Matrix Library. v1.6.4

Dependents:   Matrix_class Wizardsneverdie TwoTank mbed_multiplex_matrix ... more

Committer:
Yo_Robot
Date:
Fri Sep 23 21:12:17 2011 +0000
Revision:
0:3abd8c2d7c34
Child:
1:48f417da268e
Matrix_v1.0

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Yo_Robot 0:3abd8c2d7c34 1
Yo_Robot 0:3abd8c2d7c34 2 /**
Yo_Robot 0:3abd8c2d7c34 3 * @file: Matrix.h
Yo_Robot 0:3abd8c2d7c34 4 * @author: Ernesto Palacios
Yo_Robot 0:3abd8c2d7c34 5 * Created on 13 de septiembre de 2011, 03:49 PM
Yo_Robot 0:3abd8c2d7c34 6 *
Yo_Robot 0:3abd8c2d7c34 7 * Develop Under GPL v3.0 License
Yo_Robot 0:3abd8c2d7c34 8 * http://www.gnu.org/licenses/gpl-3.0.html
Yo_Robot 0:3abd8c2d7c34 9 *
Yo_Robot 0:3abd8c2d7c34 10 */
Yo_Robot 0:3abd8c2d7c34 11
Yo_Robot 0:3abd8c2d7c34 12 #include <vector>
Yo_Robot 0:3abd8c2d7c34 13
Yo_Robot 0:3abd8c2d7c34 14 #ifndef MATRIX_H
Yo_Robot 0:3abd8c2d7c34 15 #define MATRIX_H
Yo_Robot 0:3abd8c2d7c34 16
Yo_Robot 0:3abd8c2d7c34 17 /**
Yo_Robot 0:3abd8c2d7c34 18 * @brief This class is intended to provide basic functionality to a Matrix like vector
Yo_Robot 0:3abd8c2d7c34 19 * it's meant for float elements.
Yo_Robot 0:3abd8c2d7c34 20 *
Yo_Robot 0:3abd8c2d7c34 21 * IMPORTAT: Asignment "=" operator is overloaded so that it resizes the 'lefthand' Matrix
Yo_Robot 0:3abd8c2d7c34 22 * to acomodate the Matrix it's been passed.
Yo_Robot 0:3abd8c2d7c34 23 *
Yo_Robot 0:3abd8c2d7c34 24 * An example of how it works:
Yo_Robot 0:3abd8c2d7c34 25 * @code
Yo_Robot 0:3abd8c2d7c34 26 * Matrix myMatrix( 3, 4 ); //Declare a 3 Rows by 4 Columns Matrix.
Yo_Robot 0:3abd8c2d7c34 27 *
Yo_Robot 0:3abd8c2d7c34 28 * myMatrix.Fill(); // Fill the matrix using printf() and scanf().
Yo_Robot 0:3abd8c2d7c34 29 * myMatrix.print(); // Prints the value of the Matrix. printf()
Yo_Robot 0:3abd8c2d7c34 30 *
Yo_Robot 0:3abd8c2d7c34 31 * Matrix::DeleteCol( myMatrix, 2 ); //Deletes Second Column. (startin' with 1 not 0)
Yo_Robot 0:3abd8c2d7c34 32 * myMatrix.print(); // Re-prints Matrix
Yo_Robot 0:3abd8c2d7c34 33 *
Yo_Robot 0:3abd8c2d7c34 34 * Matrix anotherMatrix (3); // Squared 3x3 Matrix
Yo_Robot 0:3abd8c2d7c34 35 * anotherMatrix = myMatrix; // Re-Sizes 'anotherMatrix' to fit myMatrix
Yo_Robot 0:3abd8c2d7c34 36 * anotherMatrix += myMatrix; // Adds one-by-one elements and saves to anotherMatrix
Yo_Robot 0:3abd8c2d7c34 37 * anotherMatrix.print();
Yo_Robot 0:3abd8c2d7c34 38 * @endcode
Yo_Robot 0:3abd8c2d7c34 39 *
Yo_Robot 0:3abd8c2d7c34 40 */
Yo_Robot 0:3abd8c2d7c34 41 class Matrix{
Yo_Robot 0:3abd8c2d7c34 42 public:
Yo_Robot 0:3abd8c2d7c34 43
Yo_Robot 0:3abd8c2d7c34 44 /// Creates a nex Matrix of Size [ Row x Cols ]
Yo_Robot 0:3abd8c2d7c34 45 Matrix( int Rows, int Cols );
Yo_Robot 0:3abd8c2d7c34 46
Yo_Robot 0:3abd8c2d7c34 47 /// Creats a Square Matrix o Size [ Roxs x Rows ]
Yo_Robot 0:3abd8c2d7c34 48 Matrix( int Rows );
Yo_Robot 0:3abd8c2d7c34 49
Yo_Robot 0:3abd8c2d7c34 50
Yo_Robot 0:3abd8c2d7c34 51 /// Creates a new Matrix identical in size to an input Matrix
Yo_Robot 0:3abd8c2d7c34 52 Matrix( const Matrix &base );
Yo_Robot 0:3abd8c2d7c34 53
Yo_Robot 0:3abd8c2d7c34 54
Yo_Robot 0:3abd8c2d7c34 55 /// Reserves Memory for a New Matrix
Yo_Robot 0:3abd8c2d7c34 56 Matrix();
Yo_Robot 0:3abd8c2d7c34 57
Yo_Robot 0:3abd8c2d7c34 58
Yo_Robot 0:3abd8c2d7c34 59
Yo_Robot 0:3abd8c2d7c34 60 /** @brief Description:
Yo_Robot 0:3abd8c2d7c34 61 * This is the '=' Overloaded operator. It RESIZES assigned the matrix.
Yo_Robot 0:3abd8c2d7c34 62 * Overwrites all data. To be used Carefully!
Yo_Robot 0:3abd8c2d7c34 63 */
Yo_Robot 0:3abd8c2d7c34 64 Matrix& operator = ( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 65
Yo_Robot 0:3abd8c2d7c34 66
Yo_Robot 0:3abd8c2d7c34 67 /**@brief Description:
Yo_Robot 0:3abd8c2d7c34 68 * Overload opeartor for the compare Matrices
Yo_Robot 0:3abd8c2d7c34 69 *
Yo_Robot 0:3abd8c2d7c34 70 * @param rightM
Yo_Robot 0:3abd8c2d7c34 71 * @return Boolean 'false' if different.
Yo_Robot 0:3abd8c2d7c34 72 */
Yo_Robot 0:3abd8c2d7c34 73 bool operator == ( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 74
Yo_Robot 0:3abd8c2d7c34 75
Yo_Robot 0:3abd8c2d7c34 76
Yo_Robot 0:3abd8c2d7c34 77 /**@brief Description:
Yo_Robot 0:3abd8c2d7c34 78 * Overload opeartor for the compare Matrices
Yo_Robot 0:3abd8c2d7c34 79 *
Yo_Robot 0:3abd8c2d7c34 80 * @param rightM
Yo_Robot 0:3abd8c2d7c34 81 * @return Boolean 'true' if different
Yo_Robot 0:3abd8c2d7c34 82 */
Yo_Robot 0:3abd8c2d7c34 83 bool operator != ( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 84
Yo_Robot 0:3abd8c2d7c34 85 /**@brief
Yo_Robot 0:3abd8c2d7c34 86 * Description:
Yo_Robot 0:3abd8c2d7c34 87 * Overload Copmpound assignment.
Yo_Robot 0:3abd8c2d7c34 88 * @param rightM
Yo_Robot 0:3abd8c2d7c34 89 * @return A new Matrix to be assigned to itself.
Yo_Robot 0:3abd8c2d7c34 90 */
Yo_Robot 0:3abd8c2d7c34 91 Matrix& operator += ( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 92
Yo_Robot 0:3abd8c2d7c34 93
Yo_Robot 0:3abd8c2d7c34 94
Yo_Robot 0:3abd8c2d7c34 95 /**@brief
Yo_Robot 0:3abd8c2d7c34 96 * Description:
Yo_Robot 0:3abd8c2d7c34 97 * Overload Compund decrease.
