The present code implements a single player squash game, using joystick to move paddle right or left. And checks the current temperature inside the device.

Dependencies:   2645_I2C_TMP102 2645_Physics_Engine_Example Paddle mbed

Files at this revision

API Documentation at this revision

Comitter:
bonnyngangu
Date:
Wed May 11 14:45:00 2016 +0000
Parent:
3:a30195f90b4e
Commit message:
Latest version

Changed in this revision

2645_I2C_TMP102.lib Show annotated file Show diff for this revision Revisions of this file
Paddle.lib Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
--- a/2645_I2C_TMP102.lib	Mon May 09 09:23:41 2016 +0000
+++ b/2645_I2C_TMP102.lib	Wed May 11 14:45:00 2016 +0000
@@ -1,1 +1,1 @@
-https://developer.mbed.org/users/bonnyngangu/code/2645_I2C_TMP102/#0047b6c36b3e
+https://developer.mbed.org/users/bonnyngangu/code/2645_I2C_TMP102/#5d33e4bd4433
--- a/Paddle.lib	Mon May 09 09:23:41 2016 +0000
+++ b/Paddle.lib	Wed May 11 14:45:00 2016 +0000
@@ -1,1 +1,1 @@
-https://developer.mbed.org/users/bonnyngangu/code/Paddle/#862da825ba95
+https://developer.mbed.org/users/bonnyngangu/code/Paddle/#603d838c1084
--- a/main.cpp	Mon May 09 09:23:41 2016 +0000
+++ b/main.cpp	Wed May 11 14:45:00 2016 +0000
@@ -1,24 +1,14 @@
 #include "mbed.h"
 #include "N5110.h"
-#include "game.h"
+#include "temp.h"
 #include "main.h"
 
 
 #define BALLRADIUS 2
 
 
-//          VCC,    SCE,  RST,    D/C,   MOSI,  SCLK,   LED
-N5110 lcd (PTE26 , PTA0 , PTC4 , PTD0 , PTD2 , PTD1 , PTC3);
-// Can also power (VCC) directly from VOUT (3.3 V) -
-// Can give better performance due to current limitation from GPIO pin
 
-InterruptIn interrupt_button(PTB18); // interrupting the sleep mode.
-PwmOut buzzer(PTA2); // buzzer connection to PwmOut.
 
-// connections for joystick
-DigitalIn button(PTB10);
-AnalogIn xPot(PTB2);
-AnalogIn yPot(PTB3);
 
 void delete_file(char filename[]);