Fork of beep lib. Enables play of continous tones and changing of frequency on the fly

Fork of beep by Peter Drescher

Files at this revision

API Documentation at this revision

Comitter:
alexanderh
Date:
Fri Jan 24 09:47:13 2014 +0000
Parent:
4:d8e14429a95f
Commit message:
Beep2

Changed in this revision

beep.cpp Show diff for this revision Revisions of this file
beep.h Show diff for this revision Revisions of this file
beep2.cpp Show annotated file Show diff for this revision Revisions of this file
beep2.h Show annotated file Show diff for this revision Revisions of this file
diff -r d8e14429a95f -r a844c1579d27 beep.cpp
--- a/beep.cpp	Tue Sep 11 08:21:45 2012 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,56 +0,0 @@
-#include "beep.h"
-#include "mbed.h"
-
-/** class to make sound with a buzzer, based on a PwmOut
- *   The class use a timeout to switch off the sound  - it is not blocking while making noise
- *
- * Example:
- * @code
- * // Beep with 1Khz for 0.5 seconds
- * #include "mbed.h"
- * #include "beep.h"
- * 
- * Beep buzzer(p21);
- * 
- * int main() {
- *       ...
- *   buzzer.beep(1000,0.5);    
- *       ...
- * }
- * @endcode
- */
-
-using namespace mbed;
- // constructor
- /** Create a Beep object connected to the specified PwmOut pin
-  *
-  * @param pin PwmOut pin to connect to 
-  */
-    
-Beep::Beep(PinName pin) : _pwm(pin) {
-    _pwm.write(0.0);     // after creating it have to be off
-}
-
- /** stop the beep instantaneous 
-  * usually not used 
-  */
-void Beep::nobeep() {
-    _pwm.write(0.0);
-}
-
-/** Beep with given frequency and duration.
- *
- * @param frequency - the frequency of the tone in Hz
- * @param time - the duration of the tone in seconds
- */
-     
-void Beep::beep(float freq, float time) {
-
-    _pwm.period(1.0/freq);
-    _pwm.write(0.5);            // 50% duty cycle - beep on
-    toff.attach(this,&Beep::nobeep, time);   // time to off
-}
-
-
-
-
diff -r d8e14429a95f -r a844c1579d27 beep.h
--- a/beep.h	Tue Sep 11 08:21:45 2012 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,59 +0,0 @@
-#ifndef MBED_BEEP_H
-#define MBED_BEEP_H
-
-#include "mbed.h"
-
-/** class to make sound with a buzzer, based on a PwmOut
- *   The class use a timeout to switch off the sound  - it is not blocking while making noise
- *
- * Example:
- * @code
- * // Beep with 1Khz for 0.5 seconds
- * #include "mbed.h"
- * #include "beep.h"
- * 
- * Beep buzzer(p21);
- * 
- * int main() {
- *        ...
- *   buzzer.beep(1000,0.5);    
- *       ...
- * }
- * @endcode
- */
-
-
-namespace mbed {
-
-/* Class: Beep
- *  A class witch uses pwm to controle a beeper to generate sounds.
- */
-class Beep {
-
-public:
-
-/** Create a Beep object connected to the specified PwmOut pin
- *
- * @param pin PwmOut pin to connect to 
- */
-    Beep (PinName pin);
-
-/** Beep with given frequency and duration.
- *
- * @param frequency - the frequency of the tone in Hz
- * @param time - the duration of the tone in seconds
- */
-    void beep (float frequency, float time);
-
-/** stop the beep instantaneous 
- * usually not used 
- */
-    void nobeep();
-
-private :
-    PwmOut _pwm;
-    Timeout toff;
-};
-
-}
-#endif
diff -r d8e14429a95f -r a844c1579d27 beep2.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/beep2.cpp	Fri Jan 24 09:47:13 2014 +0000
@@ -0,0 +1,73 @@
+#include "beep2.h"
+#include "mbed.h"
+
+/** class to make sound with a buzzer, based on a PwmOut
+ *   The class use a timeout to switch off the sound  - it is not blocking while making noise
+ *
+ * Example:
+ * @code
+ * // Beep with 1Khz for 0.5 seconds
+ * #include "mbed.h"
+ * #include "beep.h"
+ * 
+ * Beep buzzer(p21);
+ * 
+ * int main() {
+ *       ...
+ *   buzzer.beep(1000,0.5);    
+ *       ...
+ * }
+ * @endcode
+ */
+
+using namespace mbed;
+ // constructor
+ /** Create a Beep object connected to the specified PwmOut pin
+  *
+  * @param pin PwmOut pin to connect to 
+  */
+    
+Beep::Beep(PinName pin) : _pwm(pin) {
+    _pwm.write(0.0);     // after creating it have to be off
+}
+
+ /** stop the beep instantaneous 
+  * usually not used 
+  */
+void Beep::nobeep() {
+    _pwm.write(0.0);
+}
+
+
+/** Beep with given frequency and duration.
+ *
+ * @param frequency - the frequency of the tone in Hz
+ * @param time - the duration of the tone in seconds
+ */
+     
+void Beep::beep(float freq, float time, float dc ) {
+
+    _pwm.period(1.0/freq);
+    _pwm.write(dc);            // 50% duty cycle - beep on
+    toff.attach(this,&Beep::nobeep, time);   // time to off
+}
+void Beep::beepNoStop(float freq, float dc ) {
+
+    _pwm.period(1.0/freq);
+    _pwm.write(dc);            // 50% duty cycle - beep on
+
+}
+
+void Beep::changeDc(float dc ) {
+    static float lastdc;
+
+
+    if ( lastdc != dc){
+        _pwm.write(dc); 
+        }
+        
+        lastdc = dc;
+
+}
+
+
diff -r d8e14429a95f -r a844c1579d27 beep2.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/beep2.h	Fri Jan 24 09:47:13 2014 +0000
@@ -0,0 +1,60 @@
+#ifndef MBED_BEEP2_H
+#define MBED_BEEP2_H
+
+#include "mbed.h"
+
+/** class to make sound with a buzzer, based on a PwmOut
+ *   The class use a timeout to switch off the sound  - it is not blocking while making noise
+ *
+ * Example:
+ * @code
+ * // Beep with 1Khz for 0.5 seconds
+ * #include "mbed.h"
+ * #include "beep.h"
+ * 
+ * Beep buzzer(p21);
+ * 
+ * int main() {
+ *        ...
+ *   buzzer.beep(1000,0.5);    
+ *       ...
+ * }
+ * @endcode
+ */
+
+
+namespace mbed {
+
+/* Class: Beep
+ *  A class witch uses pwm to controle a beeper to generate sounds.
+ */
+class Beep {
+
+public:
+
+/** Create a Beep object connected to the specified PwmOut pin
+ *
+ * @param pin PwmOut pin to connect to 
+ */
+    Beep (PinName pin);
+
+/** Beep with given frequency and duration.
+ *
+ * @param frequency - the frequency of the tone in Hz
+ * @param time - the duration of the tone in seconds
+ */
+    void beep (float frequency, float time,float dc);
+    void beepNoStop (float frequency,float dc);
+    void changeDc(float dc);
+/** stop the beep instantaneous 
+ * usually not used 
+ */
+    void nobeep();
+
+private :
+    PwmOut _pwm;
+    Timeout toff;
+};
+
+}
+#endif