Because the light of four LED flows, the button is stopped pushing and seen at the decided position. Do you make it to good?

Dependencies:   mbed

Revision:
0:1d5cfa0bead6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Fri Oct 15 14:45:14 2010 +0000
@@ -0,0 +1,32 @@
+/*
+    Name:       Roulette
+    Function:   IntteruptIn, BusOut
+    Parts:      Push Button
+*/
+
+#include "mbed.h"
+
+InterruptIn button(p5);                 // Push Button
+BusOut myleds(LED1, LED2, LED3, LED4); 
+int save;
+
+void blink() {
+    save = myleds;
+    myleds = 0;    wait(0.3);
+    myleds = save; wait(0.3);
+    myleds = 0;    wait(0.3);
+    myleds = save; wait(0.3);
+    myleds = 0;    wait(0.3);
+    myleds = save; wait(0.3);
+    myleds = 0;    wait(3);
+}
+
+int main() {
+    button.rise(&blink);
+    while(true) {
+        myleds = 1; wait(0.1);
+        myleds = 2; wait(0.1);
+        myleds = 4; wait(0.1);
+        myleds = 8; wait(0.1);
+    }
+}