Driver for 4D Systems LCD screen with Picaso processor. Ported from 4D Systems Picaso Serial Linux Library
Dependents: uLCD_4D_24PTU Drawing Program RoommateTracker_ScreenAndPhone ece4180_roommate_tracker_final
Diff: Picaso_enums.h
- Revision:
- 2:ebe7029e2825
- Child:
- 3:be4da6cb58b1
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Picaso_enums.h Tue Mar 10 16:05:28 2015 +0000 @@ -0,0 +1,538 @@ +#ifndef PICASO_ENUMS_H +#define PICASO_ENUMS_H + +namespace Picaso { + + // generic constants + enum { + ENABLE = 1, + DISABLE = 0, + + HI = 1, + LO = 0, + + INPUT = 1, + OUTPUT = 0, + + ON = 1, + OFF = 0, + + ALL = 0xFFFF // argument for img_xxx functions to update all images + }; + + + // Allowed serial interface baud rates. + enum BaudRate { + BAUD_110 = 0, BAUD_300, BAUD_600, BAUD_1200, BAUD_2400, BAUD_4800, BAUD_9600, BAUD_14400, + BAUD_19200, BAUD_31250, BAUD_38400, BAUD_56000, BAUD_57600, BAUD_115200, BAUD_128000, + BAUD_256000, BAUD_300000, BAUD_375000, BAUD_500000, BAUD_600000 + }; + + + /* + 16 bit RGB (565) Colour Chart + Original work by 4D Forum Member: skadoo + */ + enum Color { + ALICEBLUE = 0xF7DF, + ANTIQUEWHITE = 0xFF5A, + AQUA = 0x07FF, + AQUAMARINE = 0x7FFA, + AZURE = 0xF7FF, + BEIGE = 0xF7BB, + BISQUE = 0xFF38, + BLACK = 0x0000, + BLANCHEDALMOND = 0xFF59, + BLUE = 0x001F, + BLUEVIOLET = 0x895C, + BROWN = 0xA145, + BURLYWOOD = 0xDDD0, + CADETBLUE = 0x5CF4, + CHARTREUSE = 0x7FE0, + CHOCOLATE = 0xD343, + CORAL = 0xFBEA, + CORNFLOWERBLUE = 0x64BD, + CORNSILK = 0xFFDB, + CRIMSON = 0xD8A7, + CYAN = 0x07FF, + DARKBLUE = 0x0011, + DARKCYAN = 0x0451, + DARKGOLDENROD = 0xBC21, + DARKGRAY = 0xAD55, + DARKGREEN = 0x0320, + DARKKHAKI = 0xBDAD, + DARKMAGENTA = 0x8811, + DARKOLIVEGREEN = 0x5345, + DARKORANGE = 0xFC60, + DARKORCHID = 0x9999, + DARKRED = 0x8800, + DARKSALMON = 0xECAF, + DARKSEAGREEN = 0x8DF1, + DARKSLATEBLUE = 0x49F1, + DARKSLATEGRAY = 0x2A69, + DARKTURQUOISE = 0x067A, + DARKVIOLET = 0x901A, + DEEPPINK = 0xF8B2, + DEEPSKYBLUE = 0x05FF, + DIMGRAY = 0x6B4D, + DODGERBLUE = 0x1C9F, + FIREBRICK = 0xB104, + FLORALWHITE = 0xFFDE, + FORESTGREEN = 0x2444, + FUCHSIA = 0xF81F, + GAINSBORO = 0xDEFB, + GHOSTWHITE = 0xFFDF, + GOLD = 0xFEA0, + GOLDENROD = 0xDD24, + GRAY = 0x8410, + GREEN = 0x0400, + GREENYELLOW = 0xAFE5, + HONEYDEW = 0xF7FE, + HOTPINK = 0xFB56, + INDIANRED = 0xCAEB, + INDIGO = 0x4810, + IVORY = 0xFFFE, + KHAKI = 0xF731, + LAVENDER = 0xE73F, + LAVENDERBLUSH = 0xFF9E, + LAWNGREEN = 0x7FE0, + LEMONCHIFFON = 0xFFD9, + LIGHTBLUE = 0xAEDC, + LIGHTCORAL = 0xF410, + LIGHTCYAN = 0xE7FF, + LIGHTGOLD = 0xFFDA, + LIGHTGREEN = 0x9772, + LIGHTGREY = 0xD69A, + LIGHTPINK = 0xFDB8, + LIGHTSALMON = 0xFD0F, + LIGHTSEAGREEN = 0x2595, + LIGHTSKYBLUE = 0x867F, + LIGHTSLATEGRAY = 0x7453, + LIGHTSTEELBLUE = 0xB63B, + LIGHTYELLOW = 0xFFFC, + LIME = 0x07E0, + LIMEGREEN = 0x3666, + LINEN = 0xFF9C, + MAGENTA = 0xF81F, + MAROON = 0x8000, + MEDIUMAQUAMARINE = 0x6675, + MEDIUMBLUE = 0x0019, + MEDIUMORCHID = 0xBABA, + MEDIUMPURPLE = 0x939B, + MEDIUMSEAGREEN = 0x3D8E, + MEDIUMSLATEBLUE = 0x7B5D, + MEDIUMSPRINGGREEN = 0x07D3, + MEDIUMTURQUOISE = 0x4E99, + MEDIUMVIOLETRED = 0xC0B0, + MIDNIGHTBLUE = 0x18CE, + MINTCREAM = 0xF7FF, + MISTYROSE = 0xFF3C, + MOCCASIN = 0xFF36, + NAVAJOWHITE = 0xFEF5, + NAVY = 0x0010, + OLDLACE = 0xFFBC, + OLIVE = 0x8400, + OLIVEDRAB = 0x6C64, + ORANGE = 0xFD20, + ORANGERED = 0xFA20, + ORCHID = 0xDB9A, + PALEGOLDENROD = 0xEF55, + PALEGREEN = 0x9FD3, + PALETURQUOISE = 0xAF7D, + PALEVIOLETRED = 0xDB92, + PAPAYAWHIP = 0xFF7A, + PEACHPUFF = 0xFED7, + PERU = 0xCC27, + PINK = 0xFE19, + PLUM = 0xDD1B, + POWDERBLUE = 0xB71C, + PURPLE = 0x8010, + RED = 0xF800, + ROSYBROWN = 0xBC71, + ROYALBLUE = 0x435C, + SADDLEBROWN = 0x8A22, + SALMON = 0xFC0E, + SANDYBROWN = 0xF52C, + SEAGREEN = 0x2C4A, + SEASHELL = 0xFFBD, + SIENNA = 0xA285, + SILVER = 0xC618, + SKYBLUE = 0x867D, + SLATEBLUE = 0x6AD9, + SLATEGRAY = 0x7412, + SNOW = 0xFFDF, + SPRINGGREEN = 0x07EF, + STEELBLUE = 0x4416, + TAN = 0xD5B1, + TEAL = 0x0410, + THISTLE = 0xDDFB, + TOMATO = 0xFB08, + TURQUOISE = 0x471A, + VIOLET = 0xEC1D, + WHEAT = 0xF6F6, + WHITE = 0xFFFF, + WHITESMOKE = 0xF7BE, + YELLOW = 0xFFE0, + YELLOWGREEN = 0x9E66 + }; + + //------------------------------------------------------------------------------ + // Pin related constants + //------------------------------------------------------------------------------ + enum Pin { + IO1_PIN = 1, // pin 2 J1 + IO2_PIN = 2, // pin 1 J1 + IO3_PIN = 3, // pin 3 J1 + IO4_PIN = 4, // pin 5 J1 (also used for BUS_RD) + IO5_PIN = 5, // pin 9 J2 (also used for BUS_WR) + BUS_RD_PIN = 4, // pin 5 J1 (alias IO4_PIN) + BUS_WR_PIN = 5, // pin 9 J2 (alias IO5_PIN) + BACKLITE = 6, // backlite control pin + AUDIO_ENABLE = 7, // amplifier chip control pin + BUS_0 = 8, // pin 27 of J1 + BUS_1 = 9, // pin 25 of J1 + BUS_2 = 10, // pin 23 of J1 + BUS_3 = 11, // pin 21 of J1 + BUS_4 = 12, // pin 19 of J1 + BUS_5 = 13, // pin 17 of J1 + BUS_6 = 14, // pin 13 of J2 + BUS_7 = 15 // pin 11 of J2 + }; + + //------------------------------------------------------------------------------ + //gfx_Set() related constants + //------------------------------------------------------------------------------ + enum GFXSetFunc { + PEN_SIZE = 16, // not necessary to use (legacy mode) + BACKGROUND_COLOUR = 17, + OBJECT_COLOUR = 18, // line / circle / rectangle generic colour + CLIPPING = 19, // clipping ON / OFF + TRANSPARENT_COLOUR = 20, // (only on displays with specific hware feature) + TRANSPARENCY = 21, // 0 = OFF, 1 = ON (only on displays with specific hware feature) + FRAME_DELAY = 22, // legacy mode, see pokeB(IMAGE_DELAY, n); + SCREEN_MODE = 23, // LANDSCAPE, LANDSCAPE_R, PORTRAIT, PORTRAIT_R + OUTLINE_COLOUR = 24, // if not BLACK (0) , used for outline around circles,rectangles and filled polygons + CONTRAST = 25, // for OLED, change contrast, for LCD on or off only + LINE_PATTERN = 26, // used for patterned lines, 16bit value (0 = no pattern, '1's = pattern) + COLOUR_MODE = 27, // select 8 or 16 bit colour mode + BEVEL_WIDTH = 28, // button bevel width + BEVEL_SHADOW = 29, // button bevel shadow depth + X_ORIGIN = 30, // display position X offset + Y_ORIGIN = 31 // display position X offset + }; + + + //gfx_Get() related constants + enum GFXGetMode { + X_MAX = 0, // current orientations screen maximum X co-ordinate + Y_MAX = 1, // current orientations screen maximum Y co-ordinate + LEFT_POS = 2, // last objects left co-ord + TOP_POS = 3, // last objects top co-ord + RIGHT_POS = 4, // last objects right co-ord + BOTTOM_POS = 5, // last objects bottom co-ord + X_ORG = 6, // display position X offset + Y_ORG = 7 // display position X offset + }; + + + //------------------------------------------------------------------------------ + // FILEIO Error Code Constants + //------------------------------------------------------------------------------ + enum FileError { + FE_OK = 0, // IDE function succeeded + FE_IDE_ERROR = 1, // IDE command execution error + FE_NOT_PRESENT = 2, // CARD not present + FE_PARTITION_TYPE = 3, // WRONG partition type, not FAT16 + FE_INVALID_MBR = 4, // MBR sector invalid signature + FE_INVALID_BR = 5, // Boot Record invalid signature + FE_DISK_NOT_MNTD = 6, // Media not mounted + FE_FILE_NOT_FOUND = 7, // File not found in open for read + FE_INVALID_FILE = 8, // File not open + FE_FAT_EOF = 9, // Fat attempt to read beyond EOF + FE_EOF = 10, // Reached the end of file + FE_INVALID_CLUSTER = 11, // Invalid cluster value > maxcls + FE_DIR_FULL = 12, // All root dir entry are taken + FE_DISK_FULL = 13, // All clusters in partition are taken + FE_FILE_OVERWRITE = 14, // A file with same name exist already + FE_CANNOT_INIT = 15, // Cannot init the CARD + FE_CANNOT_READ_MBR = 16, // Cannot read the MBR + FE_MALLOC_FAILED = 17, // Malloc could not allocate the FILE struct + FE_INVALID_MODE = 18, // Mode was not r.w. + FE_FIND_ERROR = 19, // Failure during FILE search + FE_INVALID_FNAME = 20, // bad filename + FE_INVALID_MEDIA = 21, // bad media + FE_SECTOR_READ_FAIL = 22, // sector read failed + FE_SECTOR_WRITE_FAIL = 23 // sector write failed + }; + + + enum ScreenMode { + LANDSCAPE = 0, // SCREEN_MODE (north) + LANDSCAPE_R = 1, // SCREEN_MODE (south) + PORTRAIT = 2, // SCREEN_MODE (west) + PORTRAIT_R = 3 // SCREEN_MODE (east) + }; + + + enum ButtonState { + BUTTON_DEPRESSED = 0, + BUTTON_RAISED = 1 + }; + + enum SliderState { + SLIDER_SUNKEN = 0, + SLIDER_RAISED = 1, + SLIDER_HIDDEN = 2 + }; + + enum PanelState { + PANEL_SUNKEN = 0, + PANEL_RAISED = 1, + PANEL_HIDDEN = 2 + }; + + + //------------------------------------------------------------------------------ + //txt_Set() related constants + //------------------------------------------------------------------------------ + enum TextSetFunc { + TEXT_COLOUR = 0, // text foreground colr + TEXT_BACKGROUND = 1, // text background colr + TEXT_HIGHLIGHT = 1, // text background colr + FONT_ID = 2, // default 0, else points to data statement font + FONT_SIZE = 2, // compatibility + TEXT_WIDTH = 3, // text width multiplier + TEXT_HEIGHT = 4, // text height multiplier + TEXT_XGAP = 5, // horizontal text gap (default 1) + TEXT_YGAP = 6, // vertical text gap (default 1) + TEXT_PRINTDELAY = 7, // for 'teletype' like effect when printing + TEXT_OPACITY = 8, // text mode flag, TRANSPARENT or OPAQUE + TEXT_BOLD = 9, // embolden text (auto reset) + TEXT_ITALIC = 10, // italicize text (auto reset) + TEXT_INVERSE = 11, // invert text (auto reset) + TEXT_UNDERLINED = 12, // underline text (auto reset) + TEXT_ATTRIBUTES = 13, // controls BOLD/ITALIC/INVERSE/UNDERLINE simultaneously + TEXT_WRAP = 14 // Sets the pixel position where text wrap will occur at RHS + }; + + //------------------------------------------------------------------------------ + //txt_Set() related arguments + // NB:- FONT4 must be inherited if required, + // eg #inherit "FONT4.fnt" + //------------------------------------------------------------------------------ + enum Font { + FONT1 = 0, // (same as system font) + FONT2 = 1, + FONT3 = 2 + }; + + enum TextOpacity { + TRANSPARENT = 0, // TEXT_OPACITY transparent text + OPAQUE = 1 // TEXT_OPACITY opaque text + }; + + enum TextAttribute { + BOLD = 16, // TEXT_ATTRIBUTES bold text + ITALIC = 32, // TEXT_ATTRIBUTES italic text + INVERSE = 64, // TEXT_ATTRIBUTES inverse text + UNDERLINED = 128 // TEXT_ATTRIBUTES underlined + }; + + enum Touch { + //touch_Set() related constants + TOUCH_ENABLE = 0, + TOUCH_DISABLE = 1, + TOUCH_REGIONDEFAULT = 2, + + //touch_Get() related constants + TOUCH_STATUS = 0, + TOUCH_GETX = 1, + TOUCH_GETY = 2, + NOTOUCH = 0, + TOUCH_PRESSED = 1, + TOUCH_RELEASED = 2, + TOUCH_MOVING = 3 + }; + + + // image attribute flags + // for img_SetAttributes(...) and img_ClearAttributes(...) + enum ImageAttribute { + I_ENABLED = 0x8000, // bit 15, set for image enabled + I_DARKEN = 0x4000, // bit 14, display dimmed + I_LIGHTEN = 0x2000, // bit 13, display bright + I_TOUCHED = 0x1000, // bit 12, touch test result + I_Y_LOCK = 0x0800, // bit 11, stop Y movement + I_X_LOCK = 0x0400, // bit 10, stop X movement + I_TOPMOST = 0x0200, // bit 9, draw on top of other images next update (auto reset) + I_STAYONTOP = 0x0100, // bit 8, draw on top of other images always + I_MOVIE = 0x0080, // bit 7, image is a movie + I_NOGROUP = 0x0040, // bit 6, set to exclude image refresh when using img_Show(hndl, ALL); + I_TOUCH_DISABLE = 0x0020, // bit 5, set to disable touch for this image, default=1 for movie, 0 for image + I_COLOUR16 = 0x0010 // bit 4, indicates 16 bit colour mode + // bits 0-3 reserved + }; + + + // image control entry offsets + enum ImageControlOffset { + IMAGE_LOWORD = 0, // WORD image address LO + IMAGE_HIWORD = 1, // WORD image address HI + IMAGE_XPOS = 2, // WORD image location X + IMAGE_YPOS = 3, // WORD image location Y + IMAGE_WIDTH = 4, // WORD image width + IMAGE_HEIGHT = 5, // WORD image height + IMAGE_FLAGS = 6, // WORD image flags + IMAGE_DELAY = 7, // WORD inter frame delay + IMAGE_FRAMES = 8, // WORD number of frames + IMAGE_INDEX = 9, // WORD current frame + IMAGE_CLUSTER = 10, // WORD image start cluster pos (for FAT16 only) + IMAGE_SECTOR = 11, // WORD image start sector in cluster pos (for FAT16 only) + IMAGE_TAG = 12, // WORD user variable #1 + IMAGE_TAG2 = 13 // WORD user variable #2 + }; + + + enum MemOffsets { + // DISK struct offsets + DISK_FIRST_SECT_LO = 0, // DWORD address of the first sector of the FAT partition (LO word) + DISK_FIRST_SECT_HI = 1, // address of the first sector of the FAT partition (HI word) + DISK_FAT_LO = 2, // DWORD address of FAT (LO word) + DISK_FAT_HI = 3, // address of FAT (HI word) + DISK_ROOT_LO = 4, // DWORD address of root directory (LO word) + DISK_ROOT_HI = 5, // address of root directory (HI word) + DISK_DATA_LO = 6, // DWORD address of data area (LO word) + DISK_DATA_HI = 7, // address of data area (HI word) + DISK_MAXCLUS_LO = 8, // DWORD max number of clusters in partition (LO word) + DISK_MAXCLUS_HI = 9, // max number of clusters in partition (HI word) + DISK_MAXROOT = 10, // WORD max entries in root directory + DISK_FATSIZE = 11, // WORD number of sectors in FAT + DISK_FATCOPIES = 12, // WORD number of fat copies + DISK_SECT_PER_CLUS = 13, // WORD number of sectors per cluster + DISK_TYPE = 14, // WORD type of fat + DISK_BUF = 15, // WORD pointer to 512 byte info buffer + + // FILE struct offsets + FILE_FIRST_CLUSTER = 0, // WORD first cluster + FILE_CURR_CLUSTER = 1, // WORD current cluster in file + FILE_CURR_SECTOR = 2, // WORD sector in current cluster + FILE_CURR_SECTOR_POS = 3, // WORD position in current sector + FILE_CURR_SECTOR_TOP = 4, // WORD number bytes in current sector buffer + FILE_SEEK_POS_LO = 5, // DWORD position in the file (LO word) + FILE_SEEK_POS_HI = 6, // position in the file (HI word) + FILE_SIZE_LO = 7, // DWORD file size (LO word) + FILE_SIZE_HI = 8, // file size (HI word) + FILE_TIME = 9, // WORD last update time + FILE_DATE = 10, // WORD last update date + FILE_NAME = 11, // WORD 12 byte buffer for filename + FILE_MODE = 17, // WORD file mode 'r', 'w', 'a' + FILE_ATTRIBUTES = 18, // WORD files attributes + FILE_PAGEFLAG = 19, // WORD cache check flag + FILE_ENTRY = 20, // WORD entry position in cur directory + FILE_DISK = 21, // WORD* pointer to DISK mount media structure + FILE_BUFFER = 22 // WORD* sector buffer + }; + + + enum MemAddresses { + //------------------------------------------------------------------------------ + // system WORD variables accesible with peekW and pokeW or pointer access + // Note that the txt_Set variables (0-15) and gfx_set variables (16-31) + // can also be accessed with peekW and pokeW + //------------------------------------------------------------------------------ + + RANDOM_LO = 32, // random number generator LO word + RANDOM_HI = 33, // random number generator LO word + SYSTEM_TIMER_LO = 34, // 1msec 32 bit free running timer LO word + SYSTEM_TIMER_HI = 35, // 1msec 32 bit free running timer HI word + TMR0 = 36, // user timer0 + TMR1 = 37, // user timer1 + TMR2 = 38, // user timer2 + TMR3 = 39, // user timer3 (10msec resolution) + TMR4 = 40, // user timer0 + TMR5 = 41, // user timer1 + TMR6 = 42, // user timer2 + TMR7 = 43, // user timer3 (10msec resolution) + SYS_X_MAX = 44, // display hardware X res-1 + SYS_Y_MAX = 45, // display hardware Y res-1 + GFX_XMAX = 46, // current display width-1 determined by portrait / landscape swapping + GFX_YMAX = 47, // current display width-1 determined by portrait / landscape swapping + GFX_LEFT = 48, // virtual left point for most recent object + GFX_TOP = 49, // virtual top point for most recent object + GFX_RIGHT = 50, // virtual right point for most recent object + GFX_BOTTOM = 51, // virtual bottom point for most recent object + GFX_X1 = 52, // clipped left point for current object + GFX_Y1 = 53, // clipped top point for current object + GFX_X2 = 54, // clipped right point for current object + GFX_Y2 = 55, // clipped bottom point for current object + GFX_X_ORG = 56, // current X origin + GFX_Y_ORG = 57, // current Y origin + GFX_HILITE_LINE = 58, // current multi line button hilite line + GFX_LINE_COUNT = 59, // count of lines in multiline button + GFX_LAST_SELECTION = 60, // last selected line + GFX_HILIGHT_BACKGROUND = 61, // multi button hilite background colour + GFX_HILIGHT_FOREGROUND = 62, // multi button hilite background colour + GFX_BUTTON_FOREGROUND = 63, // store default text colour for hilite line tracker + GFX_BUTTON_BACKGROUND = 64, // store default button colour for hilite line tracker + GFX_BUTTON_MODE = 65, // store current buttons mode + GFX_TOOLBAR_HEIGHT = 66, // height above + GFX_STATUSBAR_HEIGHT = 67, // height below + GFX_LEFT_GUTTER_WIDTH = 68, // width