Yo_Robot 0:3abd8c2d7c34 98 * @param rightM Right hand matrix
Yo_Robot 0:3abd8c2d7c34 99 * @return A new Matrix to be assigned to itself
Yo_Robot 0:3abd8c2d7c34 100 */
Yo_Robot 0:3abd8c2d7c34 101 Matrix& operator -= ( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 102
Yo_Robot 0:3abd8c2d7c34 103
Yo_Robot 0:3abd8c2d7c34 104
Yo_Robot 0:3abd8c2d7c34 105 /**@brief
Yo_Robot 0:3abd8c2d7c34 106 * Description:
Yo_Robot 0:3abd8c2d7c34 107 * Overloads the Plus, returns a new object.
Yo_Robot 0:3abd8c2d7c34 108 * @param rightM right side Matrix
Yo_Robot 0:3abd8c2d7c34 109 * @return Retuns an instance of the answer.
Yo_Robot 0:3abd8c2d7c34 110 */
Yo_Robot 0:3abd8c2d7c34 111 const Matrix operator +( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 112
Yo_Robot 0:3abd8c2d7c34 113
Yo_Robot 0:3abd8c2d7c34 114 /**@brief
Yo_Robot 0:3abd8c2d7c34 115 * Description:
Yo_Robot 0:3abd8c2d7c34 116 * Overloads the Minus, returns a new object
Yo_Robot 0:3abd8c2d7c34 117 * @param rightM
Yo_Robot 0:3abd8c2d7c34 118 * @return Returns an instance of the asnwer
Yo_Robot 0:3abd8c2d7c34 119 */
Yo_Robot 0:3abd8c2d7c34 120 const Matrix operator -( const Matrix &rightM );
Yo_Robot 0:3abd8c2d7c34 121
Yo_Robot 0:3abd8c2d7c34 122
Yo_Robot 0:3abd8c2d7c34 123
Yo_Robot 0:3abd8c2d7c34 124 /** @brief
Yo_Robot 0:3abd8c2d7c34 125 * Description:
Yo_Robot 0:3abd8c2d7c34 126 * This method extracts a Row from a Matrix.
Yo_Robot 0:3abd8c2d7c34 127 * If Row is out of the parameters, it returns
Yo_Robot 0:3abd8c2d7c34 128 * an empty Row and prints a warning
Yo_Robot 0:3abd8c2d7c34 129 * @param Matrix: Matrix to extract from
Yo_Robot 0:3abd8c2d7c34 130 * @param Row: row number of the matrix
Yo_Robot 0:3abd8c2d7c34 131 */
Yo_Robot 0:3abd8c2d7c34 132 Matrix GetRow(Matrix mat, int Row);
Yo_Robot 0:3abd8c2d7c34 133
Yo_Robot 0:3abd8c2d7c34 134
Yo_Robot 0:3abd8c2d7c34 135
Yo_Robot 0:3abd8c2d7c34 136 /** @brief
Yo_Robot 0:3abd8c2d7c34 137 * Description:
Yo_Robot 0:3abd8c2d7c34 138 * This method extracts a Column from a Matrix.
Yo_Robot 0:3abd8c2d7c34 139 * If Row is out of the parameters, it returns
Yo_Robot 0:3abd8c2d7c34 140 * an empty Column and prints a warning
Yo_Robot 0:3abd8c2d7c34 141 */
Yo_Robot 0:3abd8c2d7c34 142 Matrix GetCol(Matrix mat, int Col);
Yo_Robot 0:3abd8c2d7c34 143
Yo_Robot 0:3abd8c2d7c34 144
Yo_Robot 0:3abd8c2d7c34 145
Yo_Robot 0:3abd8c2d7c34 146 /** @brief
Yo_Robot 0:3abd8c2d7c34 147 * Description:
Yo_Robot 0:3abd8c2d7c34 148 * Shatters the matrix into a single Row Vector.
Yo_Robot 0:3abd8c2d7c34 149 * Important: Returns NEW matrix, does no modify existing one.
