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N5110.h
- Committer:
- valavanisalex
- Date:
- 2017-02-16
- Revision:
- 33:d80e568a2e18
- Parent:
- 31:8a0c21042f82
- Child:
- 35:2d5931a66fba
File content as of revision 33:d80e568a2e18:
#ifndef N5110_H
#define N5110_H
#include "mbed.h"
// Command Bytes - taken from Chris Yan's library
// More information can be found in the display datasheet
// H = 0 - Basic instructions
#define CMD_DC_CLEAR_DISPLAY 0x08
#define CMD_DC_NORMAL_MODE 0x0C
#define CMD_DC_FILL_DISPLAY 0x09
#define CMD_DC_INVERT_VIDEO 0x0D
#define CMD_FS_HORIZONTAL_MODE 0x00
#define CMD_FS_VERTICAL_MODE 0x02
#define CMD_FS_BASIC_MODE 0x00
#define CMD_FS_EXTENDED_MODE 0x01
#define CMD_FS_ACTIVE_MODE 0x00
#define CMD_FS_POWER_DOWN_MODE 0x04
// H = 1 - Extended instructions
#define CMD_TC_TEMP_0 0x04
#define CMD_TC_TEMP_1 0x05
#define CMD_TC_TEMP_2 0x06
#define CMD_TC_TEMP_3 0x07
#define CMD_BI_MUX_24 0x15
#define CMD_BI_MUX_48 0x13
#define CMD_BI_MUX_100 0x10
#define CMD_VOP_6V06 0xB2
#define CMD_VOP_7V38 0xC8
// number of pixels on display
#define WIDTH 84
#define HEIGHT 48
#define BANKS 6
/// Fill types for 2D shapes
enum FillType {
FILL_TRANSPARENT, ///< Transparent with outline
FILL_BLACK, ///< Filled black
FILL_WHITE, ///< Filled white (no outline)
};
/** N5110 Class
@brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
@brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin).
@brief Can print characters and strings to the display using the included 5x7 font.
@brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
@brief The library can print primitive shapes (lines, circles, rectangles)
@brief Acknowledgements to Chris Yan's Nokia_5110 Library.
@brief Revision 1.3
@author Craig A. Evans
@date 7th February 2017
@code
#include "mbed.h"
#include "N5110.h"
// VCC,SCE,RST,D/C,MOSI,SCLK,LED
//N5110 lcd(p7,p8,p9,p10,p11,p13,p21); // LPC1768 - pwr from GPIO
N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // K64F - pwr from 3V3
int main()
{
// first need to initialise display
lcd.init();
while(1) {
// these are default settings so not strictly needed
lcd.normalMode(); // normal colour mode
lcd.setBrightness(0.5); // put LED backlight on 50%
lcd.clear(); // clear buffer at start of every loop
// can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display)
lcd.printString("Hello, World!",0,0);
char buffer[14]; // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
// so can display a string of a maximum 14 characters in length
// or create formatted strings - ensure they aren't more than 14 characters long
int temperature = 27;
int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
// it is important the format specifier ensures the length will fit in the buffer
if (length <= 14) // if string will fit on display (assuming printing at x=0)
lcd.printString(buffer,0,1); // display on screen
float pressure = 1012.3; // same idea with floats
length = sprintf(buffer,"P = %.2f mb",pressure);
if (length <= 14)
lcd.printString(buffer,0,2);
// can also print individual characters at specified place
lcd.printChar('X',5,3);
// draw a line across the display at y = 40 pixels (origin top-left)
for (int i = 0; i < WIDTH; i++) {
lcd.setPixel(i,40);
}
// need to refresh display after setting pixels or writing strings
lcd.refresh();
wait(5.0);
// can check status of pixel using getPixel(x,y);
lcd.clear(); // clear buffer
lcd.setPixel(2,2); // set random pixel in buffer
lcd.refresh();
wait(1.0);
int pixel_to_test = lcd.getPixel(2,2);
printf("2,2 Pixel value = %i\n",pixel_to_test);
if ( pixel_to_test ) {
lcd.printString("2,2 is set",0,4);
}
// this one shouldn't be set
pixel_to_test = lcd.getPixel(3,3);
printf("3,3 Pixel value = %i\n",pixel_to_test);
if ( pixel_to_test == 0 ) {
lcd.printString("3,3 is clear",0,5);
}
lcd.refresh();
wait(4.0);
lcd.clear(); // clear buffer
lcd.inverseMode(); // invert colours
lcd.setBrightness(1.0); // put LED backlight on full
float array[84];
for (int i = 0; i < 84; i++) {
array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
