I am learning OOP using c++ on a MicroBit by developing this simple game

Dependencies:   microbit

Revision:
0:17bdfb0e7069
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gameEngine/inc/game.h	Wed Jul 08 16:35:55 2020 +0000
@@ -0,0 +1,22 @@
+#ifndef GAME_H
+#define GAME_H
+
+class Sprite{
+    private:
+    int m_x;
+    int m_y;
+    
+    public:
+    Sprite();
+    Sprite(int x, int y);
+    int getX();
+    int getY();
+    void setX(int x);
+    void setY(int y);
+    bool hitBy(Sprite another);
+};
+
+#include "Bullet.h"
+#include "Spacecraft.h"
+
+#endif
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