Generalized adaptation of the WiiChuk_compat library.

Fork of WiiChuk_compat by Greg Brush

Revision:
4:e39bbb89c4e9
Parent:
3:fcc2f24d0644
Child:
5:be9ce129de7c
--- a/WiiChuck.h	Sat Dec 20 21:45:03 2014 +0000
+++ b/WiiChuck.h	Sun Dec 21 18:24:50 2014 +0000
@@ -74,6 +74,27 @@
 
 /**
  * Class for interfacing with a Wii Nunchuck (including knock offs)
+ *
+ * Example:
+ * @code
+ * // Continuously read data from the nunchuck
+ * #include "mbed.h"
+ * #include "WiiChuck.h"
+ * 
+ * WiiChuck nunchuck(PB_9, PB_8);
+ * 
+ * int main() {
+ *     nunchuck_data_t nunchuckData;
+ *     
+ *     printf("joyX\tjoyY\taccX\taccY\taccZ\tbuttC\tbuttD\r\n"); 
+ *     while(1) {
+ *         nunchuck.read(&nunchuckData);
+ *         printf("%d\t%d\t%d\t%d\t%d\t%s\t%s\r\n",
+ *                 nunchuckData.joyX, nunchuckData.joyY, nunchuckData.accX, nunchuckData.accY,
+ *                 nunchuckData.accZ, nunchuckData.buttonC ? "X" : "", nunchuckData.buttonZ ? "X" : "");
+ *     }
+ * }
+ * @endcode
  */
 class WiiChuck {
 public: