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Diff: ble/CallChainOfFunctionPointersWithContext.h
- Revision:
- 1146:3fbf341b09dd
- Parent:
- 1052:b55e1ad3e1b3
- Child:
- 1147:79a44226e47a
--- a/ble/CallChainOfFunctionPointersWithContext.h Wed Apr 06 19:14:13 2016 +0100
+++ b/ble/CallChainOfFunctionPointersWithContext.h Wed Apr 06 19:14:14 2016 +0100
@@ -1,238 +1,238 @@
-/* mbed Microcontroller Library
- * Copyright (c) 2006-2013 ARM Limited
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
-#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
-
-#include <string.h>
-#include "FunctionPointerWithContext.h"
-#include "SafeBool.h"
-
-
-/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in
- * sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code,
- * but can be used for other purposes.
- *
- * Example:
- * @code
- *
- * CallChainOfFunctionPointersWithContext<void *> chain;
- *
- * void first(void *context) {
- * printf("'first' function.\n");
- * }
- *
- * void second(void *context) {
- * printf("'second' function.\n");
- * }
- *
- * class Test {
- * public:
- * void f(void *context) {
- * printf("A::f (class member).\n");
- * }
- * };
- *
- * int main() {
- * Test test;
- *
- * chain.add(second);
- * chain.add_front(first);
- * chain.add(&test, &Test::f);
- * chain.call();
- * }
- * @endcode
- */
-
-template <typename ContextType>
-class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > {
-public:
- typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t;
-
-public:
- /** Create an empty chain.
- *
- * @param size (optional) Initial size of the chain.
- */
- CallChainOfFunctionPointersWithContext() : chainHead(NULL) {
- /* empty */
- }
-
- virtual ~CallChainOfFunctionPointersWithContext() {
- clear();
- }
-
- /** Add a function at the front of the chain.
- *
- * @param function A pointer to a void function.
- *
- * @returns
- * The function object created for 'function'.
- */
- pFunctionPointerWithContext_t add(void (*function)(ContextType context)) {
- return common_add(new FunctionPointerWithContext<ContextType>(function));
- }
-
- /** Add a function at the front of the chain.
- *
- * @param tptr Pointer to the object to call the member function on.
- * @param mptr Pointer to the member function to be called.
- *
- * @returns
- * The function object created for 'tptr' and 'mptr'.
- */
- template<typename T>
- pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) {
- return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr));
- }
-
- /** Add a function at the front of the chain.
- *
- * @param func The FunctionPointerWithContext to add.
- */
- pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) {
- return common_add(new FunctionPointerWithContext<ContextType>(func));
- }
-
- /**
- * Detach a function pointer from a callchain
- *
- * @oaram toDetach FunctionPointerWithContext to detach from this callchain
- *
- * @return true if a function pointer has been detached and false otherwise
- */
- bool detach(const FunctionPointerWithContext<ContextType>& toDetach) {
- pFunctionPointerWithContext_t current = chainHead;
- pFunctionPointerWithContext_t previous = NULL;
-
- while (current) {
- if(*current == toDetach) {
- if(previous == NULL) {
- if(currentCalled == current) {
- currentCalled = NULL;
- }
- chainHead = current->getNext();
- } else {
- if(currentCalled == current) {
- currentCalled = previous;
- }
- previous->chainAsNext(current->getNext());
- }
- delete current;
- return true;
- }
-
- previous = current;
- current = current->getNext();
- }
-
- return false;
- }
-
- /** Clear the call chain (remove all functions in the chain).