Yo_Robot 0:3abd8c2d7c34 150 */
Yo_Robot 0:3abd8c2d7c34 151 Matrix ToPackedVector();
Yo_Robot 0:3abd8c2d7c34 152
Yo_Robot 0:3abd8c2d7c34 153
Yo_Robot 0:3abd8c2d7c34 154
Yo_Robot 0:3abd8c2d7c34 155 /** @brief
Yo_Robot 0:3abd8c2d7c34 156 * Description:
Yo_Robot 0:3abd8c2d7c34 157 * Returns TRUE if the matrix is zero, FALSE otherwhise
Yo_Robot 0:3abd8c2d7c34 158 * @param mat: Matrix to be tested
Yo_Robot 0:3abd8c2d7c34 159 */
Yo_Robot 0:3abd8c2d7c34 160 bool isZero();
Yo_Robot 0:3abd8c2d7c34 161
Yo_Robot 0:3abd8c2d7c34 162
Yo_Robot 0:3abd8c2d7c34 163
Yo_Robot 0:3abd8c2d7c34 164 /** @brief
Yo_Robot 0:3abd8c2d7c34 165 * Description:
Yo_Robot 0:3abd8c2d7c34 166 * Determines weather a Matrix is a Single Column or Row.
Yo_Robot 0:3abd8c2d7c34 167 */
Yo_Robot 0:3abd8c2d7c34 168 bool isVector();
Yo_Robot 0:3abd8c2d7c34 169
Yo_Robot 0:3abd8c2d7c34 170
Yo_Robot 0:3abd8c2d7c34 171
Yo_Robot 0:3abd8c2d7c34 172 /**@brief
Yo_Robot 0:3abd8c2d7c34 173 * Description:
Yo_Robot 0:3abd8c2d7c34 174 * Determines if two matrices are equal.
Yo_Robot 0:3abd8c2d7c34 175 * @param mat1: First Matrix
Yo_Robot 0:3abd8c2d7c34 176 * @param mat2: Sencond Matrix
Yo_Robot 0:3abd8c2d7c34 177 */
Yo_Robot 0:3abd8c2d7c34 178 static const bool Equals( Matrix mat1, Matrix mat2 );
Yo_Robot 0:3abd8c2d7c34 179
Yo_Robot 0:3abd8c2d7c34 180
Yo_Robot 0:3abd8c2d7c34 181
Yo_Robot 0:3abd8c2d7c34 182 /**@brief
Yo_Robot 0:3abd8c2d7c34 183 * Description:
Yo_Robot 0:3abd8c2d7c34 184 * This Funcrions instanciates a new Row Matrix. Since this is a
Yo_Robot 0:3abd8c2d7c34 185 * static function it needs to be assigned to an Empy Matrix Object
Yo_Robot 0:3abd8c2d7c34 186 * @param Rows: Number of Rows
Yo_Robot 0:3abd8c2d7c34 187 */
Yo_Robot 0:3abd8c2d7c34 188 static Matrix CreateRowMatrix(int Rows);
Yo_Robot 0:3abd8c2d7c34 189
Yo_Robot 0:3abd8c2d7c34 190
Yo_Robot 0:3abd8c2d7c34 191
Yo_Robot 0:3abd8c2d7c34 192
Yo_Robot 0:3abd8c2d7c34 193 /**@brief
Yo_Robot 0:3abd8c2d7c34 194 * Description:
Yo_Robot 0:3abd8c2d7c34 195 * This function instanciates a new Column Matrix. Since this is a
Yo_Robot 0:3abd8c2d7c34 196 * static function it needs to be assigned to an Empty Matrix object
Yo_Robot 0:3abd8c2d7c34 197 * @param Cols: Number of Columns in Matrix
Yo_Robot 0:3abd8c2d7c34 198 */
Yo_Robot 0:3abd8c2d7c34 199 static Matrix CreateColumnMatrix(int Cols);
Yo_Robot 0:3abd8c2d7c34 200
Yo_Robot 0:3abd8c2d7c34 201
Yo_Robot 0:3abd8c2d7c34 202
Yo_Robot 0:3abd8c2d7c34 203 /**@brief
Yo_Robot 0:3abd8c2d7c34 204 * Description:
Yo_Robot 0:3abd8c2d7c34 205 * This STATIC function Clones two Matrices.
Yo_Robot 0:3abd8c2d7c34 206 * The Source Matrix can be any Size.
Yo_Robot 0:3abd8c2d7c34 207 * The Receip Matrix MUST be just initialized
Yo_Robot 0:3abd8c2d7c34 208 * as in: Matrix NewMatrix();
Yo_Robot 0:3abd8c2d7c34 209 * @param Source: Base Matrix to Clone.
