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WizFi310Interface.h

00001 /* WizFi310 implementation of NetworkInterfaceAPI
00002  * Copyright (c) 2015 ARM Limited
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #ifndef WIZFI250_INTERFACE_H
00018 #define WIZFI250_INTERFACE_H
00019 
00020 #include "WiFiInterface.h"
00021 #include "WizFi310.h"
00022 
00023 #define WIZFI310_SOCKET_COUNT 8
00024 
00025 /** WizFi310Interface class
00026  *  Implementation of the NetworkStack for the WizFi310
00027  */
00028  
00029  
00030 class WizFi310Interface : public NetworkStack, public WiFiInterface
00031 {
00032 public:
00033     WizFi310Interface(PinName tx, PinName rx, PinName cts, PinName rts, PinName reset, PinName alarm, int baud=115200 );
00034 
00035     
00036 
00037     virtual int connect(
00038         const char *ssid,
00039         const char *pass,
00040         nsapi_security_t security);
00041 
00042     /** Stop the interface
00043      *  @return             0 on success, negative on failure
00044      */
00045     virtual int disconnect();
00046 
00047     /** Get the internally stored IP address
00048      *  @return             IP address of the interface or null if not yet connected
00049      */
00050     virtual const char *get_ip_address();
00051 
00052     /** Get the internally stored MAC address
00053      *  @return             MAC address of the interface
00054      */
00055     virtual const char *get_mac_address();
00056     
00057     
00058     virtual int conTP(const char *clientId, const char *credentialId, const char *serviceId, const char *devId, const char *containerNm, const char *commandName);
00059     virtual int sendTP(const char *containerNm, const char *sendData);
00060     virtual int recvTP(const char *commandName, int executeStatus, int executeResult);
00061     virtual int disConTP();
00062     
00063     
00064     WizFi310* get_WizFi310_Pointer()
00065     {
00066          return &_wizfi310;
00067     }
00068     
00069 protected:
00070     /** Open a socket
00071      *  @param handle       Handle in which to store new socket
00072      *  @param proto        Type of socket to open, NSAPI_TCP or NSAPI_UDP
00073      *  @return             0 on success, negative on failure
00074      */
00075     virtual int socket_open(void **handle, nsapi_protocol_t proto);
00076 
00077     /** Close the socket
00078      *  @param handle       Socket handle
00079      *  @return             0 on success, negative on failure
00080      *  @note On failure, any memory associated with the socket must still 
00081      *        be cleaned up
00082      */
00083     virtual int socket_close(void *handle);
00084 
00085     /** Bind a server socket to a specific port
00086      *  @param handle       Socket handle
00087      *  @param address      Local address to listen for incoming connections on 
00088      *  @return             0 on success, negative on failure.
00089      */
00090     virtual int socket_bind(void *handle, const SocketAddress &address);
00091 
00092     /** Start listening for incoming connections
00093      *  @param handle       Socket handle
00094      *  @param backlog      Number of pending connections that can be queued up at any
00095      *                      one time [Default: 1]
00096      *  @return             0 on success, negative on failure
00097      */
00098     virtual int socket_listen(void *handle, int backlog);
00099 
00100     /** Connects this TCP socket to the server
00101      *  @param handle       Socket handle
00102      *  @param address      SocketAddress to connect to
00103      *  @return             0 on success, negative on failure
00104      */
00105     virtual int socket_connect(void *handle, const SocketAddress &address);
00106 
00107     /** Accept a new connection.
00108      *  @param handle       Handle in which to store new socket
00109      *  @param server       Socket handle to server to accept from
00110      *  @return             0 on success, negative on failure
00111      *  @note This call is not-blocking, if this call would block, must
00112      *        immediately return NSAPI_ERROR_WOULD_WAIT
00113      */
00114     virtual int socket_accept(void **handle, void *server);
00115 
00116     /** Send data to the remote host
00117      *  @param handle       Socket handle
00118      *  @param data         The buffer to send to the host
00119      *  @param size         The length of the buffer to send
00120      *  @return             Number of written bytes on success, negative on failure
00121      *  @note This call is not-blocking, if this call would block, must
00122      *        immediately return NSAPI_ERROR_WOULD_WAIT
00123      */
00124     virtual int socket_send(void *handle, const void *data, unsigned size);
00125 
00126     /** Receive data from the remote host
00127      *  @param handle       Socket handle
00128      *  @param data         The buffer in which to store the data received from the host
00129      *  @param size         The maximum length of the buffer
00130      *  @return             Number of received bytes on success, negative on failure
00131      *  @note This call is not-blocking, if this call would block, must
00132      *        immediately return NSAPI_ERROR_WOULD_WAIT
00133      */
00134     virtual int socket_recv(void *handle, void *data, unsigned size);
00135 
00136     /** Send a packet to a remote endpoint
00137      *  @param handle       Socket handle
00138      *  @param address      The remote SocketAddress
00139      *  @param data         The packet to be sent
00140      *  @param size         The length of the packet to be sent
00141      *  @return             The number of written bytes on success, negative on failure
00142      *  @note This call is not-blocking, if this call would block, must
00143      *        immediately return NSAPI_ERROR_WOULD_WAIT
00144      */
00145     virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
00146 
00147     /** Receive a packet from a remote endpoint
00148      *  @param handle       Socket handle
00149      *  @param address      Destination for the remote SocketAddress or null
00150      *  @param buffer       The buffer for storing the incoming packet data
00151      *                      If a packet is too long to fit in the supplied buffer,
00152      *                      excess bytes are discarded
00153      *  @param size         The length of the buffer
00154      *  @return             The number of received bytes on success, negative on failure
00155      *  @note This call is not-blocking, if this call would block, must
00156      *        immediately return NSAPI_ERROR_WOULD_WAIT
00157      */
00158     virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
00159 
00160     /** Register a callback on state change of the socket
00161      *  @param handle       Socket handle
00162      *  @param callback     Function to call on state change
00163      *  @param data         Argument to pass to callback
00164      *  @note Callback may be called in an interrupt context.
00165      */
00166     virtual void socket_attach(void *handle, void (*callback)(void *), void *data);
00167     
00168     
00169     
00170 
00171 private:
00172     WizFi310 _wizfi310;
00173     bool _ids[WIZFI310_SOCKET_COUNT];
00174 };
00175 
00176 #endif
00177