Adaptation of the uOLED 96x96 graphics library to uOLED-128-G1. DataSheet: https://www.farnell.com/datasheets/356896.pdf https://4dsystems.com.au/

Dependents:   uOLED-128-G1-CLASS-DEMO

Adaptation of the uOLED 96x96 graphics library to uOLED-128-G1. For edit color use : https://www.mathsisfun.com/hexadecimal-decimal-colors.html

Demo program vaible here : https://os.mbed.com/users/cdupaty/code/uOLED-128-G1-CLASS-DEMO/

DataSheet: https://www.farnell.com/datasheets/356896.pdf

https://4dsystems.com.au/

https://os.mbed.com/media/uploads/cdupaty/uoled-128-g1.jpg

Connexions

https://os.mbed.com/media/uploads/cdupaty/uoled22_-medium-.jpg https://os.mbed.com/media/uploads/cdupaty/uoled11_-medium-.jpg

Video demo from Youtube

https://youtu.be/QGD0pg0KP_E

main.cpp for testing

https://os.mbed.com/media/uploads/cdupaty/main.cpp

uOLED.h

Committer:
Nakor
Date:
2010-12-20
Revision:
8:0a92ceb34cd0
Parent:
7:c2fa784eb477
Child:
11:1686d4d4bbdb

File content as of revision 8:0a92ceb34cd0:

/* mbed 4D uOLED Library
 * Originally designed for use with uOLED-96-G1 (SGC)
 * serially controlled .96" screen.
 *
 * This is a modified library originally obtained from
 * Erik van Wijk's library code at:
 * http://mbed.org/users/evwijk/libraries/microOLED/li4nzn
 *
 * This library (uOLED) by Aaron Goselin.
 * 2010
 */

#ifndef _MBED_UOLED_
#define _MBED_UOLED_

#include "mbed.h"

#define     OLED_FONT5X7                    0x01
#define     OLED_FONT8X8                    0x02
#define     OLED_FONT8X12                   0x03

#define     OLED_DISPLAYCONTROL_DISPLAY     0x01
#define     OLED_DISPLAYCONTROL_CONTRAST    0x02
#define     OLED_DISPLAYCONTROL_POWER       0x03

/** uOLED control class using Serial
 *
 * Example:
 * @code
 * // Draw text on the screen.
 * #include "mbed.h"
 * #include "uOLED.h"
 * 
 * uOLED SGC(p9, p10, p11);
 *
 * int main()
 * {    
 *     SGC.drawText(0, 0, 0, FF, "This is text");
 * }
 * @endcode
 */
class uOLED {
public:

    /** Create an instance of the uOLED class.
    * 
    * @param serialTX - mbed TX pin to be used
    * @param serialRX - mbed RX pin to be used
    * @param reset - mbed pin to control reset of the uOLED
    */
    uOLED(PinName serialTX, PinName serialRX, PinName reset);
    
    /** Dunno2
    * Dunno
    * @param returns something.
    */
    short getRGB(char red, char green, char blue);

    /** Dunno3
    * Dunno
    * @param returns something.
    */
    bool addBitmappedCharacter(char character, char data[8]);
    /** Dunno4
    * Dunno
    * @param returns something.
    */
    bool blockCopyPaste(char sourceX, char sourceY, char destinationX, char destinationY, char width, char height);
    /** Dunno5
    * Dunno
    * @param returns something.
    */
    bool displayControl(char mode);
    /** Dunno6
    * Dunno
    * @param returns something.
    */
    bool displayUserBitmappedCharacter(char character, char x, char y, short color);
    /** Dunno7
    * Dunno
    * @param returns something.
    */
    bool drawCircle(char x, char y, char radius, short color);
    /** Dunno8
    * Dunno
    * @param returns something.
    */
    bool drawCharacter(char character, char column, char row, short color);
    /** Dunno9
    * Dunno
    * @param returns something.
    */
    bool drawImage(char x, char y, char width, char height, char colorMode, char *pixels);
    /** Dunno10
    * Dunno
    * @param returns something.
    */
    bool drawLine(char x1, char y1, char x2, char y2, short color);
    /** Dunno11
    * Dunno
    * @param returns something.
    */
    bool drawPolygon(char vertices, char *x, char *y, short color);
    /** Dunno12
    * Dunno
    * @param returns something.
    */
    bool drawRectangle(char x, char y, char width, char height, short color);
    /** Draw text to the screen.
    * 
    * @param column X coordinate for text placement.
    * @param row Y coordinate for text placement.
    * @param font Which font to use (Uses 0, 1, or 2).  More fonts can be added.
    * @param color Font colour to use.
    * @param *text Character array (string) to be displayed.
    *
    * Example:
    * @code
    * SGC.drawText(0, 0, 0, FF, "This is text");
    * @endcode
    */
    bool drawText(char column, char row, char font, short color, char *text);
    /** Dunno13
    * Dunno
    * @param returns something.
    */
    bool drawTriangle(char x1, char y1, char x2, char y2, char x3, char y3, short color);
    /** Dunno15
    * Dunno
    * @param returns something.
    */
    bool eraseScreen();
    /** Initialize the screen.  This must be completed before any other communication with the device.
    * Timing allows for at least 500ms delay for initialization.
    * @param returns bool indicating success or failure of initialization.
    */
    bool init();
    /** Dunno16
    * Dunno
    * @param returns something.
    */
    bool penSize(char size);
    /** Dunno17
    * Dunno
    * @param returns something.
    */
    bool putPixel(char x, char y, short color);
    /** Dunno18
    * Dunno
    * @param returns something.
    */
    short readPixel(char x, char y);
    /** Replaces the background colour with a new colour.
    * 
    * @param colorA First hex number of colour. (00 ~ FF)
    * @param colorB Second hex number of colour. (00 ~ FF)
    */
    bool setBackgroundColor(short colorA, short colorB);
    /** Dunno19
    * Dunno
    * @param returns something.
    */    
    bool setFontSize(char fontType);
    /** Dunno21
    * Dunno
    * @param returns something.
    */
    bool textButton(char state, char x, char y, short buttonColor, char font, short textColor, char textWidth, char textHeight, char *text);
    /** Dunno22
    * Dunno
    * @param returns something.
    */
    bool textMode(char mode);
    /** Dunno23
    * Dunno
    * @param returns something.
    */
    bool versionInfo(bool onScreen, char *info);
    
    
protected:
    Serial      _oled;
    DigitalOut  _reset;
    
    void resetDisplay();
};

#endif