- */
- void clear(void) {
- pFunctionPointerWithContext_t fptr = chainHead;
- while (fptr) {
- pFunctionPointerWithContext_t deadPtr = fptr;
- fptr = deadPtr->getNext();
- delete deadPtr;
- }
-
- chainHead = NULL;
- }
-
- bool hasCallbacksAttached(void) const {
- return (chainHead != NULL);
- }
-
- /** Call all the functions in the chain in sequence
- */
- void call(ContextType context) {
- ((const CallChainOfFunctionPointersWithContext*) this)->call(context);
- }
-
- /**
- * @brief same as above but const
- */
- void call(ContextType context) const {
- currentCalled = chainHead;
-
- while(currentCalled) {
- currentCalled->call(context);
- // if this was the head and the call removed the head
- if(currentCalled == NULL) {
- currentCalled = chainHead;
- } else {
- currentCalled = currentCalled->getNext();
- }
- }
- }
-
- /**
- * @brief same as above but with function call operator
- * \code
- *
- * void first(bool);
- * void second(bool);
- *
- * CallChainOfFunctionPointerWithContext<bool> foo;
- *
- * foo.attach(first);
- * foo.attach(second);
- *
- * // call the callchain like a function
- * foo(true);
- *
- * \endcode
- */
- void operator()(ContextType context) const {
- call(context);
- }
-
- /**
- * @brief bool conversion operation
- */
- bool toBool() const {
- return chainHead != NULL;
- }
-
-private:
- pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) {
- if (chainHead == NULL) {
- chainHead = pf;
- } else {
- pf->chainAsNext(chainHead);
- chainHead = pf;
- }
-
- return chainHead;
- }
-
-private:
- pFunctionPointerWithContext_t chainHead;
- // iterator during a function call, this has to be mutable because the call function is const.
- // Note: mutable is the correct behaviour here, the iterator never leak outside the object.
- // So the object can still be seen as logically const even if it change its internal state
- mutable pFunctionPointerWithContext_t currentCalled;
-
-
- /* Disallow copy constructor and assignment operators. */
-private:
- CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &);
- CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &);
-};
-
+/* mbed Microcontroller Library
+ * Copyright (c) 2006-2013 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
+#define MBED_CALLCHAIN_OF_FUNCTION_POINTERS_WITH_CONTEXT_H
+
+#include <string.h>
+#include "FunctionPointerWithContext.h"
+#include "SafeBool.h"
+
+
+/** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in
+ * sequence using CallChainOfFunctionPointersWithContext::call(). Used mostly by the interrupt chaining code,
+ * but can be used for other purposes.
+ *
+ * Example:
+ * @code
+ *
+ * CallChainOfFunctionPointersWithContext<void *> chain;
+ *
+ * void first(void *context) {
+ * printf("'first' function.\n");
+ * }
+ *
+ * void second(void *context) {
+ * printf("'second' function.\n");
+ * }
+ *
+ * class Test {
+ * public:
+ * void f(void *context) {
+ * printf("A::f (class member).\n");
+ * }
+ * };
+ *
+ * int main() {
+ * Test test;
+ *
+ * chain.add(second);
+ * chain.add_front(first);
+ * chain.add(&test, &Test::f);
+ * chain.call();
+ * }
+ * @endcode
+ */
+
+template <typename ContextType>
+class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > {
+public:
+ typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t;
+
+public:
+ /** Create an empty chain.
+ *
+ * @param size (optional) Initial size of the chain.
+ */
+ CallChainOfFunctionPointersWithContext() : chainHead(NULL) {
+ /* empty */
+ }
+
+ virtual ~CallChainOfFunctionPointersWithContext() {
+ clear();
+ }
+
+ /** Add a function at the front of the chain.
+ *
+ * @param function A pointer to a void function.
+ *
+ * @returns
+ * The function object created for 'function'.
+ */
+ pFunctionPointerWithContext_t add(void (*function)(ContextType context)) {
+ return common_add(new FunctionPointerWithContext<ContextType>(function));
+ }
+
+ /** Add a function at the front of the chain.
+ *
+ * @param tptr Pointer to the object to call the member function on.
+ * @param mptr Pointer to the member function to be called.
+ *
+ * @returns
+ * The function object created for 'tptr' and 'mptr'.