Yo_Robot 0:3abd8c2d7c34 210 * @param Receip: Destination shell matrix
Yo_Robot 0:3abd8c2d7c34 211 */
Yo_Robot 0:3abd8c2d7c34 212 static void Clone( const Matrix &Source, Matrix Receip );
Yo_Robot 0:3abd8c2d7c34 213
Yo_Robot 0:3abd8c2d7c34 214
Yo_Robot 0:3abd8c2d7c34 215
Yo_Robot 0:3abd8c2d7c34 216 /**@brief
Yo_Robot 0:3abd8c2d7c34 217 * Description:
Yo_Robot 0:3abd8c2d7c34 218 * Static Function Deletes Row from Matrix, Static to prevent missuse
Yo_Robot 0:3abd8c2d7c34 219 * @param Mat: Matrix to delete Row from
Yo_Robot 0:3abd8c2d7c34 220 * @param Row: Number of Row (first Row = 1)
Yo_Robot 0:3abd8c2d7c34 221 */
Yo_Robot 0:3abd8c2d7c34 222 static void DeleteRow( Matrix &Mat, int Row );
Yo_Robot 0:3abd8c2d7c34 223
Yo_Robot 0:3abd8c2d7c34 224
Yo_Robot 0:3abd8c2d7c34 225 /**@brief
Yo_Robot 0:3abd8c2d7c34 226 * Description:
Yo_Robot 0:3abd8c2d7c34 227 * Static Function Deletes Column from Matrix, it's Static to prevent
Yo_Robot 0:3abd8c2d7c34 228 * missuse.
Yo_Robot 0:3abd8c2d7c34 229 * Print error and does nothing if out of limits.
Yo_Robot 0:3abd8c2d7c34 230 * @Mat: Matrix to delete column from
Yo_Robot 0:3abd8c2d7c34 231 * @param Col: Number of Col to delete (first Col = 1)
Yo_Robot 0:3abd8c2d7c34 232 */
Yo_Robot 0:3abd8c2d7c34 233 static void DeleteCol( Matrix &Mat, int Col );
Yo_Robot 0:3abd8c2d7c34 234
Yo_Robot 0:3abd8c2d7c34 235
Yo_Robot 0:3abd8c2d7c34 236
Yo_Robot 0:3abd8c2d7c34 237 /**@brief
Yo_Robot 0:3abd8c2d7c34 238 * Description:
Yo_Robot 0:3abd8c2d7c34 239 * Assigns a float number to the matrix in position
Yo_Robot 0:3abd8c2d7c34 240 *
Yo_Robot 0:3abd8c2d7c34 241 * @param number: Number to be set
Yo_Robot 0:3abd8c2d7c34 242 * @param Row: Row of Matrix
Yo_Robot 0:3abd8c2d7c34 243 * @param Col: Column of Matrix
Yo_Robot 0:3abd8c2d7c34 244 */
Yo_Robot 0:3abd8c2d7c34 245 void Add( int Row, int Col, float number );
Yo_Robot 0:3abd8c2d7c34 246
Yo_Robot 0:3abd8c2d7c34 247
Yo_Robot 0:3abd8c2d7c34 248
Yo_Robot 0:3abd8c2d7c34 249 /**@brief
Yo_Robot 0:3abd8c2d7c34 250 * Description:
Yo_Robot 0:3abd8c2d7c34 251 * This function resizes the Matrix to fit new data.
Yo_Robot 0:3abd8c2d7c34 252 * @param Rows: New Number of Rows
Yo_Robot 0:3abd8c2d7c34 253 * @param Cols: New numbler of columns
Yo_Robot 0:3abd8c2d7c34 254 */
Yo_Robot 0:3abd8c2d7c34 255 void Resize( int Rows, int Cols );
Yo_Robot 0:3abd8c2d7c34 256
Yo_Robot 0:3abd8c2d7c34 257
Yo_Robot 0:3abd8c2d7c34 258
Yo_Robot 0:3abd8c2d7c34 259 /** @brief
Yo_Robot 0:3abd8c2d7c34 260 * Description:
Yo_Robot 0:3abd8c2d7c34 261 * Asks user for numbers to fill the Matrix elements. One by one
Yo_Robot 0:3abd8c2d7c34 262 */
Yo_Robot 0:3abd8c2d7c34 263 void FillMatrix();
Yo_Robot 0:3abd8c2d7c34 264
Yo_Robot 0:3abd8c2d7c34 265
Yo_Robot 0:3abd8c2d7c34 266
Yo_Robot 0:3abd8c2d7c34 267 /** @brief
Yo_Robot 0:3abd8c2d7c34 268 * Description:
Yo_Robot 0:3abd8c2d7c34 269 * Makes all values on Matrix object zero.