}
// can also plot graphs - 84 elements only
// values must be in range 0.0 - 1.0
lcd.plotArray(array);
lcd.refresh();
wait(5.0);
lcd.clear();
lcd.normalMode(); // normal colour mode back
lcd.setBrightness(0.5); // put LED backlight on 50%
// example of drawing lines
for (int x = 0; x < WIDTH ; x+=10) {
// x0,y0,x1,y1,type 0-white,1-black,2-dotted
lcd.drawLine(0,0,x,HEIGHT,2);
}
lcd.refresh(); // refresh after drawing shapes
wait(5.0);
lcd.clear();
// example of how to draw circles
lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK); // x,y,radius,black fill
lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE); // x,y,radius,white fill
lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT); // x,y,radius,transparent with outline
lcd.refresh(); // refresh after drawing shapes
wait(5.0);
lcd.clear();
// example of how to draw rectangles
// origin x,y,width,height,type
lcd.drawRect(10,10,50,30,FILL_BLACK); // filled black rectangle
lcd.drawRect(15,15,20,10,FILL_WHITE); // filled white rectange (no outline)
lcd.drawRect(2,2,70,40, FILL_TRANSPARENT); // transparent, just outline
lcd.refresh(); // refresh after drawing shapes
wait(5.0);
}
}
@endcode
*/
class N5110
{
private:
// objects
SPI *_spi;
PwmOut *_led;
DigitalOut *_pwr;
DigitalOut *_sce;
DigitalOut *_rst;
DigitalOut *_dc;
// variables
unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits;
public:
/** Create a N5110 object connected to the specified pins
*
* @param pwr Pin connected to Vcc on the LCD display (pin 1)
* @param sce Pin connected to chip enable (pin 3)
* @param rst Pin connected to reset (pin 4)
* @param dc Pin connected to data/command select (pin 5)
* @param mosi Pin connected to data input (MOSI) (pin 6)
* @param sclk Pin connected to serial clock (SCLK) (pin 7)
* @param led Pin connected to LED backlight (must be PWM) (pin 8)
*
*/
N5110(PinName const pwrPin,
PinName const scePin,
PinName const rstPin,
PinName const dcPin,
PinName const mosiPin,
PinName const sclkPin,
PinName const ledPin);
/** Create a N5110 object connected to the specified pins (Vcc to +3V3)
*
* @param sce Pin connected to chip enable (pin 3)
* @param rst Pin connected to reset (pin 4)
* @param dc Pin connected to data/command select (pin 5)
* @param mosi Pin connected to data input (MOSI) (pin 6)
* @param sclk Pin connected to serial clock (SCLK) (pin 7)
* @param led Pin connected to LED backlight (must be PWM) (pin 8)
*
*/
N5110(PinName const scePin,
PinName const rstPin,
PinName const dcPin,
PinName const mosiPin,
PinName const sclkPin,
PinName const ledPin);
/**
* Free allocated memory when object goes out of scope
*/
~N5110();
/** Initialise display
*
* Powers up the display and turns on backlight (50% brightness default).
* Sets the display up in horizontal addressing mode and with normal video mode.
*/
void init();
/** Turn off
*
* Powers down the display and turns of the backlight.
* Needs to be reinitialised before being re-used.
*/
void turnOff();
/** Clear
*
* Clears the screen buffer.
*/
void clear();
/** Turn on normal video mode (default)
* Black on white
*/
void normalMode();
/** Turn on inverse video mode (default)
* White on black
*/
void inverseMode();
/** Set Brightness
*
* Sets brightness of LED backlight.
* @param brightness - float in range 0.0 to 1.0
*/
void setBrightness(float const brightness);
/** Print String
*
* Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel.
* @param x - the column number (0 to 83)
* @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
*/
void printString(char const *str,
unsigned int const x,
unsigned int const y);
/** Print Character
*
* Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel.
* @param c - the character to print. Can print ASCII as so printChar('C').
* @param x - the column number (0 to 83)
* @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
*/
void printChar(char const c,
unsigned int const x,
unsigned int const y);
/** Set a Pixel
*
* This function sets a pixel in the screen buffer.