+ */
+ template<typename T>
+ pFunctionPointerWithContext_t add(T *tptr, void (T::*mptr)(ContextType context)) {
+ return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr));
+ }
+
+ /** Add a function at the front of the chain.
+ *
+ * @param func The FunctionPointerWithContext to add.
+ */
+ pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) {
+ return common_add(new FunctionPointerWithContext<ContextType>(func));
+ }
+
+ /**
+ * Detach a function pointer from a callchain
+ *
+ * @oaram toDetach FunctionPointerWithContext to detach from this callchain
+ *
+ * @return true if a function pointer has been detached and false otherwise
+ */
+ bool detach(const FunctionPointerWithContext<ContextType>& toDetach) {
+ pFunctionPointerWithContext_t current = chainHead;
+ pFunctionPointerWithContext_t previous = NULL;
+
+ while (current) {
+ if(*current == toDetach) {
+ if(previous == NULL) {
+ if(currentCalled == current) {
+ currentCalled = NULL;
+ }
+ chainHead = current->getNext();
+ } else {
+ if(currentCalled == current) {
+ currentCalled = previous;
+ }
+ previous->chainAsNext(current->getNext());
+ }
+ delete current;
+ return true;
+ }
+
+ previous = current;
+ current = current->getNext();
+ }
+
+ return false;
+ }
+
+ /** Clear the call chain (remove all functions in the chain).
+ */
+ void clear(void) {
+ pFunctionPointerWithContext_t fptr = chainHead;
+ while (fptr) {
+ pFunctionPointerWithContext_t deadPtr = fptr;
+ fptr = deadPtr->getNext();
+ delete deadPtr;
+ }
+
+ chainHead = NULL;
+ }
+
+ bool hasCallbacksAttached(void) const {
+ return (chainHead != NULL);
+ }
+
+ /** Call all the functions in the chain in sequence
+ */
+ void call(ContextType context) {
+ ((const CallChainOfFunctionPointersWithContext*) this)->call(context);
+ }
+
+ /**
+ * @brief same as above but const
+ */
+ void call(ContextType context) const {
+ currentCalled = chainHead;
+
+ while(currentCalled) {
+ currentCalled->call(context);
+ // if this was the head and the call removed the head
+ if(currentCalled == NULL) {
+ currentCalled = chainHead;
+ } else {
+ currentCalled = currentCalled->getNext();
+ }
+ }
+ }
+
+ /**
+ * @brief same as above but with function call operator
+ * \code
+ *
+ * void first(bool);
+ * void second(bool);
+ *
+ * CallChainOfFunctionPointerWithContext<bool> foo;
+ *
+ * foo.attach(first);
+ * foo.attach(second);
+ *
+ * // call the callchain like a function
+ * foo(true);
+ *
+ * \endcode
+ */
+ void operator()(ContextType context) const {
+ call(context);
+ }
+
+ /**
+ * @brief bool conversion operation
+ */
+ bool toBool() const {
+ return chainHead != NULL;
+ }
+
+private:
+ pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) {
+ if (chainHead == NULL) {
+ chainHead = pf;
+ } else {
+ pf->chainAsNext(chainHead);
+ chainHead = pf;
+ }
+
+ return chainHead;
+ }
+
+private:
+ pFunctionPointerWithContext_t chainHead;
+ // iterator during a function call, this has to be mutable because the call function is const.
+ // Note: mutable is the correct behaviour here, the iterator never leak outside the object.
+ // So the object can still be seen as logically const even if it change its internal state
+ mutable pFunctionPointerWithContext_t currentCalled;
+
+
+ /* Disallow copy constructor and assignment operators. */
+private:
+ CallChainOfFunctionPointersWithContext(const CallChainOfFunctionPointersWithContext &);
+ CallChainOfFunctionPointersWithContext & operator = (const CallChainOfFunctionPointersWithContext &);
+};
+
#endif
\ No newline at end of file