NXP Rapid IoT prototyping kit port of Silabs "hungry gecko" smake-like game. https://os.mbed.com/teams/SiliconLabs/code/Hungry_gecko/
Dependencies: lib_sx9500 GraphicsDisplay ColorMemLCD Large_fonts
asymmetricPart.h
00001 /***************************************************************************//** 00002 * @file asymmetricPart.h 00003 * @brief class for an asymmetric head object for gecko.h 00004 ******************************************************************************* 00005 * @section License 00006 * <b>(C) Copyright 2015 Silicon Labs, http://www.silabs.com</b> 00007 ******************************************************************************* 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. 00015 * 2. Altered source versions must be plainly marked as such, and must not be 00016 * misrepresented as being the original software. 00017 * 3. This notice may not be removed or altered from any source distribution. 00018 * 00019 * DISCLAIMER OF WARRANTY/LIMITATION OF REMEDIES: Silicon Labs has no 00020 * obligation to support this Software. Silicon Labs is providing the 00021 * Software "AS IS", with no express or implied warranties of any kind, 00022 * including, but not limited to, any implied warranties of merchantability 00023 * or fitness for any particular purpose or warranties against infringement 00024 * of any proprietary rights of a third party. 00025 * 00026 * Silicon Labs will not be liable for any consequential, incidental, or 00027 * special damages, or any other relief, or for any claim by any third party, 00028 * arising from your use of this Software. 00029 * 00030 ******************************************************************************/ 00031 #include "mbed.h" 00032 #include "settings.h" 00033 // #include "LS013B7DH03.h" 00034 00035 /* Bitfield containing the position of the top left corner of the part and the orientation 00036 * The minimum number of bits to store x, y and orientation is 10 bits (there are 255 tiles). 00037 * Since this will be expanded to 16 bits the x and y values are stored in 7 bits each. 00038 * */ 00039 00040 struct positionAndDirection{ 00041 uint8_t x:7; 00042 uint8_t y:7; 00043 uint8_t direction:2; 00044 }; 00045 00046 class asymmetricPart{ 00047 private: 00048 positionAndDirection _posAndDir; 00049 const uint8_t *_px_map; 00050 uint8_t _nPix; 00051 00052 /* Private member functions */ 00053 void draw(ColorMemLCD &display, uint8_t color) const; 00054 public: 00055 asymmetricPart(); 00056 asymmetricPart(uint8_t x, uint8_t y, Direction dir, const uint8_t *px_map, uint8_t nPix); 00057 00058 /* Set all member variables */ 00059 void init(uint8_t x, uint8_t y, Direction dir, const uint8_t *px_map, uint8_t nPix); 00060 00061 /* Draw the part on the screen */ 00062 void draw( ColorMemLCD &display) const {draw(display, FOREGROUND_COLOR);}; 00063 00064 /* Erase the part from the screen */ 00065 void remove(ColorMemLCD &display) const {draw(display, BACKGROUND_COLOR);}; 00066 00067 /* Get member variables */ 00068 uint8_t getX() const {return _posAndDir.x;}; 00069 uint8_t getY() const {return _posAndDir.y;}; 00070 uint8_t getDir() const {return _posAndDir.direction;}; 00071 00072 /* Set member variables */ 00073 void setX(uint8_t x) {_posAndDir.x = x&0x7F;}; 00074 void setY(uint8_t y) {_posAndDir.y = y&0x7F;}; 00075 void setDir(Direction dir) {_posAndDir.direction = static_cast<int>(dir)&0x0003;}; 00076 }; 00077
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