Fork of beep lib. Enables play of continous tones and changing of frequency on the fly
Fork of beep by
Revision 5:a844c1579d27, committed 2014-01-24
- Comitter:
- alexanderh
- Date:
- Fri Jan 24 09:47:13 2014 +0000
- Parent:
- 4:d8e14429a95f
- Commit message:
- Beep2
Changed in this revision
diff -r d8e14429a95f -r a844c1579d27 beep.cpp --- a/beep.cpp Tue Sep 11 08:21:45 2012 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,56 +0,0 @@ -#include "beep.h" -#include "mbed.h" - -/** class to make sound with a buzzer, based on a PwmOut - * The class use a timeout to switch off the sound - it is not blocking while making noise - * - * Example: - * @code - * // Beep with 1Khz for 0.5 seconds - * #include "mbed.h" - * #include "beep.h" - * - * Beep buzzer(p21); - * - * int main() { - * ... - * buzzer.beep(1000,0.5); - * ... - * } - * @endcode - */ - -using namespace mbed; - // constructor - /** Create a Beep object connected to the specified PwmOut pin - * - * @param pin PwmOut pin to connect to - */ - -Beep::Beep(PinName pin) : _pwm(pin) { - _pwm.write(0.0); // after creating it have to be off -} - - /** stop the beep instantaneous - * usually not used - */ -void Beep::nobeep() { - _pwm.write(0.0); -} - -/** Beep with given frequency and duration. - * - * @param frequency - the frequency of the tone in Hz - * @param time - the duration of the tone in seconds - */ - -void Beep::beep(float freq, float time) { - - _pwm.period(1.0/freq); - _pwm.write(0.5); // 50% duty cycle - beep on - toff.attach(this,&Beep::nobeep, time); // time to off -} - - - -
diff -r d8e14429a95f -r a844c1579d27 beep.h --- a/beep.h Tue Sep 11 08:21:45 2012 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,59 +0,0 @@ -#ifndef MBED_BEEP_H -#define MBED_BEEP_H - -#include "mbed.h" - -/** class to make sound with a buzzer, based on a PwmOut - * The class use a timeout to switch off the sound - it is not blocking while making noise - * - * Example: - * @code - * // Beep with 1Khz for 0.5 seconds - * #include "mbed.h" - * #include "beep.h" - * - * Beep buzzer(p21); - * - * int main() { - * ... - * buzzer.beep(1000,0.5); - * ... - * } - * @endcode - */ - - -namespace mbed { - -/* Class: Beep - * A class witch uses pwm to controle a beeper to generate sounds. - */ -class Beep { - -public: - -/** Create a Beep object connected to the specified PwmOut pin - * - * @param pin PwmOut pin to connect to - */ - Beep (PinName pin); - -/** Beep with given frequency and duration. - * - * @param frequency - the frequency of the tone in Hz - * @param time - the duration of the tone in seconds - */ - void beep (float frequency, float time); - -/** stop the beep instantaneous - * usually not used - */ - void nobeep(); - -private : - PwmOut _pwm; - Timeout toff; -}; - -} -#endif
diff -r d8e14429a95f -r a844c1579d27 beep2.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/beep2.cpp Fri Jan 24 09:47:13 2014 +0000 @@ -0,0 +1,73 @@ +#include "beep2.h" +#include "mbed.h" + +/** class to make sound with a buzzer, based on a PwmOut + * The class use a timeout to switch off the sound - it is not blocking while making noise + * + * Example: + * @code + * // Beep with 1Khz for 0.5 seconds + * #include "mbed.h" + * #include "beep.h" + * + * Beep buzzer(p21); + * + * int main() { + * ... + * buzzer.beep(1000,0.5); + * ... + * } + * @endcode + */ + +using namespace mbed; + // constructor + /** Create a Beep object connected to the specified PwmOut pin + * + * @param pin PwmOut pin to connect to + */ + +Beep::Beep(PinName pin) : _pwm(pin) { + _pwm.write(0.0); // after creating it have to be off +} + + /** stop the beep instantaneous + * usually not used + */ +void Beep::nobeep() { + _pwm.write(0.0); +} + + +/** Beep with given frequency and duration. + * + * @param frequency - the frequency of the tone in Hz + * @param time - the duration of the tone in seconds + */ + +void Beep::beep(float freq, float time, float dc ) { + + _pwm.period(1.0/freq); + _pwm.write(dc); // 50% duty cycle - beep on + toff.attach(this,&Beep::nobeep, time); // time to off +} +void Beep::beepNoStop(float freq, float dc ) { + + _pwm.period(1.0/freq); + _pwm.write(dc); // 50% duty cycle - beep on + +} + +void Beep::changeDc(float dc ) { + static float lastdc; + + + if ( lastdc != dc){ + _pwm.write(dc); + } + + lastdc = dc; + +} + +
diff -r d8e14429a95f -r a844c1579d27 beep2.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/beep2.h Fri Jan 24 09:47:13 2014 +0000 @@ -0,0 +1,60 @@ +#ifndef MBED_BEEP2_H +#define MBED_BEEP2_H + +#include "mbed.h" + +/** class to make sound with a buzzer, based on a PwmOut + * The class use a timeout to switch off the sound - it is not blocking while making noise + * + * Example: + * @code + * // Beep with 1Khz for 0.5 seconds + * #include "mbed.h" + * #include "beep.h" + * + * Beep buzzer(p21); + * + * int main() { + * ... + * buzzer.beep(1000,0.5); + * ... + * } + * @endcode + */ + + +namespace mbed { + +/* Class: Beep + * A class witch uses pwm to controle a beeper to generate sounds. + */ +class Beep { + +public: + +/** Create a Beep object connected to the specified PwmOut pin + * + * @param pin PwmOut pin to connect to + */ + Beep (PinName pin); + +/** Beep with given frequency and duration. + * + * @param frequency - the frequency of the tone in Hz + * @param time - the duration of the tone in seconds + */ + void beep (float frequency, float time,float dc); + void beepNoStop (float frequency,float dc); + void changeDc(float dc); +/** stop the beep instantaneous + * usually not used + */ + void nobeep(); + +private : + PwmOut _pwm; + Timeout toff; +}; + +} +#endif