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main.cpp
00001 #include "mbed.h" //punto min 500 punto max 2400 00002 #define MAXPOS 50 // en milimetros 00003 #define SS_TIME 100 // en microsegundos 00004 PwmOut myServoZ(PB_3); //eje_Z 00005 PwmOut myServoX(PB_4); //eje_X 00006 PwmOut myServoY(PB_10); //eje_Y 00007 00008 void NoDraw(){ 00009 int pulseZ ; 00010 pulseZ=((1*35)+500); 00011 myServoZ.pulsewidth_us(pulseZ); 00012 wait_ms(SS_TIME);} 00013 00014 void Draw(){ 00015 int pulseZ ; 00016 pulseZ=((35*35)+500); 00017 myServoZ.pulsewidth_us(pulseZ); 00018 wait_ms(SS_TIME);} 00019 00020 void vertex2d(float x, float y){ 00021 int pulseX ; 00022 int pulseY ; 00023 pulseX=((x*35)+500); 00024 pulseY=((y*35)+500); 00025 myServoX.pulsewidth_us(pulseX); 00026 myServoY.pulsewidth_us(pulseY); 00027 wait_ms(SS_TIME);} 00028 00029 int main() { 00030 myServoX.period_ms(20); 00031 myServoY.period_ms(20); 00032 myServoZ.period_ms(20); 00033 int posx=0; 00034 int posy=0; 00035 int ZZ=0; 00036 while(ZZ==0) 00037 { wait(1); 00038 Draw(); 00039 vertex2d(posx,posy); 00040 posx+=10;posy+=10; 00041 if (posx>50) {posx=0;} 00042 if (posy>50) {posy=0;ZZ=1;} 00043 } 00044 while(ZZ==1){ 00045 NoDraw(); 00046 } 00047 }
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