file Show diff for this revision Revisions of this file
diff -r fa8d0331a3cc -r 354aed06a948 simpleClock.cpp
--- a/simpleClock.cpp	Fri Jul 08 14:50:50 2011 +0000
+++ b/simpleClock.cpp	Mon Jul 11 13:58:55 2011 +0000
@@ -1,18 +1,19 @@
-#include "mbed.h"
-#include "dispBoB.h"
-
-dispBoB db(p28, p27, p26);              //instantiate dispBoB object
-
-int main() {
-    set_time(1309776930);               //set UNIX timestamp -  it's Mon, 04 Jul 2011 10:55:30 GMT where I am
-    
-    while(1){                           //loop forever
-        time_t rawtime = time(NULL);    //update to instantaneous time
-        
-        char buffer[32];                //create a local char array object called buffer
-        strftime(buffer, 32, "%H.%M.%S\n", localtime(&rawtime)); //store string formatted time
-        
-        db.locate(0);                   //position cursor to initial position on screen
-        db.printf("%s", buffer);        //print buffer to dispBoB
-    }
+#include "mbed.h"
+#include "dispBoB.h"
+
+dispBoB db(p28, p27, p26);              //instantiate dispBoB object
+
+int main() {
+    db.init();
+    set_time(1309776930);               //set UNIX timestamp -  it's Mon, 04 Jul 2011 10:55:30 GMT where I am
+    
+    while(1){                           //loop forever
+        time_t rawtime = time(NULL);    //update to instantaneous time
+        
+        char buffer[32];                //create a local char array object called buffer
+        strftime(buffer, 32, "%H.%M.%S\n", localtime(&rawtime)); //store string formatted time
+        
+        db.locate(0);                   //position cursor to initial position on screen
+        db.printf("%s", buffer);        //print buffer to dispBoB
+    }
 }
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