Code for the first mbed for the drum hero project

Dependencies:   4DGL SDFileSystem mbed

Fork of drums2 by Yusuf Kuris

Committer:
ckabuloglu
Date:
Mon May 01 11:05:52 2017 +0000
Revision:
5:02800d96625d
Parent:
3:54d4226a7d5e
final push

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ckabuloglu 3:54d4226a7d5e 1 #include "mbed.h"
ckabuloglu 3:54d4226a7d5e 2 #include "song.h"
ckabuloglu 3:54d4226a7d5e 3
ckabuloglu 3:54d4226a7d5e 4 Song::Song(int id) {
ckabuloglu 3:54d4226a7d5e 5 songId = id;
ckabuloglu 3:54d4226a7d5e 6
ckabuloglu 5:02800d96625d 7 static const int arr[352] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
ckabuloglu 5:02800d96625d 8 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 9 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 10 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 11 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 12 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 13 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 14 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 15 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 16 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 17 // 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 18 // 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 19 // 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 20 // 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 3, 0,
ckabuloglu 5:02800d96625d 21 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
ckabuloglu 3:54d4226a7d5e 22
ckabuloglu 3:54d4226a7d5e 23 vector<int> vec (arr, arr + sizeof(arr) / sizeof(arr[0]) );
ckabuloglu 3:54d4226a7d5e 24 length = vec.size();
ckabuloglu 3:54d4226a7d5e 25 notes = vec;
ckabuloglu 3:54d4226a7d5e 26 timing = 0.1;
ckabuloglu 3:54d4226a7d5e 27 }