* @param x - the x co-ordinate of the pixel (0 to 83)
* @param y - the y co-ordinate of the pixel (0 to 47)
*/
void setPixel(unsigned int const x,
unsigned int const y);
/** Clear a Pixel
*
* This function clears pixel in the screen buffer
* @param x - the x co-ordinate of the pixel (0 to 83)
* @param y - the y co-ordinate of the pixel (0 to 47)
*/
void clearPixel(unsigned int const x,
unsigned int const y);
/** Get a Pixel
*
* This function gets the status of a pixel in the screen buffer.
* @param x - the x co-ordinate of the pixel (0 to 83)
* @param y - the y co-ordinate of the pixel (0 to 47)
* @returns
* 0 - pixel is clear
* 1 - pixel is set
*/
int getPixel(unsigned int const x,
unsigned int const y) const;
/** Refresh display
*
* This functions sends the screen buffer to the display.
*/
void refresh();
/** Randomise buffer
*
* This function fills the buffer with random data. Can be used to test the display.
* A call to refresh() must be made to update the display to reflect the change in pixels.
* The seed is not set and so the generated pattern will probably be the same each time.
* TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
*/
void randomiseBuffer();
/** Plot Array
*
* This function plots a one-dimensional array in the buffer.
* @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
*/
void plotArray(float const array[]);
/** Draw Circle
*
* This function draws a circle at the specified origin with specified radius in the screen buffer
* Uses the midpoint circle algorithm.
* @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
* @param x0 - x-coordinate of centre
* @param y0 - y-coordinate of centre
* @param radius - radius of circle in pixels
* @param fill - fill-type for the shape
*/
void drawCircle(unsigned int const x0,
unsigned int const y0,
unsigned int const radius,
FillType const fill);
/** Draw Line
*
* This function draws a line between the specified points using linear interpolation.
* @param x0 - x-coordinate of first point
* @param y0 - y-coordinate of first point
* @param x1 - x-coordinate of last point
* @param y1 - y-coordinate of last point
* @param type - 0 white,1 black,2 dotted
*/
void drawLine(unsigned int const x0,
unsigned int const y0,
unsigned int const x1,
unsigned int const y1,
unsigned int const type);
/** Draw Rectangle
*
* This function draws a rectangle.
* @param x0 - x-coordinate of origin (top-left)
* @param y0 - y-coordinate of origin (top-left)
* @param width - width of rectangle
* @param height - height of rectangle
* @param fill - fill-type for the shape
*/
void drawRect(unsigned int const x0,
unsigned int const y0,
unsigned int const width,
unsigned int const height,
FillType const fill);
private:
// methods
void setXYAddress(unsigned int const x,
unsigned int const y);
void initSPI();
void turnOn();
void reset();
void clearRAM();
void sendCommand(unsigned char command);
void sendData(unsigned char data);
};
const unsigned char font5x7[480] = {
0x00, 0x00, 0x00, 0x00, 0x00,// (space)
0x00, 0x00, 0x5F, 0x00, 0x00,// !
0x00, 0x07, 0x00, 0x07, 0x00,// "
0x14, 0x7F, 0x14, 0x7F, 0x14,// #
0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
0x23, 0x13, 0x08, 0x64, 0x62,// %
0x36, 0x49, 0x55, 0x22, 0x50,// &
0x00, 0x05, 0x03, 0x00, 0x00,// '
0x00, 0x1C, 0x22, 0x41, 0x00,// (
0x00, 0x41, 0x22, 0x1C, 0x00,// )
0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
0x08, 0x08, 0x3E, 0x08, 0x08,// +
0x00, 0x50, 0x30, 0x00, 0x00,// ,
0x08, 0x08, 0x08, 0x08, 0x08,// -
0x00, 0x60, 0x60, 0x00, 0x00,// .
0x20, 0x10, 0x08, 0x04, 0x02,// /
0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
0x00, 0x42, 0x7F, 0x40, 0x00,// 1
0x42, 0x61, 0x51, 0x49, 0x46,// 2
0x21, 0x41, 0x45, 0x4B, 0x31,// 3
0x18, 0x14, 0x12, 0x7F, 0x10,// 4
0x27, 0x45, 0x45, 0x45, 0x39,// 5
0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
0x01, 0x71, 0x09, 0x05, 0x03,// 7
0x36, 0x49, 0x49, 0x49, 0x36,// 8
0x06, 0x49, 0x49, 0x29, 0x1E,// 9
0x00, 0x36, 0x36, 0x00, 0x00,// :
0x00, 0x56, 0x36, 0x00, 0x00,// ;
0x00, 0x08, 0x14, 0x22, 0x41,// <
0x14, 0x14, 0x14, 0x14, 0x14,// =
0x41, 0x22, 0x14, 0x08, 0x00,// >
0x02, 0x01, 0x51, 0x09, 0x06,// ?
