Complete burgerboy3000 code with commentary
Dependencies: HIDScope MODSERIAL QEI mbed
Fork of Burgerboy3000code by
main.cpp
- Committer:
- WterVeldhuis
- Date:
- 2016-11-07
- Revision:
- 33:db4fc2f642f0
- Parent:
- 32:952f3f30a0cd
File content as of revision 33:db4fc2f642f0:
#include "mbed.h" #include "HIDScope.h" #include "MODSERIAL.h" #include "QEI.h" DigitalOut led_g(LED_GREEN); DigitalOut led_b(LED_BLUE); DigitalOut led_r(LED_RED); DigitalOut M1_Rotate(D2); // voltage only base rotation PwmOut M1_Speed(D3); // voltage only base rotation MODSERIAL pc(USBTX, USBRX); //QEI wheel(PinName channelA, PinName channelB, PinName index, int pulsesPerRev, Encoding encoding=X2_ENCODING) QEI motor2(D10,D11,NC,8400,QEI::X4_ENCODING); QEI motor3(D12,D13,NC,8400,QEI::X4_ENCODING); //Motor control outputs DigitalOut M2_Rotate(D4); // encoder side pot 2 translation PwmOut M2_Speed(D5); // encoder side pot 2 translation DigitalOut M3_Rotate(D7); // encoder side pot 1 spatel rotation PwmOut M3_Speed(D6); // encoder side pot 1 spatel rotation //Booleans for simplifying the EMG control bool left; bool right; //EMG related inputs and outputs HIDScope scope( 2 ); AnalogIn emg0( A0 ); AnalogIn emg1( A1 ); DigitalIn buttonCalibrate(SW3); DigitalIn buttonCalibrateComplete(SW2); //Variables for control bool turnRight; bool turnLeft; bool turn = 0; float waiter = 0.12; float translation = 0; //initialise values at 0 float degrees3 = 0; float Puls_degree = (8400/360); float wheel1 = 16; float wheel2 = 31; float wheel3 = 41; float transmission = ((wheel2/wheel1)*(wheel3/wheel1)); float pi = 3.14159265359; //Global filter variables volatile float x; volatile float x_prev =0; volatile float b; // filtered 'output' of ReadAnalogInAndFilter const double a1 = -1.6475; const double a2 = 0.7009; const double b0 = 0.8371; const double b1 = -1.6742; const double b2 = 0.8371; const double c1 = -1.9645; const double c2 = 0.9651; const double d0 = 0.0001551; const double d1 = 0.0003103; const double d2 = 0.0001551; double v1_HR = 0; double v2_HR = 0; double v1_LR = 0; double v2_LR = 0; double v1_HL = 0; double v2_HL = 0; double v1_LL = 0; double v2_LL = 0; double highpassFilterLeft = 0; double lowpassFilterLeft = 0; double highpassFilterRight = 0; double lowpassFilterRight = 0; //calibration bool calibrate = false; bool calibrate_complete = false; double threshold_Left = 0; double threshold_Right= 0; //Tickers Ticker sample_timer; Ticker printinfo; Ticker checkSetpointTranslation; Ticker checkSetpointRotation; //LED for testing the code DigitalOut led(LED1); //setpoints volatile float setpointRotation; volatile float setpointTranslation; const double Setpoint_Translation = -300; const double Setpoint_Back = 0; const double Setpoint_Rotation = pi; double M3_ControlSpeed = 0; double M2_ControlSpeed = 0; double SetpointError_Translation = 0; double SetpointError_Rotation = 0; double theta_translation; double theta_rotation; //Variables for storing previous setpoints (for calculation average setpoint over 6 previously measured values) int counter = 0; double Setpoint1 = 0; double Setpoint2 = 0; double Setpoint3 = 0; double Setpoint4 = 0; double Setpoint5 = 0; double SetpointAvg = 0; //booleans acting as 'Go-Flags' bool booltranslate = false; bool boolrotate = false; //Arm PID const double Ts = 0.001953125; //Ts=1/fs (sample frequency) const double Translation_Kp = 6.9, Translation_Ki = 0.8, Translation_Kd = 0.4; double Translation_error = 0; double Translation_e_prev = 0; //Spatel PID const double Rotation_Kp = 0.23, Rotation_Ki = 0.0429 , Rotation_Kd = 2; double Rotation_error = 0; double Rotation_e_prev = 0; //Pid calculation (reusable) double pid_control(double error, const double kp, const double ki, const double kd, double &e_int, double &e_prev) { double e_der = (error - e_prev) / Ts; e_prev = error; e_int = e_int + (Ts * error); return kp*error + ki + e_int + kd + e_der; } //biquad calculation (reusable) double biquad(double u, double&v1, double&v2, const double a1, const double a2, const double b0, const double b1, const double b2) { double v = u - a1*v1 - a2*v2; double y = b0*v + b1*v1 + b2*v2; v2 = v1; v1 = v; return y; } //sample