Yo_Robot 0:3abd8c2d7c34 270 */
Yo_Robot 0:3abd8c2d7c34 271 void Clear();
Yo_Robot 0:3abd8c2d7c34 272
Yo_Robot 0:3abd8c2d7c34 273
Yo_Robot 0:3abd8c2d7c34 274
Yo_Robot 0:3abd8c2d7c34 275 /** @brief
Yo_Robot 0:3abd8c2d7c34 276 * Description:
Yo_Robot 0:3abd8c2d7c34 277 * Prints the entire Matrix
Yo_Robot 0:3abd8c2d7c34 278 */
Yo_Robot 0:3abd8c2d7c34 279 void print();
Yo_Robot 0:3abd8c2d7c34 280
Yo_Robot 0:3abd8c2d7c34 281
Yo_Robot 0:3abd8c2d7c34 282
Yo_Robot 0:3abd8c2d7c34 283 /** \brief
Yo_Robot 0:3abd8c2d7c34 284 * Description:
Yo_Robot 0:3abd8c2d7c34 285 * Returns the sum of every cell in the Matrix.
Yo_Robot 0:3abd8c2d7c34 286 */
Yo_Robot 0:3abd8c2d7c34 287 float Sum();
Yo_Robot 0:3abd8c2d7c34 288
Yo_Robot 0:3abd8c2d7c34 289
Yo_Robot 0:3abd8c2d7c34 290 /** @brief
Yo_Robot 0:3abd8c2d7c34 291 * Description:
Yo_Robot 0:3abd8c2d7c34 292 * Return the number in position [Row],[Col]
Yo_Robot 0:3abd8c2d7c34 293 * @param Row = number of row in matrix
Yo_Robot 0:3abd8c2d7c34 294 * @param Col = number of Col in matrix
Yo_Robot 0:3abd8c2d7c34 295 * @return Num = float number in matrix
Yo_Robot 0:3abd8c2d7c34 296 */
Yo_Robot 0:3abd8c2d7c34 297 float GetNumber( int Row, int Col );
Yo_Robot 0:3abd8c2d7c34 298
Yo_Robot 0:3abd8c2d7c34 299
Yo_Robot 0:3abd8c2d7c34 300
Yo_Robot 0:3abd8c2d7c34 301 /**Retuns the number of Columns in Matrix*/
Yo_Robot 0:3abd8c2d7c34 302 int getCols();
Yo_Robot 0:3abd8c2d7c34 303
Yo_Robot 0:3abd8c2d7c34 304
Yo_Robot 0:3abd8c2d7c34 305
Yo_Robot 0:3abd8c2d7c34 306 /**Retruns the number of Rows in Matrix */
Yo_Robot 0:3abd8c2d7c34 307 int getRows();
Yo_Robot 0:3abd8c2d7c34 308
Yo_Robot 0:3abd8c2d7c34 309
Yo_Robot 0:3abd8c2d7c34 310 private:
Yo_Robot 0:3abd8c2d7c34 311
Yo_Robot 0:3abd8c2d7c34 312 /** 2-D Vector Array*/
Yo_Robot 0:3abd8c2d7c34 313 vector < vector<float> > _matrix;
Yo_Robot 0:3abd8c2d7c34 314
Yo_Robot 0:3abd8c2d7c34 315 /** Number of Rows in Matrix*/
Yo_Robot 0:3abd8c2d7c34 316 int _Rows;
Yo_Robot 0:3abd8c2d7c34 317
Yo_Robot 0:3abd8c2d7c34 318 /**Number of Columns in Matrix*/
Yo_Robot 0:3abd8c2d7c34 319 int _Cols;
Yo_Robot 0:3abd8c2d7c34 320
Yo_Robot 0:3abd8c2d7c34 321 };
Yo_Robot 0:3abd8c2d7c34 322
Yo_Robot 0:3abd8c2d7c34 323 #endif /* MATRIX_H */