to left + GFX_RIGHT_GUTTER_WIDTH = 69, // width to right + GFX_PIXEL_SHIFT = 70, // pixel shift for button depress illusion (default 1) + GFX_RECT_X1 = 71, // gp rect, used by multiline button to hilite required line + GFX_RECT_Y1 = 72, + GFX_RECT_X2 = 73, + GFX_RECT_Y2 = 74, + GFX_THUMB_PERCENT = 75, // size of slider thumb as percentage + GFX_THUMB_BORDER_DARK = 76, // darker shadow of thumb + GFX_THUMB_BORDER_LIGHT = 77, // lighter shadow of thumb + TOUCH_XMINCAL = 78, // touch calibration value + TOUCH_YMINCAL = 79, // touch calibration value + TOUCH_XMAXCAL = 80, // touch calibration value + TOUCH_YMAXCAL = 81, // touch calibration value + IMG_WIDTH = 82, // width of currently loaded image + IMG_HEIGHT = 83, // height of currently loaded image + IMG_FRAME_DELAY = 84, // 0 if image, else inter frame delay for movie + IMG_FLAGS = 85, // bit 4 determines colour mode, other bits reserved + IMG_FRAME_COUNT = 86, // count of frames in a movie + IMG_PIXEL_COUNT_LO = 87, // count of pixels in the current frame + IMG_PIXEL_COUNT_HI = 88, // count of pixels in the current frame + IMG_CURRENT_FRAME = 89, // last frame shown + MEDIA_ADDRESS_LO = 90, // uSD byte address LO + MEDIA_ADDRESS_HI = 91, // uSD byte address HI + MEDIA_SECTOR_LO = 92, // uSD sector address LO + MEDIA_SECTOR_HI = 93, // uSD sector address HI + MEDIA_SECTOR_COUNT = 94, // uSD number of bytes remaining in sector + TEXT_XPOS = 95, // text current x pixel position + TEXT_YPOS = 96, // text current y pixel position + TEXT_MARGIN = 97, // text left pixel pos for carriage return + TXT_FONT_ID = 98, // font type, 0 = system font, else pointer to user font + TXT_FONT_MAX = 99, // max number of chars in font + TXT_FONT_OFFSET = 100, // starting offset (normally 0x20) + TXT_FONT_WIDTH = 101, // current font width + TXT_FONT_HEIGHT = 102, // current font height + GFX_TOUCH_REGION_X1 = 103, // touch capture region + GFX_TOUCH_REGION_Y1 = 104, + GFX_TOUCH_REGION_X2 = 105, + GFX_TOUCH_REGION_Y2 = 106, + GFX_CLIP_LEFT_VAL = 107, // left clipping point (set with gfx_ClipWindow(...) + GFX_CLIP_TOP_VAL = 108, // top clipping point (set with gfx_ClipWindow(...) + GFX_CLIP_RIGHT_VAL = 109, // right clipping point (set with gfx_ClipWindow(...) + GFX_CLIP_BOTTOM_VAL = 110, // bottom clipping point (set with gfx_ClipWindow(...) + GFX_CLIP_LEFT = 111, // current clip value (reads full size if clipping turned off) + GFX_CLIP_TOP = 112, // current clip value (reads full size if clipping turned off) + GFX_CLIP_RIGHT = 113, // current clip value (reads full size if clipping turned off) + GFX_CLIP_BOTTOM = 114, // current clip value (reads full size if clipping turned off) + GRAM_PIXEL_COUNT_LO = 115, // LO word of count of pixels in the set GRAM area + GRAM_PIXEL_COUNT_HI = 116, // HI word of count of pixels in the set GRAM area + TOUCH_RAW_X = 117, // 12 bit raw A2D X value from touch screen + TOUCH_RAW_Y = 118, // 12 bit raw A2D Y value from touch screen + GFX_LAST_CHAR_WIDTH = 119, // calculated char width from last call to charWidth function + GFX_LAST_CHAR_HEIGHT = 120, // calculated height from last call to charHeight function + GFX_LAST_STR_WIDTH = 121, // calculated width from last call to strWidth function + GFX_LAST_STR_HEIGHT = 122 // calculated height from last call to strHeight function + }; +} + +#endif \ No newline at end of file