function, samples and processes through a highpassfilter, rectifier and lowpassfilter. void filterSample() { highpassFilterLeft = fabs(biquad(emg0.read(), v1_HL, v2_HL, a1, a2, b0, b1, b2)); lowpassFilterLeft = biquad(highpassFilterLeft, v1_LL, v2_LL, c1, c2, d0, d1, d2); //pc.printf("%f \n \r ", lowpassFilter); highpassFilterRight = fabs(biquad(emg1.read(), v1_HR, v2_HR, a1, a2, b0, b1, b2)); lowpassFilterRight = biquad(highpassFilterRight, v1_LR, v2_LR, c1, c2, d0, d1, d2); scope.set(0, lowpassFilterLeft ); scope.set(1, lowpassFilterRight ); scope.send(); //pc.printf("%f \n \r ", lowpassFilter); } //Getting the positions of moving parts by processing the motor angles float GetPositionM2() { float pulses2 = motor2.getPulses(); float degrees2 = (pulses2/Puls_degree); float radians2 = (degrees2/360)*2*pi; float translation = ((radians2/transmission)*32.25); return translation; } float GetRotationM3() { float pulses3 = motor3.getPulses(); float degrees3 = (pulses3/Puls_degree); float radians3 = (degrees3/360)*2*pi; return radians3; } // check the error at current sample, and every 50 samples sample for an average (to be used in the controllers) void CheckErrorRotation() { counter++; if (counter > 50) { theta_rotation = GetRotationM3(); Setpoint5 = Setpoint4; Setpoint4 = Setpoint3; Setpoint3 = Setpoint2; Setpoint2 = Setpoint1; Setpoint1 = SetpointError_Rotation; counter = 0; } SetpointError_Rotation = setpointRotation -theta_rotation; SetpointAvg = ((SetpointError_Rotation + Setpoint1 + Setpoint2 + Setpoint3 + Setpoint4 + Setpoint5)/6); } // check the error at current sample (Translation does well enough without averaging void CheckErrorTranslation() { theta_translation = GetPositionM2(); SetpointError_Translation = setpointTranslation -theta_translation; } //Controller function for the rotation of the spatula void motorRotation() { printf("setpoint = %f \n\r", setpointRotation); //set direction if (SetpointError_Rotation > 0) { //if rotation exceeds the setpoint, turn in the other direction M3_Rotate = 0; } else { M3_Rotate = 1; } double speedfactor = 1; //when on the way back (Setpoint is not pi, but 0) go at a lower speed for higher accuracy if (setpointRotation != Setpoint_Rotation) { speedfactor = 0.3; } //the way back has to be more precise. On the way up it doesn't really matter at which point the spatula stops. (as long as it's somewhere high) double tolerance = 0.1; if (setpointRotation == Setpoint_Rotation){ tolerance = 1; } //control action with 'speedfactor' M3_ControlSpeed = speedfactor * Ts * fabs( pid_control(SetpointError_Rotation, Rotation_Kp, Rotation_Ki, Rotation_Kd, Rotation_error, Rotation_e_prev)); if (fabs(SetpointAvg) < 0.1) { //when average error over the last samples is low enough, stop the motor M3_ControlSpeed = 0; } if (theta_rotation > tolerance) //if the angle is within tolerance, give the correct Go-Flag. boolrotate = true; if ((fabs(theta_rotation) < tolerance ) && (M3_ControlSpeed == 0)) boolrotate = false; M3_Speed = M3_ControlSpeed; } //controller for the translation, similar to the rotation but easier because it does not use speedfactors and variable tolerances et cetera void motorTranslation() { theta_translation = GetPositionM2(); SetpointError_Translation = setpointTranslation - theta_translation; //set direction if (SetpointError_Translation < 0) { M2_Rotate = 0; } else { M2_Rotate = 1; } M2_ControlSpeed = Ts * fabs( pid_control(SetpointError_Translation, Translation_Kp, Translation_Ki, Translation_Kd, Translation_error, Translation_e_prev)); if (fabs(SetpointError_Translation) < 8) { M2_ControlSpeed = 0; } if ((theta_translation < -292) && (M2_ControlSpeed == 0)) booltranslate = true; if ((theta_translation > -8) && (M2_ControlSpeed == 0)) booltranslate = false; M2_Speed = M2_ControlSpeed; } //from now on the position of motors can be easily controlled by calling the previous two functions and changing the setpoints. //go back, so the setpoint will change to Setpoint_Back which is 0 void GoBack() { setpointTranslation = Setpoint_Back; //setting the setpoint motorTranslation(); //executing the action if (booltranslate == false) { setpointRotation = Setpoint_Back; motorRotation(); } if (boolrotate == false) { turn = 0; } led_r = 1; led_b = 0; } //Same as GoBack but forward void Burgerflip() { led_r = 0; led_b = 1; setpointTranslation = Setpoint_Translation; motorTranslation(); if (booltranslate == true) { //this is a Go-Flag, for when the translation is complete. When this is the case the spatula can rotate. setpointRotation = Setpoint_Rotation; //setting the setpoint motorRotation(); //executing the action } } void BurgerflipActie() //a simple function which calls on the previous two, two perform the 2 actions after each other { Burgerflip(); if (boolrotate == true) { GoBack(); } } void print() //a print function which can be attached to a ticker to read out the positions { pc.printf("rotation %f translation %f \n \r ", GetRotationM3(), GetPositionM2()); } //Getting the directions. This means reading out the input and setting the correct booleans which are used to control the motors void GetDirections() { //booleans based on EMG input if (lowpassFilterRight < threshold_Right) right = 0; if (lowpassFilterRight > threshold_Right) right = 1; if (lowpassFilterLeft < threshold_Left) left = 0; if (lowpassFilterLeft > threshold_Left) left = 1; pc.baud(115200); //based on the EMG inputs and the boolean 'turn' (which is a go flag for the burger flip action) turnLeft and turnRight are set. //turnLeft and turnRight control the base motor which rotates the entire robot. if ((right == 1) && (left == 1) && (turn == 0)) { turnLeft = 0; turnRight = 0; turn = 1; pc.printf("start action \n \r "); wait(waiter); } else if ((right == 1) && (left == 1) && (turn == 1)) { turnLeft = 0; turnRight = 0; turn = 0; pc.printf("cancel action \n \r "); GoBack(); wait(waiter); } else if ((right == 0) && (left == 0)&& (turn == 0)) { } else if ((right == 1) && (turnLeft == 0)&& (turn == 0)) { /* if the right button is pressed and the motor isn't rotating to the left, then start rotating to the right etc*/ turnRight = !turnRight; pc.printf("turn right \n \r "); wait(waiter); } else if ((right == 1) && (turnLeft == 1)&& (turn == 0)) { turnLeft = 0; turnRight = !turnRight; pc.printf("turn right after left \n \r "); wait(waiter); } else if ((left == 1) && (turnRight == 0)&& (turn == 0)) { turnLeft = !turnLeft; pc.printf("turn left \n \r "); wait(waiter); } else if ((left == 1) && (turnRight == 1) && (turn == 0)) { turnRight = 0; turnLeft = !turnLeft; pc.printf("turn left after right \n \r "); wait(waiter); } wait(2*waiter); } int main() { //setting leds led_g = 1; led_b = 1; led_r = 1; /**Attach the 'sample' function to the timer 'sample_timer'. * this ensures that 'sample' is executed every... 0.001953125 seconds = 512 Hz */ //sample_timer.attach(&sample, 0.001953125); sample_timer.attach(&filterSample, Ts); checkSetpointTranslation.attach(&CheckErrorTranslation,Ts); checkSetpointRotation.attach(&CheckErrorRotation,Ts); //printinfo.attach(&print, Ts); pc.baud(115200); pc.printf("please push the button to calibrate \n \r"); while (1) { //The main function starts with some calibration steps if (buttonCalibrate == 0) { calibrate = true; threshold_Left = lowpassFilterLeft*0.9; //at the moment of the button press, the current EMG values are stored and multiplied by 0.9 as a threshold value. threshold_Right = lowpassFilterRight*0.9; pc.printf("calibration complete, press to continue \n \r"); } if ((buttonCalibrateComplete == 0) && (calibrate == true)) { calibrate_complete = true; } if (calibrate_complete == true) { //After calibrating, the booleans turn, turnRight and turnLeft are evaluated and based on that the motors are controlled. pc.printf("rotation is %f, setpoint %f, error = %f en translation = %f en de error %f \n \r", GetRotationM3(), Setpoint_Back, SetpointError_Rotation, GetPositionM2(), SetpointError_Translation); GetDirections(); if (turnRight == true) { M1_Speed = 0.1; //turn to the right M1_Rotate = 1; } else if (turnLeft == true) { M1_Speed = 0.1; //turn to the left M1_Rotate = 0; } else if (turn == 1) { BurgerflipActie(); //flip the burger } else if (turn == 0) { M2_Speed = 0; //do not flip the burger M3_Speed = 0; } if ((turnLeft == false) && (turnRight == false)) { M1_Speed = 0; //do nothing } } } }