0x32, 0x49, 0x79, 0x41, 0x3E,// @
0x7E, 0x11, 0x11, 0x11, 0x7E,// A
0x7F, 0x49, 0x49, 0x49, 0x36,// B
0x3E, 0x41, 0x41, 0x41, 0x22,// C
0x7F, 0x41, 0x41, 0x22, 0x1C,// D
0x7F, 0x49, 0x49, 0x49, 0x41,// E
0x7F, 0x09, 0x09, 0x01, 0x01,// F
0x3E, 0x41, 0x41, 0x51, 0x32,// G
0x7F, 0x08, 0x08, 0x08, 0x7F,// H
0x00, 0x41, 0x7F, 0x41, 0x00,// I
0x20, 0x40, 0x41, 0x3F, 0x01,// J
0x7F, 0x08, 0x14, 0x22, 0x41,// K
0x7F, 0x40, 0x40, 0x40, 0x40,// L
0x7F, 0x02, 0x04, 0x02, 0x7F,// M
0x7F, 0x04, 0x08, 0x10, 0x7F,// N
0x3E, 0x41, 0x41, 0x41, 0x3E,// O
0x7F, 0x09, 0x09, 0x09, 0x06,// P
0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
0x7F, 0x09, 0x19, 0x29, 0x46,// R
0x46, 0x49, 0x49, 0x49, 0x31,// S
0x01, 0x01, 0x7F, 0x01, 0x01,// T
0x3F, 0x40, 0x40, 0x40, 0x3F,// U
0x1F, 0x20, 0x40, 0x20, 0x1F,// V
0x7F, 0x20, 0x18, 0x20, 0x7F,// W
0x63, 0x14, 0x08, 0x14, 0x63,// X
0x03, 0x04, 0x78, 0x04, 0x03,// Y
0x61, 0x51, 0x49, 0x45, 0x43,// Z
0x00, 0x00, 0x7F, 0x41, 0x41,// [
0x02, 0x04, 0x08, 0x10, 0x20,// "\"
0x41, 0x41, 0x7F, 0x00, 0x00,// ]
0x04, 0x02, 0x01, 0x02, 0x04,// ^
0x40, 0x40, 0x40, 0x40, 0x40,// _
0x00, 0x01, 0x02, 0x04, 0x00,// `
0x20, 0x54, 0x54, 0x54, 0x78,// a
0x7F, 0x48, 0x44, 0x44, 0x38,// b
0x38, 0x44, 0x44, 0x44, 0x20,// c
0x38, 0x44, 0x44, 0x48, 0x7F,// d
0x38, 0x54, 0x54, 0x54, 0x18,// e
0x08, 0x7E, 0x09, 0x01, 0x02,// f
0x08, 0x14, 0x54, 0x54, 0x3C,// g
0x7F, 0x08, 0x04, 0x04, 0x78,// h
0x00, 0x44, 0x7D, 0x40, 0x00,// i
0x20, 0x40, 0x44, 0x3D, 0x00,// j
0x00, 0x7F, 0x10, 0x28, 0x44,// k
0x00, 0x41, 0x7F, 0x40, 0x00,// l
0x7C, 0x04, 0x18, 0x04, 0x78,// m
0x7C, 0x08, 0x04, 0x04, 0x78,// n
0x38, 0x44, 0x44, 0x44, 0x38,// o
0x7C, 0x14, 0x14, 0x14, 0x08,// p
0x08, 0x14, 0x14, 0x18, 0x7C,// q
0x7C, 0x08, 0x04, 0x04, 0x08,// r
0x48, 0x54, 0x54, 0x54, 0x20,// s
0x04, 0x3F, 0x44, 0x40, 0x20,// t
0x3C, 0x40, 0x40, 0x20, 0x7C,// u
0x1C, 0x20, 0x40, 0x20, 0x1C,// v
0x3C, 0x40, 0x30, 0x40, 0x3C,// w
0x44, 0x28, 0x10, 0x28, 0x44,// x
0x0C, 0x50, 0x50, 0x50, 0x3C,// y
0x44, 0x64, 0x54, 0x4C, 0x44,// z
0x00, 0x08, 0x36, 0x41, 0x00,// {
0x00, 0x00, 0x7F, 0x00, 0x00,// |
0x00, 0x41, 0x36, 0x08, 0x00,// }
0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
};
#endif