I am learning OOP using c++ on a MicroBit by developing this simple game
gameEngine/inc/Spacecraft.h@3:a21366e3261e, 2020-07-09 (annotated)
- Committer:
- ahmeou
- Date:
- Thu Jul 09 06:04:17 2020 +0000
- Revision:
- 3:a21366e3261e
- Parent:
- 1:25f13b341b11
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ahmeou | 0:17bdfb0e7069 | 1 | #ifndef SPACECRAFT_H |
ahmeou | 0:17bdfb0e7069 | 2 | #define SPACECRAFT_H |
ahmeou | 1:25f13b341b11 | 3 | #include "Sprite.h" |
ahmeou | 0:17bdfb0e7069 | 4 | |
ahmeou | 0:17bdfb0e7069 | 5 | class Spacecraft: public Sprite{ |
ahmeou | 0:17bdfb0e7069 | 6 | private: |
ahmeou | 0:17bdfb0e7069 | 7 | bool blinking; |
ahmeou | 0:17bdfb0e7069 | 8 | |
ahmeou | 0:17bdfb0e7069 | 9 | public: |
ahmeou | 0:17bdfb0e7069 | 10 | Spacecraft(); |
ahmeou | 0:17bdfb0e7069 | 11 | void moveLeft(); |
ahmeou | 0:17bdfb0e7069 | 12 | void moveRight(); |
ahmeou | 0:17bdfb0e7069 | 13 | bool isBlinking(); |
ahmeou | 0:17bdfb0e7069 | 14 | void blink(); |
ahmeou | 0:17bdfb0e7069 | 15 | }; |
ahmeou | 0:17bdfb0e7069 | 16 | #endif |